Player Matchup

Olorun
Olorun
ChevronPC
Olorun
Level 84
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 53L
1,382 Elo+
Party 1
Medusa
Medusa
Kurvve
Medusa
Level 89
God Stats
2W - 0L
1,464 SR
Queue Stats
24W - 43L
1,339 Elo+
Party 1
Atlas
Atlas
Lummox9656
Atlas
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 43L
1,204 Elo+
Party 1
Team Averages
Level 95
1,488 SR
1,308 Elo+

VS

Team Averages
Level 75
1,539 SR
1,398 Elo+
Bacchus
Bacchus
Anthem3113
Bacchus
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,394 Elo+
Solo
Chang'e
Chang'e
guyverpro77
Chang'e
Level 85
God Stats
2W - 8L
1,585 SR
Queue Stats
238W - 367L
1,332 Elo+
Solo
Sun Wukong
Sun Wukong
l0kiskue0l
Sun Wukong
Level 86
God Stats
18W - 21L
1,532 SR
Queue Stats
247W - 315L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ChevronPC
Olorun
15
13 / 2 / 6
10,419
947
14,731
8,564
3,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Kurvve
Medusa
12
5 / 4 / 11
8,704
791
11,894
9,276
3,145
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
12
2 / 2 / 13
8,089
735
6,294
10,569
8,839
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Anthem3113
Bacchus
10
2 / 8 / 6
7,565
688
6,752
12,506
12,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Chang'e
guyverpro77
Chang'e
11
1 / 8 / 4
7,100
645
9,356
10,125
2,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
l0kiskue0l
Sun Wukong
12
5 / 4 / 3
8,092
736
7,108
13,843
7,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
20
Kills
8
8
Deaths
20
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Anthem3113
Bacchus
2
8
6
0.63
W
Olorun
ChevronPC
Olorun
13
2
6
8
W
Medusa
Kurvve
Medusa
5
4
11
2.63
W
Atlas
2
2
13
4.25
L
Chang'e
guyverpro77
Chang'e
1
8
4
0.38
L
Sun Wukong
l0kiskue0l
Sun Wukong
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,919
Damage
23,216
28,409
Taken
36,474
15,052
Mitigated
23,078
3,639
Healing
8,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Anthem3113
Bacchus
6,752
577
423
1,121
12,506
12,662
0
8,167
4,339
13,726
0
W
Olorun
ChevronPC
Olorun
14,731
7,296
137
2,649
8,564
3,068
1,015
4,908
3,281
39,022
0
W
Medusa
Kurvve
Medusa
11,894
5,635
0
460
9,276
3,145
572
5,132
3,740
0
27,167
W
Atlas
6,294
2,093
0
393
10,569
8,839
0
6,170
3,930
13,454
0
L
Chang'e
guyverpro77
Chang'e
9,356
462
1,599
2,091
10,125
2,979
0
6,101
4,024
18,106
0
L
Sun Wukong
l0kiskue0l
Sun Wukong
7,108
1,955
0
2,805
13,843
7,437
0
7,037
6,763
0
21,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,212
Gold Earned
22,757
107
Minions Killed
85
7
Camps Cleared
3
565,069
Distance Traveled
541,496
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,565
688
17
2
1
172,007
3
W
Olorun
10,419
947
63
6
5
188,277
0
W
Medusa
8,704
791
33
3
1
177,796
4
W
Atlas
8,089
735
11
1
1
198,996
1
L
Chang'e
7,100
645
25
2
1
187,573
1
L
Sun Wukong
8,092
736
43
4
1
181,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role