Player Matchup

Susano
Susano
CoolRepTribeSr
Susano
Level 148
God Stats
9W - 9L
1,387 SR
Queue Stats
152W - 208L
1,416 Elo+
Party 4
Geb
Geb
GUNR_dylan
Geb
Level 89
God Stats
6W - 14L
1,352 SR
Queue Stats
49W - 55L
1,400 Elo+
Party 2
Chiron
Chiron
Sea_Colby50
Chiron
Level 68
God Stats
10W - 4L
1,825 SR
Queue Stats
46W - 54L
1,402 Elo+
Party 2
Horus
Horus
TheBasedRob
Horus
Level 126
God Stats
37W - 52L
1,532 SR
Queue Stats
546W - 721L
1,343 Elo+
Party 4
Zeus
Zeus
elfvishGIANT255
Zeus
Level 116
God Stats
8W - 6L
1,851 SR
Queue Stats
152W - 172L
1,447 Elo+
Solo
Team Averages
Level 109
1,590 SR
1,402 Elo+

VS

Team Averages
Level 82
1,490 SR
1,419 Elo+
Shiva
Shiva
 
Shiva
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
CoCo Owl
Janus
Level 84
God Stats
9W - 8L
1,654 SR
Queue Stats
162W - 155L
1,515 Elo+
Solo
Neith
Neith
Heartache_otk
Neith
Level 71
God Stats
0W - 3L
1,500 SR
Queue Stats
159W - 162L
1,344 Elo+
Party 1
Cthulhu
Cthulhu
Tain1887_SZ
Cthulhu
Level 105
God Stats
13W - 9L
1,232 SR
Queue Stats
191W - 198L
1,336 Elo+
Party 1
Mercury
Mercury
rasta-ld24
Mercury
Level 86
God Stats
11W - 6L
1,567 SR
Queue Stats
490W - 541L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 14
11,785
561
10,301
15,644
7,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
1 / 1 / 18
10,923
520
7,040
24,454
28,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
18
7 / 0 / 5
11,736
559
9,402
12,010
5,127
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 2 / 9
11,770
560
9,574
13,491
11,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
11 / 1 / 5
12,937
616
16,287
9,003
3,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
1 / 6 / 2
9,188
438
6,960
17,045
12,324
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Janus
CoCo Owl
Janus
15
1 / 6 / 1
9,867
470
10,275
12,003
3,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 4 / 0
9,366
446
3,122
9,715
3,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Tain1887_SZ
Cthulhu
12
0 / 6 / 2
8,172
389
9,090
18,835
16,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
rasta-ld24
Mercury
14
4 / 6 / 2
9,391
447
8,974
17,353
5,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
13
28
Kills
6
6
Deaths
28
51
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
6
2
0.33
L
Janus
CoCo Owl
Janus
1
6
1
0.25
W
3
2
14
5
W
1
1
18
10
L
0
4
0
0
W
Chiron
7
0
5
9.5
L
Cthulhu
Tain1887_SZ
Cthulhu
0
6
2
0.17
W
6
2
9
5.25
W
11
1
5
13.5
L
Mercury
rasta-ld24
Mercury
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,604
Damage
38,421
74,602
Taken
74,951
55,732
Mitigated
40,881
27,593
Healing
17,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
6,960
948
0
5,921
17,045
12,324
264
3,927
12,762
0
45,954
L
Janus
CoCo Owl
Janus
10,275
311
340
1,286
12,003
3,092
0
7,738
4,216
68,084
0
W
10,301
1,503
520
4,320
15,644
7,320
3,131
4,016
11,488
0
82,054
W
7,040
1,314
0
4,713
24,454
28,317
665
8,168
16,032
25,798
3,597
L
3,122
501
0
2,611
9,715
3,597
596
1,275
8,397
0
66,421
W
Chiron
9,402
2,793
1,318
5,628
12,010
5,127
4,058
3,631
8,317
0
84,647
L
Cthulhu
Tain1887_SZ
Cthulhu
9,090
230
0
2,335
18,835
16,594
0
5,161
13,501
39,826
0
W
9,574
3,694
2,452
6,173
13,491
11,336
789
3,118
10,199
0
49,781
W
16,287
2,184
0
2,469
9,003
3,632
1,829
2,541
6,362
98,168
0
L
Mercury
rasta-ld24
Mercury
8,974
3,568
0
5,024
17,353
5,274
394
4,277
12,960
0
49,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,151
Gold Earned
45,984
515
Minions Killed
496
0
Camps Cleared
0
2,087,345
Distance Traveled
1,902,974
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,188
438
79
4
0
345,630
1
L
Janus
9,867
470
146
7
0
361,182
1
W
Susano
11,785
561
114
5
0
469,575
10
W
Geb
10,923
520
37
2
0
416,346
5
L
Neith
9,366
446
149
7
0
351,251
4
W
Chiron
11,736
559
121
6
0
404,378
5
L
Cthulhu
8,172
389
40
2
0
405,179
6
W
Horus
11,770
560
82
4
0
394,391
3
W
Zeus
12,937
616
161
8
0
402,655
3
L
Mercury
9,391
447
82
4
0
439,732
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role