Player Matchup

Chaac
Chaac
Eiffel_A_Beast
Chaac
Level 126
God Stats
5W - 1L
1,567 SR
Queue Stats
10W - 11L
1,402 Elo+
Solo
Nu Wa
Nu Wa
Keeper Of Salt
Nu Wa
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 52L
1,426 Elo+
Party 1
Charybdis
Charybdis
Wung Fu Kachoo
Charybdis
Level 115
God Stats
7W - 5L
1,768 SR
Queue Stats
29W - 38L
1,535 Elo+
Party 1
Fafnir
Fafnir
xx3Killabotxx
Fafnir
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
286W - 338L
1,367 Elo+
Solo
Bakasura
Bakasura
zuuuw
Bakasura
Level 149
God Stats
1W - 0L
1,673 SR
Queue Stats
97W - 110L
1,453 Elo+
Solo
Team Averages
Level 123
1,602 SR
1,437 Elo+

VS

Team Averages
Level 62
1,566 SR
1,369 Elo+
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Dragons Fa11
Sobek
Level 65
God Stats
1W - 1L
1,717 SR
Queue Stats
29W - 36L
1,434 Elo+
Party 2
Achilles
Achilles
E520Marc04
Achilles
Level 94
God Stats
6W - 9L
1,611 SR
Queue Stats
96W - 117L
1,448 Elo+
Solo
Nemesis
Nemesis
Thesil58
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,232 Elo+
Party 2
Kukulkan
Kukulkan
Weezywizard3705
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,232 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 2
9,373
670
7,336
11,348
5,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
8 / 1 / 8
8,807
629
12,021
4,515
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Wung Fu Kachoo
Charybdis
10
3 / 1 / 4
6,871
491
5,161
6,957
2,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 1 / 10
7,882
563
5,338
8,786
10,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
zuuuw
Bakasura
16
8 / 0 / 2
9,439
674
5,515
8,118
3,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 3 / 1
6,313
451
5,279
6,615
1,819
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 5 / 1
6,078
434
5,730
12,162
7,957
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
E520Marc04
Achilles
10
1 / 6 / 0
6,352
454
6,183
10,780
7,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Thesil58
Nemesis
8
0 / 8 / 1
5,354
382
755
10,776
3,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
8
0 / 6 / 0
5,347
382
1,094
6,245
1,834
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
28
Kills
3
4
Deaths
28
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
1
0.5
L
1
5
1
0.3
L
Achilles
E520Marc04
Achilles
1
6
0
0.17
W
7
1
2
8
W
8
1
8
12
L
Nemesis
Thesil58
Nemesis
0
8
1
0.06
L
Kukulkan
0
6
0
0
W
Charybdis
Wung Fu Kachoo
Charybdis
3
1
4
5
W
2
1
10
7
W
Bakasura
zuuuw
Bakasura
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,371
Damage
19,041
39,724
Taken
46,578
23,048
Mitigated
22,224
15,783
Healing
6,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,279
2,030
0
1,353
6,615
1,819
0
3,037
3,516
0
39,292
L
5,730
593
117
3,530
12,162
7,957
0
4,017
7,720
18,291
0
L
Achilles
E520Marc04
Achilles
6,183
2,914
54
1,151
10,780
7,394
0
1,946
8,583
0
23,641
W
7,336
3,522
0
6,261
11,348
5,329
2,688
0
11,013
0
54,953
W
12,021
2,102
0
762
4,515
1,489
68
1,355
3,160
47,739
0
L
Nemesis
Thesil58
Nemesis
755
137
0
659
10,776
3,220
0
4,796
5,805
0
19,287
L
Kukulkan
1,094
214
0
0
6,245
1,834
0
3,563
2,514
18,773
0
W
Charybdis
Wung Fu Kachoo
Charybdis
5,161
3,449
0
2,186
6,957
2,072
698
2,489
4,468
0
28,505
W
5,338
1,169
358
3,878
8,786
10,596
0
2,017
6,734
18,178
0
W
Bakasura
zuuuw
Bakasura
5,515
3,924
0
2,338
8,118
3,562
0
963
7,076
0
61,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,372
Gold Earned
29,444
383
Minions Killed
222
0
Camps Cleared
0
1,480,498
Distance Traveled
1,174,548
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,313
451
71
5
0
241,334
2
L
Sobek
6,078
434
31
2
0
268,040
3
L
Achilles
6,352
454
54
4
0
232,384
0
W
Chaac
9,373
670
108
8
0
314,846
0
W
Nu Wa
8,807
629
64
5
0
274,254
3
L
Nemesis
5,354
382
30
2
0
225,898
0
L
Kukulkan
5,347
382
36
3
0
206,892
2
W
Charybdis
6,871
491
62
4
0
278,419
3
W
Fafnir
7,882
563
15
1
0
283,037
3
W
Bakasura
9,439
674
134
10
0
329,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role