Player Matchup

Artemis
Artemis
A Pancake6108
Artemis
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
42W - 35L
1,881 Elo+
Party 1
Danzaburou
Danzaburou
B2Gam3r9495
Danzaburou
Level 84
God Stats
6W - 5L
1,727 SR
Queue Stats
56W - 36L
1,626 Elo+
Party 1
Xing Tian
Xing Tian
DankerVenus52
Xing Tian
Level 110
God Stats
62W - 31L
1,788 SR
Queue Stats
523W - 354L
1,551 Elo+
Party 1
Hun Batz
Hun Batz
LitoLoko1875807
Hun Batz
Level 52
God Stats
28W - 45L
1,420 SR
Queue Stats
858W - 910L
1,470 Elo+
Solo
Anubis
Anubis
Lustybliss29
Anubis
Level 129
God Stats
75W - 60L
1,540 SR
Queue Stats
1,284W - 1,226L
1,541 Elo+
Party 1
Team Averages
Level 76
1,595 SR
1,614 Elo+

VS

Team Averages
Level 91
1,404 SR
1,489 Elo+
Loki
Loki
ApocalypticCrow
Loki
Level 140
God Stats
2W - 2L
1,315 SR
Queue Stats
18W - 24L
1,459 Elo+
Party 2
Artemis
Artemis
Assssssttttttron
Artemis
Level 25
God Stats
5W - 4L
1,538 SR
Queue Stats
13W - 13L
1,510 Elo+
Party 2
Izanami
Izanami
MedicatedPandaz
Izanami
Level 88
God Stats
5W - 2L
1,500 SR
Queue Stats
35W - 36L
1,491 Elo+
Solo
Ra
Ra
ajmunsey
Ra
Level 137
God Stats
1W - 0L
1,210 SR
Queue Stats
30W - 35L
1,481 Elo+
Party 2
Cerberus
Cerberus
frankatank707
Cerberus
Level 66
God Stats
4W - 5L
1,456 SR
Queue Stats
27W - 31L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
1 / 7 / 3
8,005
1,001
6,183
9,673
2,912
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
B2Gam3r9495
Danzaburou
14
0 / 4 / 5
8,500
1,063
8,765
9,276
3,262
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xing Tian
DankerVenus52
Xing Tian
13
3 / 3 / 1
8,642
1,080
6,050
9,718
7,841
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
13
0 / 9 / 3
7,653
957
5,813
11,875
3,029
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
14
2 / 6 / 4
8,793
1,099
5,617
11,196
4,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

180

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 12
9,673
1,209
10,003
8,238
2,977
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 1 / 13
9,759
1,220
9,712
5,473
2,069
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
4 / 1 / 12
9,017
1,127
6,719
4,608
1,536
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
9 / 1 / 13
10,531
1,316
11,971
8,619
6,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
frankatank707
Cerberus
15
5 / 0 / 17
9,616
1,202
9,072
9,120
6,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
96
6
Kills
29
29
Deaths
6
16
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Artemis
1
7
3
0.36
W
5
3
12
3.67
W
6
1
13
12.5
L
Danzaburou
B2Gam3r9495
Danzaburou
0
4
5
0.63
L
Xing Tian
DankerVenus52
Xing Tian
3
3
1
1.17
L
Hun Batz
0
9
3
0.17
L
Anubis
2
6
4
0.67
W
4
1
12
10
W
9
1
13
15.5
W
Cerberus
frankatank707
Cerberus
5
0
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,428
Damage
47,477
51,738
Taken
36,058
22,009
Mitigated
19,331
2,507
Healing
8,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
6,183
2,890
0
303
9,673
2,912
0
4,581
5,023
0
15,384
W
10,003
2,660
299
290
8,238
2,977
0
2,149
6,089
0
23,557
W
9,712
5,502
0
709
5,473
2,069
0
1,990
3,483
0
21,263
L
Danzaburou
B2Gam3r9495
Danzaburou
8,765
3,083
0
696
9,276
3,262
0
3,132
6,112
0
32,447
L
Xing Tian
DankerVenus52
Xing Tian
6,050
81
0
0
9,718
7,841
0
5,103
4,491
8,926
0
L
Hun Batz
5,813
341
0
192
11,875
3,029
0
5,387
6,301
0
16,556
L
Anubis
5,617
330
334
982
11,196
4,965
0
2,360
8,768
26,698
0
W
6,719
4,403
0
409
4,608
1,536
0
1,945
2,663
0
26,458
W
11,971
744
1,298
2,917
8,619
6,529
0
4,124
4,495
21,646
0
W
Cerberus
frankatank707
Cerberus
9,072
7
243
2,108
9,120
6,220
0
1,459
7,661
16,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,593
Gold Earned
48,596
131
Minions Killed
160
4
Camps Cleared
8
648,404
Distance Traveled
756,458
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,005
1,001
18
2
2
119,459
0
W
Loki
9,673
1,209
31
4
3
154,885
0
W
Artemis
9,759
1,220
22
3
4
133,382
2
L
Danzaburou
8,500
1,063
46
6
2
143,324
0
L
Xing Tian
8,642
1,080
7
1
0
123,196
0
L
Hun Batz
7,653
957
15
2
0
116,697
0
L
Anubis
8,793
1,099
45
6
0
145,728
1
W
Izanami
9,017
1,127
42
5
1
144,470
0
W
Ra
10,531
1,316
34
4
0
160,974
0
W
Cerberus
9,616
1,202
31
4
0
162,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role