Player Matchup

Ymir
Ymir
DoctorKlink
Ymir
Level 139
God Stats
1W - 2L
1,558 SR
Queue Stats
2W - 6L
1,290 Elo+
Party 1
Ne Zha
Ne Zha
Hooooyeahhh
Ne Zha
Level 4
God Stats
1W - 5L
1,370 SR
Queue Stats
5W - 12L
1,278 Elo+
Party 1
Hercules
Hercules
IssaB0T
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,278 Elo+
Party 1
Skadi
Skadi
Mcrowd
Skadi
Level 42
God Stats
85W - 67L
1,380 SR
Queue Stats
142W - 164L
1,322 Elo+
Solo
Kukulkan
Kukulkan
ghytuh
Kukulkan
Level 146
God Stats
1W - 1L
1,755 SR
Queue Stats
5W - 12L
1,278 Elo+
Party 1
Team Averages
Level 67
1,513 SR
1,289 Elo+

VS

Team Averages
Level 98
1,665 SR
1,464 Elo+
Bacchus
Bacchus
Abando111
Bacchus
Level 18
God Stats
6W - 4L
1,806 SR
Queue Stats
87W - 64L
1,530 Elo+
Party 2
Chernobog
Chernobog
SourGlo
Chernobog
Level 143
God Stats
2W - 0L
1,745 SR
Queue Stats
177W - 167L
1,469 Elo+
Party 2
Zhong Kui
Zhong Kui
StrangeVisitor
Zhong Kui
Level 158
God Stats
3W - 1L
1,703 SR
Queue Stats
304W - 357L
1,348 Elo+
Solo
Odin
Odin
glorijime
Odin
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,480 Elo+
Party 2
Cliodhna
Cliodhna
syhmbols
Cliodhna
Level 85
God Stats
6W - 5L
1,569 SR
Queue Stats
244W - 207L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
5,335
485
2,585
6,454
3,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
9
0 / 4 / 0
5,241
476
119
7,802
2,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
IssaB0T
Hercules
7
0 / 8 / 0
4,882
444
2,868
10,223
4,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Skadi
Mcrowd
Skadi
10
0 / 3 / 1
5,445
495
5,235
6,814
1,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kukulkan
ghytuh
Kukulkan
10
0 / 2 / 0
5,658
514
4,033
4,941
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Abando111
Bacchus
10
1 / 0 / 6
6,287
572
1,880
4,713
2,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
SourGlo
Chernobog
12
5 / 1 / 3
6,747
613
6,502
7,185
1,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
StrangeVisitor
Zhong Kui
12
0 / 0 / 2
6,675
607
758
2,214
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Odin
11
8 / 0 / 1
7,132
648
5,631
5,953
3,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
syhmbols
Cliodhna
13
5 / 0 / 2
7,286
662
7,740
6,533
2,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
19
20
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Abando111
Bacchus
1
0
6
4
L
1
3
0
0.33
L
Ne Zha
0
4
0
0
L
Hercules
IssaB0T
Hercules
0
8
0
0
L
Skadi
Mcrowd
Skadi
0
3
1
0.17
W
Chernobog
SourGlo
Chernobog
5
1
3
6.5
W
Zhong Kui
StrangeVisitor
Zhong Kui
0
0
2
1
L
Kukulkan
ghytuh
Kukulkan
0
2
0
0
W
Odin
8
0
1
8.5
W
Cliodhna
syhmbols
Cliodhna
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,840
Damage
22,511
36,234
Taken
26,598
12,583
Mitigated
12,216
5,172
Healing
9,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Abando111
Bacchus
1,880
148
0
1,488
4,713
2,979
0
1,699
3,014
9,003
0
L
2,585
215
0
1,172
6,454
3,913
0
889
5,565
16,109
0
L
Ne Zha
119
0
0
448
7,802
2,027
0
848
6,921
0
30,264
L
Hercules
IssaB0T
Hercules
2,868
2,320
0
701
10,223
4,224
0
245
9,641
0
16,215
L
Skadi
Mcrowd
Skadi
5,235
2,491
0
2,352
6,814
1,138
0
656
6,158
0
34,178
W
Chernobog
SourGlo
Chernobog
6,502
3,514
0
2,705
7,185
1,934
114
1,884
5,301
0
43,697
W
Zhong Kui
StrangeVisitor
Zhong Kui
758
0
0
1,716
2,214
1,327
12
103
2,111
40,475
0
L
Kukulkan
ghytuh
Kukulkan
4,033
133
0
499
4,941
1,281
0
0
4,941
35,624
0
W
Odin
5,631
1,928
0
1,863
5,953
3,699
432
1,297
4,428
0
25,860
W
Cliodhna
syhmbols
Cliodhna
7,740
867
0
1,920
6,533
2,277
0
1,635
4,870
0
60,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,561
Gold Earned
34,127
273
Minions Killed
349
0
Camps Cleared
0
1,072,503
Distance Traveled
1,101,401
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,287
572
25
2
0
233,121
3
L
Ymir
5,335
485
29
3
0
207,846
3
L
Ne Zha
5,241
476
63
6
0
253,167
0
L
Hercules
4,882
444
34
3
0
215,649
0
L
Skadi
5,445
495
70
6
0
186,359
4
W
Chernobog
6,747
613
66
6
0
202,691
3
W
Zhong Kui
6,675
607
90
8
0
198,866
3
L
Kukulkan
5,658
514
77
7
0
209,482
3
W
Odin
7,132
648
55
5
0
196,969
0
W
Cliodhna
7,286
662
113
10
0
269,754
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role