Player Matchup

Hel
Hel
Coumain
Hel
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 75L
1,541 Elo+
Solo
Ravana
Ravana
DuckRubber5E
Ravana
Level 145
God Stats
18W - 16L
1,598 SR
Queue Stats
299W - 306L
1,560 Elo+
Solo
Merlin
Merlin
Jujukurby
Merlin
Level 150
God Stats
0W - 1L
1,420 SR
Queue Stats
201W - 201L
1,514 Elo+
Solo
Neith
Neith
Xeirourgos101
Neith
Level 9
God Stats
4W - 4L
1,500 SR
Queue Stats
72W - 91L
1,037 Elo+
Solo
Hercules
Hercules
lekium81
Hercules
Level 63
God Stats
0W - 2L
1,080 SR
Queue Stats
179W - 216L
1,428 Elo+
Solo
Team Averages
Level 79
1,420 SR
1,416 Elo+

VS

Team Averages
Level 86
1,666 SR
1,499 Elo+
Odin
Odin
Shynx
Odin
Level 66
God Stats
4W - 1L
1,672 SR
Queue Stats
17W - 6L
1,666 Elo+
Solo
Vulcan
Vulcan
akc022
Vulcan
Level 160
God Stats
165W - 125L
1,635 SR
Queue Stats
353W - 344L
1,565 Elo+
Solo
Arachne
Arachne
lKeenn
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
slangy_coin1
Jing Wei
Level 27
God Stats
2W - 0L
1,714 SR
Queue Stats
30W - 38L
1,283 Elo+
Solo
Terra
Terra
красныйперчик
Terra
Level 151
God Stats
10W - 3L
1,809 SR
Queue Stats
85W - 87L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
17
2 / 11 / 3
10,290
643
8,631
19,978
11,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
16
1 / 1 / 5
9,784
612
8,781
13,260
7,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
Jujukurby
Merlin
18
0 / 2 / 5
10,258
641
12,700
7,900
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 4 / 1
9,753
610
7,720
13,219
4,582
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
lekium81
Hercules
16
2 / 4 / 1
9,919
620
2,913
13,708
14,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Shynx
Odin
20
11 / 1 / 9
13,006
813
22,696
20,571
20,468
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Vulcan
akc022
Vulcan
20
5 / 2 / 11
13,145
822
14,854
5,517
2,403
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
lKeenn
Arachne
17
1 / 4 / 11
11,137
696
8,186
16,863
11,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
slangy_coin1
Jing Wei
16
0 / 0 / 6
10,064
629
1,114
3,172
1,238
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
5 / 0 / 13
12,610
788
10,138
19,549
29,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
72
7
Kills
22
22
Deaths
7
15
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Hel
2
11
3
0.32
L
Ravana
1
1
5
3.5
L
Merlin
Jujukurby
Merlin
0
2
5
1.25
W
Odin
Shynx
Odin
11
1
9
15.5
L
2
4
1
0.63
W
Vulcan
akc022
Vulcan
5
2
11
5.25
W
Arachne
lKeenn
Arachne
1
4
11
1.63
L
Hercules
lekium81
Hercules
2
4
1
0.63
W
Jing Wei
slangy_coin1
Jing Wei
0
0
6
3
W
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,745
Damage
56,988
68,065
Taken
65,672
41,432
Mitigated
65,006
18,368
Healing
21,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
8,631
540
2,396
5,614
19,978
11,310
36
7,905
11,434
34,838
0
L
Ravana
8,781
1,770
0
3,098
13,260
7,965
0
2,367
10,441
0
30,620
L
Merlin
Jujukurby
Merlin
12,700
399
0
2,408
7,900
2,907
0
2,779
4,864
71,551
0
W
Odin
Shynx
Odin
22,696
7,197
0
4,587
20,571
20,468
4,032
7,105
12,955
0
52,375
L
7,720
3,877
374
2,570
13,219
4,582
0
6,028
7,037
0
27,853
W
Vulcan
akc022
Vulcan
14,854
6,817
0
487
5,517
2,403
2,955
2,110
3,283
82,478
0
W
Arachne
lKeenn
Arachne
8,186
5,568
0
5,880
16,863
11,810
844
3,646
11,720
0
48,507
L
Hercules
lekium81
Hercules
2,913
77
0
1,908
13,708
14,668
0
5,474
7,984
0
23,697
W
Jing Wei
slangy_coin1
Jing Wei
1,114
533
0
1,159
3,172
1,238
863
1,598
1,539
0
9,733
W
10,138
743
583
8,438
19,549
29,087
1,930
6,872
12,279
25,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,004
Gold Earned
59,962
297
Minions Killed
293
0
Camps Cleared
0
1,474,879
Distance Traveled
1,660,000
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,290
643
59
4
0
284,038
0
L
Ravana
9,784
612
48
3
0
322,473
2
L
Merlin
10,258
641
106
7
0
312,283
0
W
Odin
13,006
813
63
4
0
359,108
0
L
Neith
9,753
610
40
3
0
263,332
2
W
Vulcan
13,145
822
139
9
0
359,284
3
W
Arachne
11,137
696
43
3
0
280,273
0
L
Hercules
9,919
620
44
3
0
292,753
6
W
Jing Wei
10,064
629
11
1
0
271,407
1
W
Terra
12,610
788
37
2
0
389,928
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role