Player Matchup

Izanami
Izanami
Combatduck2
Izanami
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 14L
1,208 Elo+
Party 1
Amaterasu
Amaterasu
SoulXCloud
Amaterasu
Level 140
God Stats
44W - 32L
1,489 SR
Queue Stats
178W - 190L
1,522 Elo+
Party 2
Freya
Freya
StormXCross
Freya
Level 75
God Stats
48W - 40L
1,420 SR
Queue Stats
176W - 192L
1,495 Elo+
Party 2
Cerberus
Cerberus
fuprey
Cerberus
Level 87
God Stats
1W - 0L
1,750 SR
Queue Stats
53W - 42L
1,625 Elo+
Party 1
Mulan
Mulan
hulkmanboy
Mulan
Level 144
God Stats
17W - 13L
1,705 SR
Queue Stats
235W - 227L
1,503 Elo+
Party 2
Team Averages
Level 92
1,573 SR
1,470 Elo+

VS

Team Averages
Level 69
1,713 SR
1,748 Elo+
He Bo
He Bo
Legacyyx
He Bo
Level 27
God Stats
4W - 2L
1,821 SR
Queue Stats
28W - 18L
1,891 Elo+
Party 3
Bacchus
Bacchus
Tyrannius1
Bacchus
Level 15
God Stats
3W - 1L
1,942 SR
Queue Stats
3W - 1L
1,891 Elo+
Party 3
Cliodhna
Cliodhna
Vallejo
Cliodhna
Level 148
God Stats
3W - 3L
1,800 SR
Queue Stats
156W - 117L
1,634 Elo+
Party 3
Heimdallr
Heimdallr
cct1238
Heimdallr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,891 Elo+
Party 3
Fenrir
Fenrir
kingreaux
Fenrir
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 105L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Combatduck2
Izanami
18
8 / 1 / 5
12,471
624
13,071
9,950
3,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
SoulXCloud
Amaterasu
20
20 / 2 / 15
15,029
751
26,569
23,849
25,817
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
12 / 3 / 8
12,773
639
12,750
14,142
5,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
fuprey
Cerberus
15
0 / 4 / 12
9,908
495
4,994
24,055
19,646
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
18
3 / 3 / 6
12,011
601
8,929
11,816
15,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Legacyyx
He Bo
15
3 / 15 / 3
10,063
503
13,125
17,813
4,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Tyrannius1
Bacchus
12
1 / 5 / 5
8,081
404
5,689
14,373
15,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
Vallejo
Cliodhna
16
2 / 6 / 2
10,009
500
10,758
17,596
8,211
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heimdallr
cct1238
Heimdallr
15
1 / 8 / 5
8,803
440
5,032
15,619
4,880
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
kingreaux
Fenrir
16
6 / 9 / 2
9,965
498
8,766
18,540
7,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
30
43
Kills
13
13
Deaths
43
46
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
Combatduck2
Izanami
8
1
5
10.5
L
He Bo
Legacyyx
He Bo
3
15
3
0.3
W
Amaterasu
SoulXCloud
Amaterasu
20
2
15
13.75
W
12
3
8
5.33
L
Bacchus
Tyrannius1
Bacchus
1
5
5
0.7
L
Cliodhna
Vallejo
Cliodhna
2
6
2
0.5
L
Heimdallr
cct1238
Heimdallr
1
8
5
0.44
W
Cerberus
fuprey
Cerberus
0
4
12
1.5
W
Mulan
3
3
6
2
L
Fenrir
kingreaux
Fenrir
6
9
2
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,313
Damage
43,370
83,812
Taken
83,941
70,040
Mitigated
41,269
28,343
Healing
13,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Combatduck2
Izanami
13,071
7,098
0
5,206
9,950
3,689
6,075
1,667
8,283
0
114,061
L
He Bo
Legacyyx
He Bo
13,125
627
0
1,856
17,813
4,913
0
5,940
11,829
57,969
0
W
Amaterasu
SoulXCloud
Amaterasu
26,569
13,899
0
5,708
23,849
25,817
513
7,118
16,731
0
126,496
W
12,750
4,317
0
8,396
14,142
5,686
1,704
6,513
7,629
70,919
0
L
Bacchus
Tyrannius1
Bacchus
5,689
1,130
0
1,441
14,373
15,797
0
4,532
9,801
12,524
0
L
Cliodhna
Vallejo
Cliodhna
10,758
1,800
0
3,638
17,596
8,211
0
2,099
14,972
0
68,105
L
Heimdallr
cct1238
Heimdallr
5,032
2,826
0
2,915
15,619
4,880
0
2,675
12,944
0
46,008
W
Cerberus
fuprey
Cerberus
4,994
170
60
4,402
24,055
19,646
88
5,045
19,010
35,757
0
W
Mulan
8,929
1,049
0
4,571
11,816
15,202
1,122
381
11,435
6,149
56,712
L
Fenrir
kingreaux
Fenrir
8,766
2,013
0
3,689
18,540
7,468
0
3,478
14,922
0
56,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,192
Gold Earned
46,921
642
Minions Killed
454
0
Camps Cleared
0
2,023,761
Distance Traveled
1,830,359
30
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,471
624
169
8
0
377,600
3
L
He Bo
10,063
503
101
5
0
332,041
5
W
Amaterasu
15,029
751
151
8
0
479,925
9
W
Freya
12,773
639
129
6
0
369,965
1
L
Bacchus
8,081
404
13
1
0
409,684
4
L
Cliodhna
10,009
500
147
7
0
373,220
1
L
Heimdallr
8,803
440
104
5
0
329,603
0
W
Cerberus
9,908
495
62
3
0
452,561
11
W
Mulan
12,011
601
131
7
0
343,710
6
L
Fenrir
9,965
498
89
4
0
385,811
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role