Player Matchup

Jing Wei
Jing Wei
JoeVillalobs
Jing Wei
Level 82
God Stats
2W - 3L
1,500 SR
Queue Stats
108W - 119L
1,477 Elo+
Solo
Atlas
Atlas
Nationside
Atlas
Level 109
God Stats
6W - 6L
1,537 SR
Queue Stats
41W - 45L
1,344 Elo+
Solo
Baron Samedi
Baron Samedi
mr bt
Baron Samedi
Level 155
God Stats
29W - 18L
1,683 SR
Queue Stats
306W - 338L
1,501 Elo+
Solo
Team Averages
Level 115
1,574 SR
1,441 Elo+

VS

Team Averages
Level 96
1,580 SR
1,481 Elo+
Odin
Odin
Final Boss1571
Odin
Level 70
God Stats
53W - 70L
1,475 SR
Queue Stats
251W - 302L
1,454 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PapaPanda4444
Morgan Le Fay
Level 108
God Stats
2W - 2L
1,607 SR
Queue Stats
15W - 16L
1,500 Elo+
Solo
Neith
Neith
imm0rtal796
Neith
Level 109
God Stats
6W - 4L
1,658 SR
Queue Stats
360W - 402L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JoeVillalobs
Jing Wei
10
2 / 5 / 1
7,015
638
5,197
10,339
2,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
10
1 / 2 / 2
7,158
651
5,494
9,663
8,089
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
mr bt
Baron Samedi
12
1 / 5 / 2
7,527
684
5,734
9,898
4,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 8
7,729
703
8,157
8,714
7,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
PapaPanda4444
Morgan Le Fay
12
2 / 3 / 6
7,716
701
8,510
6,152
2,478
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
9 / 1 / 2
9,252
841
8,792
7,962
3,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
12
12
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
0
8
5
L
Jing Wei
JoeVillalobs
Jing Wei
2
5
1
0.5
L
Atlas
1
2
2
1
W
Morgan Le Fay
PapaPanda4444
Morgan Le Fay
2
3
6
1.67
W
9
1
2
10
L
Baron Samedi
mr bt
Baron Samedi
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,425
Damage
25,459
29,900
Taken
22,828
15,338
Mitigated
13,586
7,904
Healing
5,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,157
775
0
1,978
8,714
7,701
99
4,296
4,418
0
13,428
L
Jing Wei
JoeVillalobs
Jing Wei
5,197
4,101
0
1,007
10,339
2,689
0
4,034
5,866
0
17,051
L
Atlas
5,494
1,542
0
3,323
9,663
8,089
0
2,039
7,141
12,565
0
W
Morgan Le Fay
PapaPanda4444
Morgan Le Fay
8,510
207
0
672
6,152
2,478
825
3,711
2,441
34,576
0
W
8,792
1,894
0
2,467
7,962
3,407
1,269
3,617
4,345
0
27,799
L
Baron Samedi
mr bt
Baron Samedi
5,734
267
599
2,975
9,898
4,560
36
1,956
7,495
25,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,700
Gold Earned
24,697
92
Minions Killed
127
2
Camps Cleared
6
567,018
Distance Traveled
612,201
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,729
703
14
1
2
217,746
1
L
Jing Wei
7,015
638
32
3
1
195,238
0
L
Atlas
7,158
651
24
2
0
195,334
4
W
Morgan Le Fay
7,716
701
60
5
3
192,970
4
W
Neith
9,252
841
53
5
1
201,485
1
L
Baron Samedi
7,527
684
36
3
1
176,446
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role