Player Matchup

Chiron
Chiron
 
Chiron
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
BlazeNinja504
Gilgamesh
Level 76
God Stats
5W - 4L
1,555 SR
Queue Stats
24W - 27L
1,498 Elo+
Party 1
Poseidon
Poseidon
Major Perc
Poseidon
Level 64
God Stats
2W - 0L
1,677 SR
Queue Stats
22W - 28L
1,464 Elo+
Party 1
Team Averages
Level 70
1,577 SR
1,487 Elo+

VS

Team Averages
Level 33
1,444 SR
1,361 Elo+
Morgan Le Fay
Morgan Le Fay
Chrysanth
Morgan Le Fay
Level 28
God Stats
3W - 5L
1,442 SR
Queue Stats
4W - 6L
1,382 Elo+
Party 2
Da Ji
Da Ji
MrSlurm
Da Ji
Level 27
God Stats
5W - 3L
1,629 SR
Queue Stats
10W - 11L
1,371 Elo+
Party 2
Xing Tian
Xing Tian
Zelshraz
Xing Tian
Level 44
God Stats
0W - 1L
1,263 SR
Queue Stats
27W - 24L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
9 / 2 / 9
12,670
792
13,268
15,703
4,582
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
BlazeNinja504
Gilgamesh
15
8 / 7 / 11
12,612
788
16,716
18,738
15,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
Major Perc
Poseidon
17
5 / 5 / 15
12,585
787
11,564
10,471
3,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chrysanth
Morgan Le Fay
15
5 / 7 / 3
10,875
680
12,268
14,458
5,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Da Ji
MrSlurm
Da Ji
16
6 / 9 / 5
12,107
757
13,347
19,286
7,581
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Zelshraz
Xing Tian
15
1 / 6 / 11
11,234
702
8,482
16,375
14,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
31
22
Kills
12
14
Deaths
22
35
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
9
2
9
6.75
W
Gilgamesh
BlazeNinja504
Gilgamesh
8
7
11
1.93
L
Morgan Le Fay
Chrysanth
Morgan Le Fay
5
7
3
0.93
W
Poseidon
Major Perc
Poseidon
5
5
15
2.5
L
Da Ji
MrSlurm
Da Ji
6
9
5
0.94
L
Xing Tian
Zelshraz
Xing Tian
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,548
Damage
34,097
44,912
Taken
50,119
23,396
Mitigated
27,194
12,961
Healing
4,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
13,268
3,733
1,047
6,130
15,703
4,582
1,174
6,790
7,703
0
48,528
W
Gilgamesh
BlazeNinja504
Gilgamesh
16,716
4,887
0
3,024
18,738
15,482
809
9,722
8,167
374
35,697
L
Morgan Le Fay
Chrysanth
Morgan Le Fay
12,268
1,359
203
1,869
14,458
5,548
0
2,250
11,757
34,386
0
W
Poseidon
Major Perc
Poseidon
11,564
1,356
105
2,655
10,471
3,332
893
4,613
5,858
50,863
0
L
Da Ji
MrSlurm
Da Ji
13,347
3,298
267
1,570
19,286
7,581
0
4,860
14,189
0
35,936
L
Xing Tian
Zelshraz
Xing Tian
8,482
174
0
770
16,375
14,065
18
5,484
10,687
29,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,867
Gold Earned
34,216
181
Minions Killed
117
8
Camps Cleared
6
847,097
Distance Traveled
764,094
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,670
792
54
3
2
295,953
3
W
Gilgamesh
12,612
788
30
2
3
282,157
3
L
Morgan Le Fay
10,875
680
37
2
1
238,157
0
W
Poseidon
12,585
787
97
6
3
268,987
3
L
Da Ji
12,107
757
46
3
3
248,089
2
L
Xing Tian
11,234
702
34
2
2
277,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role