Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
LADYLXCK
Charybdis
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
467W - 517L
1,422 Elo+
Solo
Baron Samedi
Baron Samedi
SamuraiEddie
Baron Samedi
Level 66
God Stats
3W - 6L
1,499 SR
Queue Stats
128W - 141L
1,444 Elo+
Solo
Hel
Hel
Tileena808
Hel
Level 123
God Stats
1W - 3L
1,761 SR
Queue Stats
126W - 123L
1,712 Elo+
Party 1
Horus
Horus
Toothburglar
Horus
Level 118
God Stats
1W - 3L
1,764 SR
Queue Stats
111W - 105L
1,675 Elo+
Party 1
Team Averages
Level 109
1,605 SR
1,551 Elo+

VS

Team Averages
Level 102
1,598 SR
1,519 Elo+
Pele
Pele
StealthyEmo
Pele
Level 127
God Stats
10W - 1L
1,967 SR
Queue Stats
183W - 115L
1,692 Elo+
Solo
Xbalanque
Xbalanque
XxToxicFlamesxX
Xbalanque
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,267 Elo+
Solo
Ah Puch
Ah Puch
Z0lok
Ah Puch
Level 95
God Stats
20W - 15L
1,486 SR
Queue Stats
209W - 199L
1,541 Elo+
Solo
Zhong Kui
Zhong Kui
chubbydragon3
Zhong Kui
Level 97
God Stats
5W - 7L
1,562 SR
Queue Stats
278W - 312L
1,569 Elo+
Solo
Zeus
Zeus
xlodus
Zeus
Level 137
God Stats
90W - 113L
1,475 SR
Queue Stats
662W - 678L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
0 / 5 / 4
10,000
1,000
6,237
6,991
2,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
LADYLXCK
Charybdis
15
3 / 4 / 3
10,581
1,058
7,640
14,967
5,058
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
SamuraiEddie
Baron Samedi
15
3 / 6 / 3
11,074
1,107
6,473
15,514
6,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 4 / 4
10,212
1,021
7,277
13,086
10,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 4 / 5
9,831
983
7,856
20,155
21,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

161

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 9
12,114
1,211
15,307
10,820
5,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
XxToxicFlamesxX
Xbalanque
17
4 / 2 / 16
11,466
1,147
11,663
7,745
2,839
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
Z0lok
Ah Puch
17
3 / 1 / 11
11,243
1,124
13,252
5,899
2,117
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
chubbydragon3
Zhong Kui
17
4 / 2 / 16
11,318
1,132
7,464
12,032
15,254
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
xlodus
Zeus
17
4 / 1 / 12
11,056
1,106
20,171
3,557
1,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
87
7
Kills
23
23
Deaths
7
19
Assists
64
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
5
4
0.4
L
Charybdis
LADYLXCK
Charybdis
3
4
3
1.13
L
Baron Samedi
SamuraiEddie
Baron Samedi
3
6
3
0.75
W
8
1
9
12.5
L
1
4
4
0.75
L
0
4
5
0.63
W
Xbalanque
XxToxicFlamesxX
Xbalanque
4
2
16
6
W
Ah Puch
Z0lok
Ah Puch
3
1
11
8.5
W
Zhong Kui
chubbydragon3
Zhong Kui
4
2
16
6
W
Zeus
xlodus
Zeus
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,483
Damage
67,857
70,713
Taken
40,053
46,179
Mitigated
26,718
18,597
Healing
9,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
6,237
586
0
16
6,991
2,567
0
2,688
3,886
34,754
0
L
Charybdis
LADYLXCK
Charybdis
7,640
4,048
0
0
14,967
5,058
0
9,427
5,540
0
20,421
L
Baron Samedi
SamuraiEddie
Baron Samedi
6,473
443
1,216
965
15,514
6,929
0
10,516
4,998
30,136
0
W
15,307
2,988
0
4,108
10,820
5,349
0
6,533
4,185
0
30,590
L
7,277
845
4,367
4,146
13,086
10,532
0
6,352
6,734
28,528
0
L
7,856
4,646
3,823
4,064
20,155
21,093
0
11,891
8,264
0
16,941
W
Xbalanque
XxToxicFlamesxX
Xbalanque
11,663
7,791
0
886
7,745
2,839
0
4,745
2,960
0
25,600
W
Ah Puch
Z0lok
Ah Puch
13,252
85
0
1,890
5,899
2,117
0
2,743
3,011
46,602
0
W
Zhong Kui
chubbydragon3
Zhong Kui
7,464
364
0
2,910
12,032
15,254
0
4,567
7,179
23,591
0
W
Zeus
xlodus
Zeus
20,171
554
0
0
3,557
1,159
0
1,399
2,019
35,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,698
Gold Earned
57,197
220
Minions Killed
211
9
Camps Cleared
8
999,669
Distance Traveled
1,020,225
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,000
1,000
53
5
3
213,356
2
L
Charybdis
10,581
1,058
37
4
1
179,832
0
L
Baron Samedi
11,074
1,107
56
6
1
200,706
0
W
Pele
12,114
1,211
56
6
4
212,154
1
L
Hel
10,212
1,021
63
6
4
191,366
2
L
Horus
9,831
983
11
1
0
214,409
1
W
Xbalanque
11,466
1,147
23
2
1
180,232
0
W
Ah Puch
11,243
1,124
89
9
0
213,576
0
W
Zhong Kui
11,318
1,132
22
2
0
185,081
0
W
Zeus
11,056
1,106
21
2
3
229,182
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role