Player Matchup

Jormungandr
Jormungandr
Luna_Sama_
Jormungandr
Level 41
God Stats
0W - 2L
1,144 SR
Queue Stats
75W - 106L
1,412 Elo+
Party 3
Cernunnos
Cernunnos
ToyMaker1996
Cernunnos
Level 60
God Stats
1W - 1L
1,615 SR
Queue Stats
17W - 12L
1,463 Elo+
Solo
Chang'e
Chang'e
UnhappyRefrain__
Chang'e
Level 44
God Stats
22W - 25L
1,518 SR
Queue Stats
133W - 174L
1,391 Elo+
Party 3
Vulcan
Vulcan
ifax21
Vulcan
Level 62
God Stats
22W - 25L
1,391 SR
Queue Stats
151W - 144L
1,271 Elo+
Solo
Arachne
Arachne
shadow666nightma
Arachne
Level 121
God Stats
8W - 11L
1,503 SR
Queue Stats
232W - 276L
1,368 Elo+
Solo
Team Averages
Level 66
1,434 SR
1,381 Elo+

VS

Team Averages
Level 62
1,456 SR
1,345 Elo+
Merlin
Merlin
Ablink
Merlin
Level 64
God Stats
1W - 0L
1,291 SR
Queue Stats
108W - 108L
1,342 Elo+
Party 2
Cthulhu
Cthulhu
FluffierMoney60
Cthulhu
Level 45
God Stats
66W - 69L
1,460 SR
Queue Stats
282W - 351L
1,294 Elo+
Party 1
Cupid
Cupid
NeonNimbus7
Cupid
Level 120
God Stats
6W - 3L
1,723 SR
Queue Stats
364W - 340L
1,504 Elo+
Solo
Cliodhna
Cliodhna
Zehpo
Cliodhna
Level 54
God Stats
1W - 4L
1,304 SR
Queue Stats
156W - 186L
1,258 Elo+
Party 1
Sun Wukong
Sun Wukong
gogito58
Sun Wukong
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 55L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Luna_Sama_
Jormungandr
9
2 / 4 / 1
6,087
468
5,937
10,447
5,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
ToyMaker1996
Cernunnos
9
2 / 7 / 3
6,313
486
6,771
9,650
2,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
4 / 2 / 1
8,140
626
7,352
9,741
3,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vulcan
ifax21
Vulcan
11
2 / 4 / 1
6,689
515
4,658
8,124
2,698
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 6 / 2
6,826
525
4,149
10,701
4,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ablink
Merlin
11
3 / 1 / 7
6,703
516
4,611
7,203
2,632
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 4 / 8
6,216
478
6,092
10,288
6,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 2 / 3
7,852
604
7,661
9,193
2,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
Zehpo
Cliodhna
14
9 / 1 / 5
8,201
631
10,205
10,789
3,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sun Wukong
gogito58
Sun Wukong
11
2 / 4 / 1
6,355
489
4,169
9,550
5,258
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
11
Kills
23
23
Deaths
12
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Merlin
Ablink
Merlin
3
1
7
6.5
W
3
4
8
1.75
L
Jormungandr
Luna_Sama_
Jormungandr
2
4
1
0.63
W
6
2
3
3.75
L
Cernunnos
ToyMaker1996
Cernunnos
2
7
3
0.5
L
4
2
1
2.25
W
Cliodhna
Zehpo
Cliodhna
9
1
5
11.5
W
Sun Wukong
gogito58
Sun Wukong
2
4
1
0.63
L
Vulcan
ifax21
Vulcan
2
4
1
0.63
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,867
Damage
32,738
48,663
Taken
47,023
18,302
Mitigated
21,400
13,968
Healing
15,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Ablink
Merlin
4,611
598
87
2,273
7,203
2,632
808
2,734
4,380
37,083
0
W
6,092
367
220
2,074
10,288
6,816
0
3,116
7,029
21,790
0
L
Jormungandr
Luna_Sama_
Jormungandr
5,937
1,307
141
1,894
10,447
5,453
250
1,652
8,676
26,317
0
W
7,661
5,115
357
5,323
9,193
2,810
449
2,412
6,451
0
46,555
L
Cernunnos
ToyMaker1996
Cernunnos
6,771
2,558
0
507
9,650
2,721
335
3,141
6,284
0
21,307
L
7,352
520
0
5,388
9,741
3,211
500
0
9,741
45,645
0
W
Cliodhna
Zehpo
Cliodhna
10,205
2,302
0
2,669
10,789
3,884
122
2,520
8,126
0
48,012
W
Sun Wukong
gogito58
Sun Wukong
4,169
306
0
2,955
9,550
5,258
0
5,994
3,090
0
21,515
L
Vulcan
ifax21
Vulcan
4,658
1,137
0
2,891
8,124
2,698
621
4,117
3,845
28,488
0
L
4,149
2,778
0
3,147
10,701
4,219
0
1,287
9,414
0
44,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,055
Gold Earned
35,327
297
Minions Killed
307
0
Camps Cleared
0
1,184,918
Distance Traveled
1,267,020
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,703
516
61
5
0
256,291
0
W
Cthulhu
6,216
478
21
2
0
236,587
0
L
Jormungandr
6,087
468
46
4
0
241,028
1
W
Cupid
7,852
604
96
7
0
241,384
1
L
Cernunnos
6,313
486
31
2
0
227,607
0
L
Chang'e
8,140
626
93
7
0
226,552
2
W
Cliodhna
8,201
631
89
7
0
294,666
0
W
Sun Wukong
6,355
489
40
3
0
238,092
0
L
Vulcan
6,689
515
50
4
0
247,731
0
L
Arachne
6,826
525
77
6
0
242,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role