Player Matchup

Ymir
Ymir
Compti
Ymir
Level 44
God Stats
26W - 17L
1,505 SR
Queue Stats
379W - 340L
1,419 Elo+
Party 2
Shiva
Shiva
MartinMc77
Shiva
Level 116
God Stats
3W - 2L
1,514 SR
Queue Stats
66W - 70L
1,442 Elo+
Solo
Anubis
Anubis
jPageyy
Anubis
Level 64
God Stats
10W - 6L
1,569 SR
Queue Stats
552W - 487L
1,435 Elo+
Party 2
Thanatos
Thanatos
litlee87
Thanatos
Level 112
God Stats
24W - 15L
1,440 SR
Queue Stats
95W - 101L
1,369 Elo+
Solo
Skadi
Skadi
patsmk3
Skadi
Level 100
God Stats
69W - 42L
1,520 SR
Queue Stats
300W - 296L
1,409 Elo+
Solo
Team Averages
Level 87
1,510 SR
1,415 Elo+

VS

Team Averages
Level 43
1,462 SR
1,355 Elo+
Gilgamesh
Gilgamesh
LilShadow_4
Gilgamesh
Level 29
God Stats
3W - 4L
1,445 SR
Queue Stats
198W - 233L
1,328 Elo+
Party 1
Heimdallr
Heimdallr
NeitoSumisu
Heimdallr
Level 55
God Stats
0W - 2L
1,204 SR
Queue Stats
27W - 42L
1,328 Elo+
Solo
Sol
Sol
SO6P ayden
Sol
Level 43
God Stats
4W - 3L
1,658 SR
Queue Stats
130W - 165L
1,360 Elo+
Solo
Athena
Athena
Wanted_Hivz
Athena
Level 44
God Stats
9W - 8L
1,500 SR
Queue Stats
389W - 452L
1,298 Elo+
Party 1
Fenrir
Fenrir
YoungPhlo
Fenrir
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 21L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Compti
Ymir
17
5 / 1 / 15
12,941
588
5,582
17,917
23,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shiva
19
10 / 2 / 11
13,924
633
15,750
16,108
23,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
jPageyy
Anubis
19
6 / 4 / 10
13,213
601
14,437
15,890
8,801
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
litlee87
Thanatos
20
11 / 4 / 12
14,318
651
21,193
22,989
11,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
patsmk3
Skadi
20
11 / 1 / 5
14,185
645
17,753
12,075
4,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LilShadow_4
Gilgamesh
14
0 / 8 / 2
8,405
382
7,865
17,918
15,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
NeitoSumisu
Heimdallr
14
1 / 12 / 2
9,173
417
7,611
19,435
5,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 6 / 3
10,820
492
15,288
16,968
4,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
13
1 / 6 / 2
8,529
388
4,780
19,796
13,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
YoungPhlo
Fenrir
15
4 / 11 / 2
9,609
437
5,487
21,713
6,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
22
43
Kills
11
12
Deaths
43
53
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
Compti
Ymir
5
1
15
12.5
L
Gilgamesh
LilShadow_4
Gilgamesh
0
8
2
0.13
W
Shiva
10
2
11
7.75
L
Heimdallr
NeitoSumisu
Heimdallr
1
12
2
0.17
L
5
6
3
1.08
L
Athena
1
6
2
0.33
L
Fenrir
YoungPhlo
Fenrir
4
11
2
0.45
W
Anubis
jPageyy
Anubis
6
4
10
2.75
W
Thanatos
litlee87
Thanatos
11
4
12
4.25
W
Skadi
patsmk3
Skadi
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,715
Damage
41,031
84,979
Taken
95,830
71,968
Mitigated
44,980
42,879
Healing
18,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Compti
Ymir
5,582
1,234
301
5,737
17,917
23,312
808
4,036
13,881
40,219
0
L
Gilgamesh
LilShadow_4
Gilgamesh
7,865
2,936
0
2,330
17,918
15,400
0
3,819
13,565
0
44,286
W
Shiva
15,750
2,763
187
3,983
16,108
23,643
977
5,005
11,103
480
61,514
L
Heimdallr
NeitoSumisu
Heimdallr
7,611
2,204
95
2,598
19,435
5,431
147
3,891
15,372
0
46,309
L
15,288
4,937
0
7,173
16,968
4,295
0
3,352
13,495
76,996
0
L
Athena
4,780
1,384
306
1,847
19,796
13,449
0
4,951
14,676
20,369
0
L
Fenrir
YoungPhlo
Fenrir
5,487
1,703
0
3,792
21,713
6,405
0
4,220
17,419
0
32,711
W
Anubis
jPageyy
Anubis
14,437
849
165
7,111
15,890
8,801
1,048
6,234
9,656
91,209
0
W
Thanatos
litlee87
Thanatos
21,193
5,566
0
20,148
22,989
11,230
3,565
5,034
17,955
0
87,524
W
Skadi
patsmk3
Skadi
17,753
8,616
0
5,247
12,075
4,982
10,951
3,082
8,432
0
132,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,581
Gold Earned
46,536
540
Minions Killed
368
0
Camps Cleared
0
2,178,962
Distance Traveled
1,682,597
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,941
588
60
3
0
489,969
5
L
Gilgamesh
8,405
382
71
3
0
351,785
3
W
Shiva
13,924
633
83
4
0
402,840
4
L
Heimdallr
9,173
417
75
3
0
306,866
4
L
Sol
10,820
492
137
6
0
326,626
1
L
Athena
8,529
388
27
1
0
363,955
2
L
Fenrir
9,609
437
58
3
0
333,365
14
W
Anubis
13,213
601
111
5
0
378,914
7
W
Thanatos
14,318
651
125
6
0
456,154
6
W
Skadi
14,185
645
161
7
0
451,085
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role