Player Matchup

Bellona
Bellona
CaptivePenny465
Bellona
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,417 Elo+
Solo
Da Ji
Da Ji
SirDumpsalot571
Da Ji
Level 18
God Stats
1W - 0L
1,334 SR
Queue Stats
9W - 15L
1,432 Elo+
Solo
Awilix
Awilix
Uimp
Awilix
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 79L
1,569 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ZeusFister
Ah Muzen Cab
Level 123
God Stats
3W - 4L
1,500 SR
Queue Stats
68W - 77L
1,534 Elo+
Party 2
Skadi
Skadi
oTwilight-
Skadi
Level 120
God Stats
1W - 1L
1,294 SR
Queue Stats
139W - 126L
1,495 Elo+
Solo
Team Averages
Level 94
1,426 SR
1,489 Elo+

VS

Team Averages
Level 43
1,488 SR
1,481 Elo+
Jormungandr
Jormungandr
AUTUMNIGHT2011
Jormungandr
Level 49
God Stats
1W - 2L
1,440 SR
Queue Stats
335W - 335L
1,532 Elo+
Solo
Arachne
Arachne
BurnerBrawler
Arachne
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
217W - 109L
1,564 Elo+
Solo
Cliodhna
Cliodhna
ItzFlamingGamin
Cliodhna
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 76L
1,499 Elo+
Party 1
Odin
Odin
JakobiiGamiing
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,518 Elo+
Party 1
Charybdis
Charybdis
navvynsavvy
Charybdis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 13
10,801
772
6,895
13,665
19,832
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 3 / 12
9,822
702
9,890
13,667
12,278
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Awilix
Uimp
Awilix
16
4 / 5 / 9
10,169
726
8,021
9,815
3,832
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
ZeusFister
Ah Muzen Cab
20
11 / 1 / 10
12,869
919
27,454
15,015
7,106
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Skadi
20
5 / 3 / 12
11,690
835
18,574
9,930
4,375
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AUTUMNIGHT2011
Jormungandr
17
3 / 4 / 10
10,049
718
13,130
13,388
17,618
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
18
5 / 4 / 9
10,518
751
7,737
20,145
21,239
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cliodhna
19
7 / 7 / 9
11,194
800
17,521
15,446
7,969
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
3 / 6 / 10
10,298
736
7,915
24,600
29,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
navvynsavvy
Charybdis
9
1 / 2 / 6
7,506
536
2,081
3,374
1,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
63
23
Kills
19
19
Deaths
23
56
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AUTUMNIGHT2011
Jormungandr
3
4
10
2
L
Arachne
5
4
9
2.38
W
2
7
13
1.21
L
Cliodhna
7
7
9
1.64
L
3
6
10
1.33
W
1
3
12
2.33
W
Awilix
Uimp
Awilix
4
5
9
1.7
W
Ah Muzen Cab
ZeusFister
Ah Muzen Cab
11
1
10
16
L
Charybdis
navvynsavvy
Charybdis
1
2
6
2
W
Skadi
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,834
Damage
48,384
62,092
Taken
76,953
47,423
Mitigated
77,731
22,223
Healing
24,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AUTUMNIGHT2011
Jormungandr
13,130
814
1,553
2,842
13,388
17,618
0
0
13,388
36,345
0
L
Arachne
7,737
3,571
780
6,777
20,145
21,239
0
0
20,145
0
12,134
W
6,895
1,545
1,045
2,266
13,665
19,832
471
2,351
11,127
0
16,070
L
Cliodhna
17,521
2,078
750
3,890
15,446
7,969
0
0
15,446
0
31,259
L
7,915
1,653
479
6,610
24,600
29,478
0
0
24,600
0
16,359
W
9,890
2,772
718
4,039
13,667
12,278
111
2,370
10,995
0
17,901
W
Awilix
Uimp
Awilix
8,021
2,861
629
741
9,815
3,832
901
3,274
6,437
0
13,709
W
Ah Muzen Cab
ZeusFister
Ah Muzen Cab
27,454
17,508
537
10,257
15,015
7,106
2,312
2,171
12,797
0
58,644
L
Charybdis
navvynsavvy
Charybdis
2,081
743
456
615
3,374
1,427
0
0
3,374
0
7,442
W
Skadi
18,574
8,182
713
1,278
9,930
4,375
1,667
2,964
6,892
0
39,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,351
Gold Earned
49,565
213
Minions Killed
143
0
Camps Cleared
0
1,225,532
Distance Traveled
1,113,009
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,049
718
65
5
0
238,142
0
L
Arachne
10,518
751
13
1
0
280,297
1
W
Bellona
10,801
772
26
2
0
258,777
1
L
Cliodhna
11,194
800
35
3
0
267,524
1
L
Odin
10,298
736
18
1
0
243,986
0
W
Da Ji
9,822
702
33
2
0
213,061
0
W
Awilix
10,169
726
11
1
0
232,081
0
W
Ah Muzen Cab
12,869
919
76
5
0
271,484
0
L
Charybdis
7,506
536
12
1
0
83,060
3
W
Skadi
11,690
835
67
5
0
250,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role