Player Matchup

Merlin
Merlin
BeanBelly
Merlin
Level 51
God Stats
3W - 6L
1,309 SR
Queue Stats
171W - 113L
1,684 Elo+
Party 1
Chaac
Chaac
HelpUKRAINE
Chaac
Level 127
God Stats
89W - 72L
1,575 SR
Queue Stats
494W - 473L
1,544 Elo+
Party 1
Cupid
Cupid
ThisGuyHitMe
Cupid
Level 27
God Stats
6W - 1L
1,850 SR
Queue Stats
120W - 50L
1,841 Elo+
Party 1
Team Averages
Level 68
1,578 SR
1,689 Elo+

VS

Team Averages
Level 68
1,330 SR
1,303 Elo+
Hades
Hades
GavinOfficial
Hades
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,336 Elo+
Party 2
Cupid
Cupid
SIifka
Cupid
Level 28
God Stats
1W - 3L
1,166 SR
Queue Stats
3W - 6L
1,202 Elo+
Party 2
Apollo
Apollo
SpicyChickenBot
Apollo
Level 66
God Stats
4W - 5L
1,324 SR
Queue Stats
222W - 280L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BeanBelly
Merlin
11
4 / 0 / 3
6,830
854
5,206
3,151
882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 1 / 5
7,259
907
4,682
9,163
4,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 0 / 7
6,363
795
5,730
4,566
1,260
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,876
610
3,492
5,285
2,031
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cupid
SIifka
Cupid
8
0 / 5 / 0
4,867
608
2,162
6,152
1,550
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 4 / 0
5,352
669
3,707
7,437
2,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
10
Kills
1
1
Deaths
10
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
BeanBelly
Merlin
4
0
3
5.5
L
0
1
0
0
W
4
1
5
6.5
L
Cupid
SIifka
Cupid
0
5
0
0
L
1
4
0
0.25
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,618
Damage
9,361
16,880
Taken
18,874
7,103
Mitigated
6,051
8,381
Healing
2,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BeanBelly
Merlin
5,206
331
0
1,032
3,151
882
1,033
1,014
2,137
33,111
0
L
3,492
508
216
1,257
5,285
2,031
0
1,453
3,832
11,857
0
W
4,682
552
0
5,356
9,163
4,961
700
1,589
7,574
0
15,216
L
Cupid
SIifka
Cupid
2,162
1,178
61
191
6,152
1,550
0
1,289
4,863
0
4,669
L
3,707
1,445
139
310
7,437
2,470
0
2,560
4,877
0
15,916
W
5,730
3,007
0
1,993
4,566
1,260
657
1,231
3,335
0
16,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,452
Gold Earned
15,095
104
Minions Killed
56
7
Camps Cleared
1
467,931
Distance Traveled
331,185
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,830
854
62
8
3
159,735
1
L
Hades
4,876
610
22
3
1
107,998
3
W
Chaac
7,259
907
18
2
2
155,296
0
L
Cupid
4,867
608
10
1
0
101,411
0
L
Apollo
5,352
669
24
3
0
121,776
2
W
Cupid
6,363
795
24
3
2
152,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role