Player Matchup

Ymir
Ymir
ToxicBlueFlames
Ymir
Level 29
God Stats
2W - 3L
1,445 SR
Queue Stats
7W - 8L
1,361 Elo+
Party 2
Nu Wa
Nu Wa
VelvetRose-93
Nu Wa
Level 145
God Stats
2W - 4L
1,149 SR
Queue Stats
15W - 28L
1,084 Elo+
Party 2
Izanami
Izanami
jackdiere21
Izanami
Level 89
God Stats
70W - 72L
1,438 SR
Queue Stats
115W - 126L
1,352 Elo+
Solo
Cabrakan
Cabrakan
level_3_Gobbo
Cabrakan
Level 11
God Stats
2W - 0L
1,478 SR
Queue Stats
9W - 11L
1,332 Elo+
Party 2
Sol
Sol
sylvestertalone
Sol
Level 144
God Stats
3W - 2L
1,730 SR
Queue Stats
61W - 66L
1,280 Elo+
Party 2
Team Averages
Level 84
1,448 SR
1,282 Elo+

VS

Team Averages
Level 73
1,469 SR
1,349 Elo+
Bastet
Bastet
Basil oz
Bastet
Level 47
God Stats
13W - 14L
1,526 SR
Queue Stats
342W - 417L
1,326 Elo+
Party 1
Olorun
Olorun
Gk_Merc-
Olorun
Level 68
God Stats
10W - 7L
1,542 SR
Queue Stats
38W - 41L
1,408 Elo+
Party 3
Shiva
Shiva
TheWraith0Dawn66
Shiva
Level 45
God Stats
12W - 13L
1,273 SR
Queue Stats
222W - 258L
1,279 Elo+
Party 3
Zeus
Zeus
l Insaniam l
Zeus
Level 137
God Stats
4W - 6L
1,507 SR
Queue Stats
285W - 302L
1,358 Elo+
Solo
Chaac
Chaac
xPSYCOxPANDA
Chaac
Level 66
God Stats
10W - 11L
1,496 SR
Queue Stats
154W - 207L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 6
7,179
513
3,390
8,723
5,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 2 / 1
7,121
509
7,626
7,111
5,257
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
jackdiere21
Izanami
14
4 / 1 / 3
8,085
578
7,108
7,794
2,558
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
level_3_Gobbo
Cabrakan
13
4 / 2 / 5
7,637
546
6,000
11,332
8,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 1 / 3
8,157
583
8,257
8,137
2,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Basil oz
Bastet
11
1 / 2 / 3
6,845
489
4,645
11,147
3,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Olorun
Gk_Merc-
Olorun
12
2 / 3 / 1
7,307
522
5,789
11,245
3,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
1 / 3 / 2
6,350
454
4,954
12,353
4,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 4 / 0
7,872
562
4,976
6,032
2,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 0
7,775
555
6,267
13,007
11,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
15
Kills
8
8
Deaths
15
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bastet
Basil oz
Bastet
1
2
3
1.25
L
Olorun
Gk_Merc-
Olorun
2
3
1
0.83
L
1
3
2
0.67
W
1
2
6
2
W
2
2
1
1.25
W
Izanami
jackdiere21
Izanami
4
1
3
5.5
L
2
4
0
0.5
W
Cabrakan
level_3_Gobbo
Cabrakan
4
2
5
3.25
W
4
1
3
5.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,381
Damage
26,631
43,097
Taken
53,784
24,831
Mitigated
24,518
16,733
Healing
18,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Basil oz
Bastet
4,645
1,137
103
4,865
11,147
3,175
283
5,201
5,946
0
33,173
L
Olorun
Gk_Merc-
Olorun
5,789
3,644
514
5,691
11,245
3,445
2,164
4,747
6,498
39,546
0
L
4,954
2,146
511
1,090
12,353
4,655
113
4,498
7,855
0
24,742
W
3,390
1,107
122
1,269
8,723
5,956
0
3,115
5,608
21,017
0
W
7,626
3,847
0
2,161
7,111
5,257
526
0
6,616
32,543
0
W
Izanami
jackdiere21
Izanami
7,108
4,985
387
4,129
7,794
2,558
1,911
1,913
5,881
0
64,839
L
4,976
1,000
0
1,653
6,032
2,057
182
3,625
2,407
42,521
5,918
W
Cabrakan
level_3_Gobbo
Cabrakan
6,000
998
0
4,157
11,332
8,124
0
2,281
9,021
33,419
10,835
W
8,257
1,762
0
4,508
8,137
2,936
1,072
3,049
5,008
49,864
0
L
6,267
1,198
0
4,560
13,007
11,186
585
7,049
5,958
0
54,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,179
Gold Earned
36,149
416
Minions Killed
358
0
Camps Cleared
0
1,328,259
Distance Traveled
1,407,647
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,845
489
51
4
0
319,308
0
L
Olorun
7,307
522
63
5
0
236,537
1
L
Shiva
6,350
454
46
3
0
302,079
0
W
Ymir
7,179
513
43
3
0
276,356
0
W
Nu Wa
7,121
509
69
5
0
228,158
5
W
Izanami
8,085
578
130
9
0
258,484
2
L
Zeus
7,872
562
89
6
0
252,684
5
W
Cabrakan
7,637
546
75
5
0
265,857
3
W
Sol
8,157
583
99
7
0
299,404
4
L
Chaac
7,775
555
109
8
0
297,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role