Player Matchup

Baron Samedi
Baron Samedi
F4TaL Knight
Baron Samedi
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 30L
1,526 Elo+
Solo
Fenrir
Fenrir
IamLexdysic
Fenrir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 49L
1,395 Elo+
Party 2
Xbalanque
Xbalanque
SAJ0R16
Xbalanque
Level 28
God Stats
5W - 4L
1,651 SR
Queue Stats
89W - 110L
1,371 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xXMr DaveXx
Tsukuyomi
Level 21
God Stats
6W - 7L
1,406 SR
Queue Stats
45W - 54L
1,367 Elo+
Party 2
Jormungandr
Jormungandr
zzquickscopezxx
Jormungandr
Level 68
God Stats
1W - 1L
1,334 SR
Queue Stats
65W - 72L
1,482 Elo+
Party 2
Team Averages
Level 53
1,478 SR
1,428 Elo+

VS

Team Averages
Level 78
1,504 SR
1,576 Elo+
Hera
Hera
AnubisBotGod
Hera
Level 107
God Stats
1W - 1L
1,637 SR
Queue Stats
207W - 174L
1,583 Elo+
Party 1
Artio
Artio
EsteEsPablitoad
Artio
Level 39
God Stats
40W - 27L
1,650 SR
Queue Stats
186W - 182L
1,608 Elo+
Party 1
Gilgamesh
Gilgamesh
McPhakitson
Gilgamesh
Level 76
God Stats
12W - 15L
1,471 SR
Queue Stats
319W - 329L
1,608 Elo+
Party 1
Cupid
Cupid
Utgardha
Cupid
Level 160
God Stats
2W - 4L
1,158 SR
Queue Stats
206W - 214L
1,432 Elo+
Solo
Nemesis
Nemesis
ezig
Nemesis
Level 6
God Stats
1W - 3L
1,602 SR
Queue Stats
5W - 6L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
F4TaL Knight
Baron Samedi
20
5 / 9 / 9
14,169
746
16,675
24,222
10,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
18
2 / 7 / 10
13,335
702
12,438
27,448
31,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
SAJ0R16
Xbalanque
20
7 / 2 / 11
14,665
772
23,633
14,744
6,935
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
xXMr DaveXx
Tsukuyomi
20
1 / 6 / 9
13,304
700
10,796
19,306
8,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
zzquickscopezxx
Jormungandr
20
7 / 4 / 12
14,504
763
18,511
26,443
26,193
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 10
15,194
800
35,782
18,494
7,656
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 5 / 15
13,127
691
15,364
27,496
34,368
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
McPhakitson
Gilgamesh
20
7 / 6 / 9
13,702
721
20,368
25,797
23,468
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
Utgardha
Cupid
18
1 / 1 / 4
11,579
609
4,131
4,735
1,720
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
ezig
Nemesis
20
7 / 3 / 11
13,602
716
10,935
20,016
15,949
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
77
22
Kills
28
28
Deaths
22
51
Assists
49
Player
Kills
Deaths
Assists
KDA
L
10
7
10
2.14
L
3
5
15
2.1
W
Baron Samedi
F4TaL Knight
Baron Samedi
5
9
9
1.06
W
Fenrir
2
7
10
1
L
Gilgamesh
McPhakitson
Gilgamesh
7
6
9
1.92
W
Xbalanque
SAJ0R16
Xbalanque
7
2
11
6.25
L
Cupid
Utgardha
Cupid
1
1
4
3
L
Nemesis
ezig
Nemesis
7
3
11
4.17
W
Tsukuyomi
xXMr DaveXx
Tsukuyomi
1
6
9
0.92
W
Jormungandr
zzquickscopezxx
Jormungandr
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,053
Damage
86,580
112,163
Taken
96,538
83,496
Mitigated
83,161
24,668
Healing
28,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
35,782
8,539
741
3,261
18,494
7,656
0
8,387
10,107
89,738
0
L
15,364
346
2,764
9,384
27,496
34,368
114
11,304
16,192
44,456
0
W
Baron Samedi
F4TaL Knight
Baron Samedi
16,675
1,249
4,264
8,820
24,222
10,556
2,099
16,578
7,433
50,028
0
W
Fenrir
12,438
1,852
0
1,363
27,448
31,311
664
8,657
18,620
998
23,622
L
Gilgamesh
McPhakitson
Gilgamesh
20,368
7,402
372
4,407
25,797
23,468
528
9,992
15,805
0
45,506
W
Xbalanque
SAJ0R16
Xbalanque
23,633
18,722
0
3,544
14,744
6,935
2,805
6,109
8,537
0
57,929
L
Cupid
Utgardha
Cupid
4,131
1,522
628
881
4,735
1,720
42
2,076
2,659
0
26,841
L
Nemesis
ezig
Nemesis
10,935
5,232
749
5,726
20,016
15,949
192
4,191
15,825
0
30,534
W
Tsukuyomi
xXMr DaveXx
Tsukuyomi
10,796
2,221
0
2,705
19,306
8,501
2,288
7,707
11,517
0
63,584
W
Jormungandr
zzquickscopezxx
Jormungandr
18,511
3,637
631
3,341
26,443
26,193
1,226
11,367
14,910
51,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,977
Gold Earned
67,204
300
Minions Killed
306
0
Camps Cleared
0
1,869,280
Distance Traveled
1,538,519
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
15,194
800
114
6
0
297,826
0
L
Artio
13,127
691
54
3
0
350,391
0
W
Baron Samedi
14,169
746
63
3
0
344,029
1
W
Fenrir
13,335
702
26
1
0
434,420
0
L
Gilgamesh
13,702
721
37
2
0
380,532
0
W
Xbalanque
14,665
772
75
4
0
338,956
2
L
Cupid
11,579
609
60
3
0
178,386
3
L
Nemesis
13,602
716
41
2
0
331,384
0
W
Tsukuyomi
13,304
700
75
4
0
397,013
2
W
Jormungandr
14,504
763
61
3
0
354,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role