Player Matchup

Gilgamesh
Gilgamesh
BarbaricxViking
Gilgamesh
Level 68
God Stats
4W - 6L
1,478 SR
Queue Stats
101W - 105L
1,439 Elo+
Solo
Geb
Geb
GUNR_dylan
Geb
Level 89
God Stats
6W - 14L
1,400 SR
Queue Stats
49W - 55L
1,413 Elo+
Party 1
Agni
Agni
SYNTAX6988
Agni
Level 124
God Stats
7W - 3L
1,824 SR
Queue Stats
232W - 222L
1,525 Elo+
Party 2
Chiron
Chiron
Sea_Colby50
Chiron
Level 68
God Stats
10W - 4L
1,871 SR
Queue Stats
46W - 54L
1,415 Elo+
Party 1
Thanatos
Thanatos
Zadeckxd
Thanatos
Level 158
God Stats
5W - 4L
1,516 SR
Queue Stats
184W - 166L
1,498 Elo+
Party 2
Team Averages
Level 101
1,618 SR
1,458 Elo+

VS

Team Averages
Level 120
1,499 SR
1,481 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
CoCo Owl
Shiva
Level 84
God Stats
28W - 17L
1,622 SR
Queue Stats
162W - 155L
1,501 Elo+
Solo
Nu Wa
Nu Wa
JPx4
Nu Wa
Level 78
God Stats
15W - 11L
1,234 SR
Queue Stats
333W - 361L
1,452 Elo+
Solo
Khepri
Khepri
Jimmy2_taufu
Khepri
Level 152
God Stats
4W - 3L
1,522 SR
Queue Stats
452W - 501L
1,441 Elo+
Solo
Bastet
Bastet
Skyze2Da10
Bastet
Level 160
God Stats
21W - 17L
1,616 SR
Queue Stats
303W - 329L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BarbaricxViking
Gilgamesh
6
0 / 1 / 0
4,532
412
849
3,082
1,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 2 / 1
5,392
490
1,175
7,332
2,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 2 / 1
6,641
604
2,392
4,602
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
10
0 / 2 / 0
5,316
483
3,630
6,663
1,681
Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Zadeckxd
Thanatos
11
4 / 2 / 0
6,787
617
6,810
11,848
7,780
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
2 / 0 / 3
6,139
558
5,932
6,099
1,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Shiva
CoCo Owl
Shiva
10
1 / 0 / 4
5,806
528
3,398
4,860
2,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
JPx4
Nu Wa
11
0 / 0 / 1
6,131
557
3,227
4,295
1,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
12
2 / 3 / 1
6,344
577
2,709
7,255
3,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Skyze2Da10
Bastet
11
4 / 1 / 2
6,636
603
4,874
7,827
2,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
4
Kills
9
9
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
2
0
3
3.5
L
Gilgamesh
BarbaricxViking
Gilgamesh
0
1
0
0
W
Shiva
CoCo Owl
Shiva
1
0
4
3
L
0
2
1
0.25
W
Nu Wa
JPx4
Nu Wa
0
0
1
0.5
W
Khepri
2
3
1
0.83
L
0
2
1
0.25
L
Chiron
0
2
0
0
W
Bastet
Skyze2Da10
Bastet
4
1
2
5
L
Thanatos
Zadeckxd
Thanatos
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,856
Damage
20,140
33,527
Taken
30,336
15,442
Mitigated
10,677
13,996
Healing
12,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
5,932
1,556
0
2,148
6,099
1,460
1,018
222
5,877
0
38,463
L
Gilgamesh
BarbaricxViking
Gilgamesh
849
262
0
92
3,082
1,861
0
357
2,725
0
14,566
W
Shiva
CoCo Owl
Shiva
3,398
584
180
2,344
4,860
2,724
0
431
4,429
1,615
15,965
L
1,175
196
0
1,468
7,332
2,945
0
807
6,423
11,747
5,522
W
Nu Wa
JPx4
Nu Wa
3,227
1,194
103
1,715
4,295
1,043
565
2,229
2,066
39,504
0
W
Khepri
2,709
200
0
2,069
7,255
3,116
0
0
7,255
26,810
0
L
2,392
145
0
656
4,602
1,175
183
948
3,621
54,942
0
L
Chiron
3,630
523
315
2,105
6,663
1,681
0
272
6,193
0
32,166
W
Bastet
Skyze2Da10
Bastet
4,874
1,866
0
4,167
7,827
2,334
244
475
7,352
0
31,472
L
Thanatos
Zadeckxd
Thanatos
6,810
1,961
0
9,360
11,848
7,780
0
3,728
8,120
0
36,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,668
Gold Earned
31,056
329
Minions Killed
283
0
Camps Cleared
0
977,337
Distance Traveled
1,093,785
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,139
558
67
6
0
202,254
2
L
Gilgamesh
4,532
412
40
4
0
116,080
1
W
Shiva
5,806
528
38
3
0
247,544
0
L
Geb
5,392
490
31
3
0
222,921
2
W
Nu Wa
6,131
557
70
6
0
199,298
1
W
Khepri
6,344
577
43
4
0
205,853
1
L
Agni
6,641
604
120
11
0
226,961
4
L
Chiron
5,316
483
66
6
0
204,803
1
W
Bastet
6,636
603
65
6
0
238,836
2
L
Thanatos
6,787
617
72
7
0
206,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role