Player Matchup

Merlin
Merlin
Cavanger
Merlin
Level 47
God Stats
10W - 9L
1,425 SR
Queue Stats
388W - 341L
1,531 Elo+
Party 1
Cthulhu
Cthulhu
IIXSAMMANXII
Cthulhu
Level 101
God Stats
8W - 4L
1,857 SR
Queue Stats
764W - 652L
1,572 Elo+
Party 1
Raijin
Raijin
ImFrankis
Raijin
Level 33
God Stats
11W - 8L
1,665 SR
Queue Stats
446W - 351L
1,551 Elo+
Party 1
Guan Yu
Guan Yu
MoeFoe17
Guan Yu
Level 64
God Stats
5W - 1L
1,535 SR
Queue Stats
327W - 268L
1,563 Elo+
Party 1
Janus
Janus
MrToastyOG
Janus
Level 88
God Stats
20W - 25L
1,280 SR
Queue Stats
615W - 501L
1,581 Elo+
Party 1
Team Averages
Level 67
1,552 SR
1,560 Elo+

VS

Team Averages
Level 58
1,340 SR
1,420 Elo+
Terra
Terra
EdwardElwik
Terra
Level 88
God Stats
0W - 3L
1,107 SR
Queue Stats
143W - 123L
1,535 Elo+
Party 2
Xing Tian
Xing Tian
Funkeyfresh007
Xing Tian
Level 42
God Stats
1W - 4L
1,094 SR
Queue Stats
127W - 112L
1,526 Elo+
Party 2
The Morrigan
The Morrigan
OscxrR1chxrds
The Morrigan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,178 Elo+
Solo
King Arthur
King Arthur
SirDumpsalot571
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,470 Elo+
Solo
Jing Wei
Jing Wei
Typhoon2232
Jing Wei
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
173W - 185L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cavanger
Merlin
14
3 / 1 / 18
8,081
1,010
6,965
5,553
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
IIXSAMMANXII
Cthulhu
13
3 / 3 / 17
7,704
963
7,721
9,392
9,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
ImFrankis
Raijin
11
3 / 2 / 12
7,352
919
5,691
5,086
1,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
MoeFoe17
Guan Yu
14
5 / 2 / 14
8,599
1,075
5,579
11,384
8,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
15
10 / 1 / 11
9,052
1,132
13,645
4,626
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 4
6,342
793
3,177
9,353
8,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
Funkeyfresh007
Xing Tian
12
2 / 4 / 2
6,779
847
6,529
10,434
8,531
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
OscxrR1chxrds
The Morrigan
11
0 / 7 / 3
6,302
788
3,267
7,497
2,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
SirDumpsalot571
King Arthur
11
2 / 5 / 2
6,732
842
4,149
10,170
8,355
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Typhoon2232
Jing Wei
13
4 / 4 / 4
7,345
918
3,532
7,723
2,542
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
23
24
Kills
8
9
Deaths
24
72
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
Cavanger
Merlin
3
1
18
12
L
0
4
4
0.5
L
Xing Tian
Funkeyfresh007
Xing Tian
2
4
2
0.75
W
Cthulhu
IIXSAMMANXII
Cthulhu
3
3
17
3.83
W
Raijin
ImFrankis
Raijin
3
2
12
4.5
W
Guan Yu
MoeFoe17
Guan Yu
5
2
14
6
W
Janus
10
1
11
15.5
L
The Morrigan
OscxrR1chxrds
The Morrigan
0
7
3
0.21
L
King Arthur
SirDumpsalot571
King Arthur
2
5
2
0.6
L
Jing Wei
Typhoon2232
Jing Wei
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,601
Damage
20,654
36,041
Taken
45,177
23,349
Mitigated
30,010
15,591
Healing
12,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Cavanger
Merlin
6,965
343
869
897
5,553
1,987
852
1,085
4,468
18,851
0
L
3,177
278
4,409
2,610
9,353
8,367
0
7,337
1,842
6,861
0
L
Xing Tian
Funkeyfresh007
Xing Tian
6,529
199
565
640
10,434
8,531
0
6,879
3,388
17,915
0
W
Cthulhu
IIXSAMMANXII
Cthulhu
7,721
191
1,687
665
9,392
9,585
488
2,477
6,915
17,893
0
W
Raijin
ImFrankis
Raijin
5,691
755
520
258
5,086
1,869
436
2,446
2,552
13,981
0
W
Guan Yu
MoeFoe17
Guan Yu
5,579
646
3,635
5,332
11,384
8,195
1,443
4,816
6,440
0
9,711
W
Janus
13,645
206
1,286
442
4,626
1,713
1,550
1,738
2,848
22,399
0
L
The Morrigan
OscxrR1chxrds
The Morrigan
3,267
458
72
620
7,497
2,215
0
6,799
610
6,841
155
L
King Arthur
SirDumpsalot571
King Arthur
4,149
209
512
954
10,170
8,355
0
6,124
3,911
0
10,171
L
Jing Wei
Typhoon2232
Jing Wei
3,532
2,231
436
1,438
7,723
2,542
0
6,230
1,404
0
9,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,788
Gold Earned
33,500
84
Minions Killed
52
0
Camps Cleared
0
755,453
Distance Traveled
695,386
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,081
1,010
24
3
0
153,903
0
L
Terra
6,342
793
5
1
0
161,145
1
L
Xing Tian
6,779
847
17
2
0
157,632
0
W
Cthulhu
7,704
963
21
3
0
155,707
1
W
Raijin
7,352
919
15
2
0
137,258
0
W
Guan Yu
8,599
1,075
7
1
0
160,565
0
W
Janus
9,052
1,132
17
2
0
148,020
1
L
The Morrigan
6,302
788
11
1
0
116,260
0
L
King Arthur
6,732
842
6
1
0
131,052
1
L
Jing Wei
7,345
918
13
2
0
129,297
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role