Player Matchup

Pele
Pele
WhyDaFkMyPPHard
Pele
Level 112
God Stats
39W - 50L
1,467 SR
Queue Stats
322W - 331L
1,708 Elo+
Solo
Sun Wukong
Sun Wukong
hungriestESKIMO
Sun Wukong
Level 109
God Stats
2W - 0L
1,551 SR
Queue Stats
7W - 6L
2,052 Elo+
Solo
Tiamat
Tiamat
th3wzrd
Tiamat
Level 109
God Stats
16W - 20L
1,489 SR
Queue Stats
383W - 324L
1,661 Elo+
Solo
Team Averages
Level 110
1,502 SR
1,807 Elo+

VS

Team Averages
Level 25
1,285 SR
1,127 Elo+
Zeus
Zeus
DanteNHD
Zeus
Level 60
God Stats
1W - 4L
1,708 SR
Queue Stats
11W - 24L
1,265 Elo+
Party 1
Neith
Neith
Firefoxjen
Neith
Level 6
God Stats
0W - 9L
1,023 SR
Queue Stats
1W - 13L
1,058 Elo+
Party 1
Bellona
Bellona
Kenblock911
Bellona
Level 8
God Stats
0W - 9L
1,125 SR
Queue Stats
3W - 15L
1,058 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 3 / 4
10,355
863
9,107
8,431
3,070
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
hungriestESKIMO
Sun Wukong
15
3 / 0 / 14
9,421
785
9,355
10,954
11,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
th3wzrd
Tiamat
15
4 / 1 / 10
9,587
799
11,270
7,758
4,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
2 / 9 / 1
8,456
705
7,566
12,731
3,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
12
1 / 6 / 2
8,048
671
1,897
9,986
3,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bellona
Kenblock911
Bellona
13
1 / 3 / 3
8,599
717
3,482
11,392
11,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
18
Kills
4
4
Deaths
18
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zeus
2
9
1
0.28
L
Neith
1
6
2
0.33
L
Bellona
Kenblock911
Bellona
1
3
3
0.83
W
11
3
4
4.33
W
Sun Wukong
hungriestESKIMO
Sun Wukong
3
0
14
10
W
Tiamat
th3wzrd
Tiamat
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,732
Damage
12,945
27,143
Taken
34,109
18,408
Mitigated
18,025
10,980
Healing
1,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
7,566
456
0
300
12,731
3,636
0
3,409
9,056
24,939
0
L
Neith
1,897
475
0
809
9,986
3,232
0
3,726
6,009
0
14,827
L
Bellona
Kenblock911
Bellona
3,482
639
0
620
11,392
11,157
0
4,595
6,577
0
16,134
W
9,107
2,493
0
1,146
8,431
3,070
585
3,390
4,502
0
33,462
W
Sun Wukong
hungriestESKIMO
Sun Wukong
9,355
978
0
5,588
10,954
11,226
332
3,505
6,494
0
31,089
W
Tiamat
th3wzrd
Tiamat
11,270
1,307
0
4,246
7,758
4,112
1,025
685
7,011
43,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,363
Gold Earned
25,103
168
Minions Killed
111
10
Camps Cleared
2
741,513
Distance Traveled
570,674
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,456
705
55
5
1
179,146
1
L
Neith
8,048
671
27
2
0
179,082
3
L
Bellona
8,599
717
29
2
1
212,446
0
W
Pele
10,355
863
46
4
4
236,237
3
W
Sun Wukong
9,421
785
39
3
1
252,750
3
W
Tiamat
9,587
799
83
7
5
252,526
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role