Player Matchup

Neith
Neith
M1ndfreak219
Neith
Level 32
God Stats
18W - 19L
1,509 SR
Queue Stats
18W - 19L
1,464 Elo+
Solo
Scylla
Scylla
QueenTitan21
Scylla
Level 22
God Stats
2W - 1L
1,540 SR
Queue Stats
18W - 11L
1,535 Elo+
Party 2
Ares
Ares
ValkyjresAscent
Ares
Level 34
God Stats
5W - 6L
1,673 SR
Queue Stats
82W - 99L
1,506 Elo+
Party 2
Team Averages
Level 29
1,574 SR
1,501 Elo+

VS

Team Averages
Level 89
1,561 SR
1,426 Elo+
Artemis
Artemis
CitricKibbles18
Artemis
Level 117
God Stats
14W - 11L
1,700 SR
Queue Stats
130W - 137L
1,490 Elo+
Party 1
Olorun
Olorun
SwimMilk2776180
Olorun
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 66L
1,268 Elo+
Solo
Gilgamesh
Gilgamesh
dIO SNAK3 OIb
Gilgamesh
Level 102
God Stats
27W - 15L
1,482 SR
Queue Stats
133W - 120L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 7
7,815
710
8,316
6,369
2,577
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
14
11 / 0 / 3
9,453
859
13,339
6,336
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 2 / 11
8,511
774
3,887
10,983
11,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
7,436
676
6,016
8,181
2,643
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 6 / 1
6,770
615
4,349
8,681
3,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
dIO SNAK3 OIb
Gilgamesh
10
0 / 5 / 3
6,583
598
5,998
11,906
7,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
15
Kills
3
3
Deaths
15
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
3
1
7
6.5
W
Scylla
11
0
3
12.5
L
1
6
1
0.25
W
1
2
11
3.25
L
Gilgamesh
dIO SNAK3 OIb
Gilgamesh
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,542
Damage
16,363
23,688
Taken
28,768
16,357
Mitigated
13,015
3,696
Healing
4,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,016
2,080
0
537
8,181
2,643
0
5,133
3,048
0
27,547
W
8,316
3,616
0
1,860
6,369
2,577
1,707
1,611
4,652
0
27,722
W
Scylla
13,339
943
0
500
6,336
2,195
652
893
5,350
39,281
0
L
4,349
1,503
98
916
8,681
3,280
0
6,505
2,176
20,749
1,218
W
3,887
121
0
1,336
10,983
11,585
55
1,925
8,827
10,503
0
L
Gilgamesh
dIO SNAK3 OIb
Gilgamesh
5,998
1,002
293
2,649
11,906
7,092
0
5,899
6,007
0
9,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,779
Gold Earned
20,789
125
Minions Killed
103
6
Camps Cleared
4
557,223
Distance Traveled
536,803
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,436
676
47
4
2
180,649
0
W
Neith
7,815
710
47
4
0
183,594
2
W
Scylla
9,453
859
66
6
4
197,114
3
L
Olorun
6,770
615
41
4
2
162,758
1
W
Ares
8,511
774
12
1
2
176,515
1
L
Gilgamesh
6,583
598
15
1
0
193,396
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role