Player Matchup

King Arthur
King Arthur
BEENR_NUT
King Arthur
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 12L
1,400 Elo+
Solo
Merlin
Merlin
DyrKral
Merlin
Level 64
God Stats
30W - 20L
1,526 SR
Queue Stats
662W - 619L
1,478 Elo+
Solo
Sylvanus
Sylvanus
Simon01king
Sylvanus
Level 119
God Stats
10W - 9L
1,552 SR
Queue Stats
629W - 682L
1,512 Elo+
Solo
Anhur
Anhur
TheFlyGuy214
Anhur
Level 81
God Stats
9W - 11L
1,634 SR
Queue Stats
332W - 304L
1,536 Elo+
Solo
Fenrir
Fenrir
stankytip
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 45L
1,482 Elo+
Solo
Team Averages
Level 61
1,542 SR
1,482 Elo+

VS

Team Averages
Level 99
1,533 SR
1,577 Elo+
Fafnir
Fafnir
CloutCardinal
Fafnir
Level 108
God Stats
3W - 2L
1,723 SR
Queue Stats
81W - 76L
1,606 Elo+
Party 1
Awilix
Awilix
DuckyHobgoblin
Awilix
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
IJustShotMyself
Sun Wukong
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 23L
1,593 Elo+
Party 1
Ullr
Ullr
Nimical
Ullr
Level 144
God Stats
2W - 3L
1,646 SR
Queue Stats
134W - 114L
1,623 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SirrAspect
Morgan Le Fay
Level 67
God Stats
0W - 1L
1,298 SR
Queue Stats
11W - 11L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BEENR_NUT
King Arthur
16
0 / 6 / 7
9,643
643
6,327
13,418
7,870
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
DyrKral
Merlin
19
6 / 2 / 6
11,648
777
15,310
9,839
4,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
Simon01king
Sylvanus
18
3 / 2 / 9
11,606
774
6,329
15,064
15,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
3 / 1 / 5
11,370
758
11,130
11,778
5,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
stankytip
Fenrir
18
3 / 2 / 5
10,562
704
12,451
14,320
8,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 7
11,408
761
7,807
14,015
20,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
0 / 3 / 5
9,078
605
1,896
7,741
2,830
Sun Wukong
IJustShotMyself
Sun Wukong
17
1 / 5 / 9
10,340
689
12,362
20,402
12,149
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ullr
Nimical
Ullr
20
7 / 1 / 2
12,249
817
17,432
9,745
4,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
SirrAspect
Morgan Le Fay
18
3 / 4 / 2
10,696
713
12,205
11,033
4,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
38
15
Kills
13
13
Deaths
15
32
Assists
25
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BEENR_NUT
King Arthur
0
6
7
0.58
L
2
2
7
2.75
L
0
3
5
0.83
W
Merlin
DyrKral
Merlin
6
2
6
4.5
L
Sun Wukong
IJustShotMyself
Sun Wukong
1
5
9
1.1
L
Ullr
Nimical
Ullr
7
1
2
8
W
Sylvanus
Simon01king
Sylvanus
3
2
9
3.75
L
Morgan Le Fay
SirrAspect
Morgan Le Fay
3
4
2
1
W
3
1
5
5.5
W
Fenrir
stankytip
Fenrir
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,547
Damage
51,702
64,419
Taken
62,936
42,789
Mitigated
44,519
19,607
Healing
13,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BEENR_NUT
King Arthur
6,327
271
0
1,922
13,418
7,870
441
4,168
8,863
0
18,597
L
7,807
1,797
0
2,318
14,015
20,695
0
4,421
8,876
16,841
0
L
1,896
700
0
1,047
7,741
2,830
388
3,256
4,268
0
9,159
W
Merlin
DyrKral
Merlin
15,310
597
0
960
9,839
4,331
826
1,841
7,862
61,935
0
L
Sun Wukong
IJustShotMyself
Sun Wukong
12,362
1,758
608
6,694
20,402
12,149
217
6,271
13,531
0
43,924
L
Ullr
Nimical
Ullr
17,432
6,236
0
2,235
9,745
4,770
662
3,269
6,234
0
75,398
W
Sylvanus
Simon01king
Sylvanus
6,329
1,506
6,715
5,135
15,064
15,780
358
3,602
11,156
19,696
0
L
Morgan Le Fay
SirrAspect
Morgan Le Fay
12,205
492
31
832
11,033
4,075
0
3,428
7,284
44,547
0
W
11,130
4,772
0
2,389
11,778
5,906
1,082
4,462
6,990
0
55,987
W
Fenrir
stankytip
Fenrir
12,451
2,096
326
2,160
14,320
8,902
272
4,701
9,291
0
26,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,829
Gold Earned
53,771
284
Minions Killed
303
0
Camps Cleared
0
1,497,583
Distance Traveled
1,491,958
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,643
643
25
2
0
268,184
4
L
Fafnir
11,408
761
13
1
0
309,199
0
L
Awilix
9,078
605
11
1
0
298,685
0
W
Merlin
11,648
777
98
7
0
295,489
5
L
Sun Wukong
10,340
689
58
4
0
297,277
0
L
Ullr
12,249
817
131
9
0
287,044
1
W
Sylvanus
11,606
774
27
2
0
274,620
2
L
Morgan Le Fay
10,696
713
90
6
0
299,753
4
W
Anhur
11,370
758
102
7
0
309,755
4
W
Fenrir
10,562
704
32
2
0
349,535
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role