Player Matchup

Gilgamesh
Gilgamesh
Delusion doM
Gilgamesh
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,338 Elo+
Party 3
Ne Zha
Ne Zha
I CRKN I
Ne Zha
Level 160
God Stats
4W - 4L
1,610 SR
Queue Stats
205W - 94L
1,742 Elo+
Party 2
Scylla
Scylla
NotNotEspeon
Scylla
Level 145
God Stats
5W - 3L
1,711 SR
Queue Stats
43W - 21L
1,689 Elo+
Party 2
Cabrakan
Cabrakan
Stephs Toes
Cabrakan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 26L
1,768 Elo+
Party 2
Xbalanque
Xbalanque
TYEGVELI
Xbalanque
Level 148
God Stats
3W - 3L
1,500 SR
Queue Stats
258W - 268L
1,469 Elo+
Party 3
Team Averages
Level 101
1,564 SR
1,601 Elo+

VS

Team Averages
Level 86
1,544 SR
1,663 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
GreatValue_soup
Cthulhu
Level 46
God Stats
3W - 5L
1,564 SR
Queue Stats
58W - 69L
1,450 Elo+
Solo
Bellona
Bellona
XRIOT-Chesty
Bellona
Level 109
God Stats
6W - 7L
1,399 SR
Queue Stats
157W - 108L
1,687 Elo+
Party 1
Ah Puch
Ah Puch
ZOMBIESLAYER2300
Ah Puch
Level 7
God Stats
1W - 0L
1,615 SR
Queue Stats
22W - 3L
2,004 Elo+
Party 1
Ymir
Ymir
choffa_Boy93
Ymir
Level 106
God Stats
3W - 4L
1,641 SR
Queue Stats
259W - 200L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Delusion doM
Gilgamesh
10
0 / 4 / 0
5,875
392
2,451
13,408
4,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
I CRKN I
Ne Zha
9
0 / 3 / 5
6,152
410
4,570
11,223
7,695
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
12
0 / 5 / 1
6,629
442
6,593
10,776
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
Stephs Toes
Cabrakan
12
4 / 4 / 0
7,578
505
6,300
11,727
6,447
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Xbalanque
TYEGVELI
Xbalanque
12
2 / 6 / 0
7,208
481
8,279
10,005
3,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
5 / 1 / 0
9,414
628
8,911
8,216
2,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 1 / 4
9,207
614
7,142
9,340
8,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
XRIOT-Chesty
Bellona
15
5 / 0 / 3
8,583
572
8,682
10,937
10,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
6 / 1 / 2
8,723
582
11,603
6,986
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 8
7,235
482
4,930
12,297
9,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
6
Kills
22
22
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
5
1
0
5
L
Gilgamesh
Delusion doM
Gilgamesh
0
4
0
0
W
5
1
4
7
L
Ne Zha
I CRKN I
Ne Zha
0
3
5
0.83
L
Scylla
0
5
1
0.1
L
Cabrakan
Stephs Toes
Cabrakan
4
4
0
1
L
Xbalanque
TYEGVELI
Xbalanque
2
6
0
0.33
W
Bellona
XRIOT-Chesty
Bellona
5
0
3
6.5
W
6
1
2
7
W
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,193
Damage
41,268
57,139
Taken
47,776
26,203
Mitigated
33,060
11,976
Healing
17,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
8,911
5,746
0
3,429
8,216
2,689
0
3,107
5,109
0
71,070
L
Gilgamesh
Delusion doM
Gilgamesh
2,451
843
20
3,264
13,408
4,528
0
3,764
9,604
0
32,600
W
7,142
1,077
0
2,939
9,340
8,573
94
0
9,340
49,796
0
L
Ne Zha
I CRKN I
Ne Zha
4,570
1,390
30
1,413
11,223
7,695
0
4,941
6,239
0
22,157
L
Scylla
6,593
471
0
2,143
10,776
3,564
0
6,727
4,006
42,785
0
L
Cabrakan
Stephs Toes
Cabrakan
6,300
863
0
3,444
11,727
6,447
0
1,110
10,617
43,973
0
L
Xbalanque
TYEGVELI
Xbalanque
8,279
3,719
0
1,662
10,005
3,969
0
5,741
3,762
0
46,877
W
Bellona
XRIOT-Chesty
Bellona
8,682
3,674
0
5,467
10,937
10,282
0
2,278
8,659
0
54,820
W
11,603
309
0
3,685
6,986
2,405
128
2,552
4,434
58,845
0
W
4,930
530
0
1,777
12,297
9,111
0
4,956
7,341
14,646
6,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,442
Gold Earned
43,162
347
Minions Killed
487
0
Camps Cleared
0
1,274,689
Distance Traveled
1,482,676
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,414
628
131
9
0
269,687
5
L
Gilgamesh
5,875
392
58
4
0
269,317
1
W
Cthulhu
9,207
614
116
8
0
276,071
5
L
Ne Zha
6,152
410
37
2
0
256,983
1
L
Scylla
6,629
442
77
5
0
271,828
3
L
Cabrakan
7,578
505
92
6
0
230,027
2
L
Xbalanque
7,208
481
83
6
0
246,534
2
W
Bellona
8,583
572
116
8
0
340,346
1
W
Ah Puch
8,723
582
98
7
0
294,336
2
W
Ymir
7,235
482
26
2
0
302,236
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role