Player Matchup

Ah Puch
Ah Puch
B00TY_BANGz_Jrs
Ah Puch
Level 62
God Stats
5W - 18L
1,500 SR
Queue Stats
42W - 60L
1,451 Elo+
Solo
Cernunnos
Cernunnos
JayCee Wraps
Cernunnos
Level 65
God Stats
9W - 10L
1,295 SR
Queue Stats
152W - 202L
1,402 Elo+
Party 1
Gilgamesh
Gilgamesh
Savaria26
Gilgamesh
Level 81
God Stats
9W - 7L
1,559 SR
Queue Stats
247W - 352L
1,346 Elo+
Party 1
Team Averages
Level 69
1,451 SR
1,400 Elo+

VS

Team Averages
Level 109
1,422 SR
1,375 Elo+
Ra
Ra
ThatFoxxSniper
Ra
Level 79
God Stats
2W - 3L
1,426 SR
Queue Stats
13W - 13L
1,372 Elo+
Solo
Awilix
Awilix
TurtleFolk
Awilix
Level 123
God Stats
9W - 13L
1,340 SR
Queue Stats
53W - 69L
1,331 Elo+
Solo
Cu Chulainn
Cu Chulainn
kaneyb18
Cu Chulainn
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
317W - 373L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 11
9,565
736
11,575
12,405
5,515
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
JayCee Wraps
Cernunnos
15
4 / 3 / 10
10,080
775
12,118
11,436
5,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Savaria26
Gilgamesh
15
10 / 5 / 7
11,607
893
21,347
18,649
13,705
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 8
9,698
746
9,469
13,895
5,462
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
TurtleFolk
Awilix
15
7 / 3 / 3
10,400
800
9,610
16,169
5,335
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
kaneyb18
Cu Chulainn
13
2 / 8 / 9
9,427
725
15,238
20,677
17,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
32
17
Kills
12
12
Deaths
17
28
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
4
11
2.13
W
Cernunnos
JayCee Wraps
Cernunnos
4
3
10
3
W
Gilgamesh
Savaria26
Gilgamesh
10
5
7
2.7
L
3
6
8
1.17
L
Awilix
TurtleFolk
Awilix
7
3
3
2.83
L
Cu Chulainn
kaneyb18
Cu Chulainn
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,040
Damage
34,317
42,490
Taken
50,741
24,235
Mitigated
28,555
9,474
Healing
13,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,575
1,706
0
3,180
12,405
5,515
628
1,564
10,712
27,597
0
W
Cernunnos
JayCee Wraps
Cernunnos
12,118
5,955
24
2,966
11,436
5,015
2,000
2,087
9,054
0
36,717
W
Gilgamesh
Savaria26
Gilgamesh
21,347
7,140
632
2,672
18,649
13,705
672
6,170
12,048
0
42,266
L
9,469
1,887
3,484
5,511
13,895
5,462
390
3,627
10,268
36,482
0
L
Awilix
TurtleFolk
Awilix
9,610
3,143
0
1,871
16,169
5,335
869
3,936
12,233
0
28,662
L
Cu Chulainn
kaneyb18
Cu Chulainn
15,238
6,465
491
1,685
20,677
17,758
828
4,375
16,302
0
25,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,252
Gold Earned
29,525
129
Minions Killed
142
3
Camps Cleared
6
641,934
Distance Traveled
670,053
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,565
736
35
3
1
196,799
2
W
Cernunnos
10,080
775
56
4
2
201,789
0
W
Gilgamesh
11,607
893
38
3
0
243,346
1
L
Ra
9,698
746
75
6
1
182,454
5
L
Awilix
10,400
800
46
4
4
264,510
0
L
Cu Chulainn
9,427
725
21
2
1
223,089
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role