Player Matchup

Cthulhu
Cthulhu
MRKoolXAidman99
Cthulhu
Level 94
God Stats
1W - 0L
1,276 SR
Queue Stats
3W - 10L
1,223 Elo+
Solo
Ne Zha
Ne Zha
arves8905
Ne Zha
Level 146
God Stats
2W - 2L
1,595 SR
Queue Stats
97W - 91L
1,667 Elo+
Solo
Vulcan
Vulcan
woody_face
Vulcan
Level 159
God Stats
7W - 7L
1,304 SR
Queue Stats
169W - 146L
1,595 Elo+
Solo
Team Averages
Level 133
1,392 SR
1,495 Elo+

VS

Team Averages
Level 85
1,582 SR
1,616 Elo+
Jormungandr
Jormungandr
GodKingRethtalos
Jormungandr
Level 88
God Stats
0W - 1L
1,882 SR
Queue Stats
64W - 89L
1,466 Elo+
Solo
Janus
Janus
ValeMadere
Janus
Level 64
God Stats
7W - 8L
1,142 SR
Queue Stats
394W - 226L
1,691 Elo+
Party 1
Hachiman
Hachiman
chuyitonomis
Hachiman
Level 102
God Stats
18W - 7L
1,722 SR
Queue Stats
493W - 259L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 16
12,413
690
10,455
24,641
30,520
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
arves8905
Ne Zha
20
13 / 5 / 7
14,430
802
27,889
23,786
12,724
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vulcan
woody_face
Vulcan
19
6 / 4 / 13
13,717
762
19,706
13,144
4,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GodKingRethtalos
Jormungandr
16
5 / 7 / 4
12,119
673
15,169
24,706
34,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
16
3 / 6 / 4
11,533
641
10,448
14,682
4,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
chuyitonomis
Hachiman
17
4 / 9 / 5
12,619
701
16,966
22,620
8,017
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
22
Kills
12
12
Deaths
22
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
GodKingRethtalos
Jormungandr
5
7
4
1
W
3
3
16
3.67
L
Janus
3
6
4
0.83
W
Ne Zha
arves8905
Ne Zha
13
5
7
3.3
L
Hachiman
chuyitonomis
Hachiman
4
9
5
0.72
W
Vulcan
woody_face
Vulcan
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,050
Damage
42,583
61,571
Taken
62,008
47,994
Mitigated
46,871
20,033
Healing
4,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
GodKingRethtalos
Jormungandr
15,169
3,723
0
1,006
24,706
34,158
0
12,416
11,790
37,051
0
W
10,455
1,049
1,272
5,356
24,641
30,520
58
8,298
16,343
27,654
0
L
Janus
10,448
442
0
1,951
14,682
4,696
38
5,734
8,770
46,753
0
W
Ne Zha
arves8905
Ne Zha
27,889
8,808
0
9,622
23,786
12,724
1,631
10,863
12,440
0
68,870
L
Hachiman
chuyitonomis
Hachiman
16,966
10,314
0
2,018
22,620
8,017
1,830
11,507
10,765
0
47,353
W
Vulcan
woody_face
Vulcan
19,706
5,697
0
3,783
13,144
4,750
1,008
7,009
6,135
59,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,560
Gold Earned
36,271
203
Minions Killed
196
12
Camps Cleared
4
1,041,467
Distance Traveled
850,261
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,119
673
32
2
0
273,717
3
W
Cthulhu
12,413
690
31
2
0
347,331
2
L
Janus
11,533
641
80
4
2
315,446
10
W
Ne Zha
14,430
802
74
4
9
352,557
3
L
Hachiman
12,619
701
84
5
2
261,098
3
W
Vulcan
13,717
762
98
5
3
341,579
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role