Player Matchup

Hachiman
Hachiman
CallMeCaveman
Hachiman
Level 81
God Stats
23W - 10L
1,766 SR
Queue Stats
345W - 154L
1,743 Elo+
Party 3
Ganesha
Ganesha
Dilation
Ganesha
Level 68
God Stats
14W - 3L
1,711 SR
Queue Stats
121W - 36L
1,778 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ImGreatOkay
Tsukuyomi
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
369W - 204L
1,746 Elo+
Party 3
Nemesis
Nemesis
J0kerMentality
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,927 Elo+
Party 2
Zeus
Zeus
Joel5911
Zeus
Level 160
God Stats
2W - 0L
1,704 SR
Queue Stats
102W - 89L
1,646 Elo+
Party 2
Team Averages
Level 68
1,636 SR
1,768 Elo+

VS

Team Averages
Level 69
1,577 SR
1,689 Elo+
Raijin
Raijin
OceansZx
Raijin
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 37L
1,656 Elo+
Party 1
Tsukuyomi
Tsukuyomi
dominate120
Tsukuyomi
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
301W - 187L
1,690 Elo+
Party 1
Atlas
Atlas
phantomghoull
Atlas
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
509W - 202L
1,845 Elo+
Solo
Cliodhna
Cliodhna
zdub33
Cliodhna
Level 107
God Stats
6W - 6L
1,544 SR
Queue Stats
129W - 116L
1,639 Elo+
Party 1
Ullr
Ullr
zercly
Ullr
Level 42
God Stats
13W - 10L
1,842 SR
Queue Stats
258W - 177L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CallMeCaveman
Hachiman
10
2 / 3 / 3
6,060
606
4,531
6,318
1,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
Dilation
Ganesha
10
0 / 2 / 10
6,212
621
3,151
6,821
3,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
ImGreatOkay
Tsukuyomi
12
3 / 1 / 0
6,799
680
5,647
8,386
2,790
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
7 / 3 / 3
7,315
732
5,170
8,129
2,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
12
6 / 3 / 2
6,890
689
8,433
4,668
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
OceansZx
Raijin
9
3 / 4 / 4
5,569
557
4,004
6,430
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
dominate120
Tsukuyomi
10
7 / 5 / 0
6,418
642
6,116
8,796
1,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 3 / 5
4,964
496
2,633
7,098
3,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
zdub33
Cliodhna
10
1 / 3 / 0
5,782
578
3,268
7,726
3,170
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
zercly
Ullr
10
1 / 3 / 2
5,461
546
2,907
5,824
1,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
18
Kills
12
12
Deaths
18
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hachiman
CallMeCaveman
Hachiman
2
3
3
1.17
W
Ganesha
Dilation
Ganesha
0
2
10
2.5
W
Tsukuyomi
ImGreatOkay
Tsukuyomi
3
1
0
3
W
7
3
3
2.83
W
Zeus
6
3
2
2.33
L
Raijin
OceansZx
Raijin
3
4
4
1.25
L
Tsukuyomi
dominate120
Tsukuyomi
7
5
0
1.4
L
0
3
5
0.83
L
Cliodhna
zdub33
Cliodhna
1
3
0
0.33
L
Ullr
zercly
Ullr
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,932
Damage
18,928
34,322
Taken
35,874
11,969
Mitigated
11,331
10,775
Healing
6,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
CallMeCaveman
Hachiman
4,531
2,652
0
1,949
6,318
1,611
0
1,438
4,880
0
38,398
W
Ganesha
Dilation
Ganesha
3,151
398
0
2,903
6,821
3,964
0
2,015
4,806
19,199
0
W
Tsukuyomi
ImGreatOkay
Tsukuyomi
5,647
1,728
0
4,256
8,386
2,790
0
0
8,386
0
44,542
W
5,170
2,567
0
1,128
8,129
2,270
0
527
7,602
0
41,679
W
Zeus
8,433
675
0
539
4,668
1,334
0
2,657
2,011
33,386
0
L
Raijin
OceansZx
Raijin
4,004
501
0
824
6,430
1,486
0
4,746
1,684
21,927
0
L
Tsukuyomi
dominate120
Tsukuyomi
6,116
1,929
0
826
8,796
1,970
0
2,804
5,992
0
29,571
L
2,633
798
0
1,241
7,098
3,402
0
3,490
3,608
13,815
0
L
Cliodhna
zdub33
Cliodhna
3,268
0
0
2,480
7,726
3,170
0
0
7,726
0
34,796
L
Ullr
zercly
Ullr
2,907
1,489
0
1,504
5,824
1,303
0
544
5,280
0
30,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,276
Gold Earned
28,194
333
Minions Killed
261
0
Camps Cleared
0
1,036,628
Distance Traveled
963,866
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,060
606
86
9
0
183,014
2
W
Ganesha
6,212
621
7
1
0
208,638
2
W
Tsukuyomi
6,799
680
87
9
0
213,972
1
W
Nemesis
7,315
732
77
8
0
235,468
3
W
Zeus
6,890
689
76
8
0
195,536
3
L
Raijin
5,569
557
42
4
0
175,164
1
L
Tsukuyomi
6,418
642
62
6
0
213,625
0
L
Atlas
4,964
496
18
2
0
199,521
4
L
Cliodhna
5,782
578
77
8
0
210,085
0
L
Ullr
5,461
546
62
6
0
165,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role