Player Matchup

Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
BodyByBurgerKing
Arachne
Level 154
God Stats
2W - 2L
1,418 SR
Queue Stats
128W - 124L
1,581 Elo+
Solo
Guan Yu
Guan Yu
Elec2
Guan Yu
Level 160
God Stats
1W - 0L
1,676 SR
Queue Stats
22W - 12L
1,642 Elo+
Party 1
Ra
Ra
V2Jay
Ra
Level 103
God Stats
3W - 0L
1,748 SR
Queue Stats
128W - 147L
1,482 Elo+
Solo
Jing Wei
Jing Wei
kahdyn
Jing Wei
Level 68
God Stats
39W - 17L
1,467 SR
Queue Stats
314W - 351L
1,430 Elo+
Solo
Team Averages
Level 129
1,562 SR
1,527 Elo+

VS

Team Averages
Level 141
1,561 SR
1,501 Elo+
Tiamat
Tiamat
 
Tiamat
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
BennyRahma
Cliodhna
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,482 Elo+
Party 2
Khepri
Khepri
NastyxxSnack
Khepri
Level 154
God Stats
3W - 2L
1,760 SR
Queue Stats
216W - 216L
1,542 Elo+
Solo
He Bo
He Bo
Swartage
He Bo
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,482 Elo+
Party 2
Cernunnos
Cernunnos
n00bicake
Cernunnos
Level 155
God Stats
0W - 3L
1,547 SR
Queue Stats
71W - 74L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
4 / 0 / 5
6,831
683
3,427
5,211
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 0 / 1
6,489
649
3,697
7,522
2,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Elec2
Guan Yu
12
3 / 0 / 2
6,814
681
2,868
6,199
3,611
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ra
9
1 / 2 / 4
5,371
537
3,592
6,731
2,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
kahdyn
Jing Wei
10
0 / 1 / 2
5,451
545
2,772
4,940
1,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
7
0 / 0 / 0
4,467
447
301
1,533
415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
BennyRahma
Cliodhna
8
1 / 4 / 0
4,825
483
3,464
6,775
1,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Khepri
8
0 / 2 / 2
5,113
511
1,865
6,573
3,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
Swartage
He Bo
8
0 / 6 / 0
4,887
489
4,109
6,306
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
n00bicake
Cernunnos
10
2 / 0 / 0
5,658
566
6,358
4,342
1,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
12
Kills
3
3
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
0
5
6.5
L
Tiamat
 
Tiamat
0
0
0
0
L
Cliodhna
BennyRahma
Cliodhna
1
4
0
0.25
W
4
0
1
4.5
W
Guan Yu
Elec2
Guan Yu
3
0
2
4
L
Khepri
0
2
2
0.5
L
He Bo
Swartage
He Bo
0
6
0
0
W
Ra
1
2
4
1.5
W
Jing Wei
kahdyn
Jing Wei
0
1
2
1
L
Cernunnos
n00bicake
Cernunnos
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,356
Damage
16,097
30,603
Taken
25,529
12,027
Mitigated
9,088
14,297
Healing
5,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,427
205
71
2,150
5,211
1,518
35
1,794
3,301
45,394
0
L
Tiamat
 
Tiamat
301
9
0
1,000
1,533
415
0
0
1,533
16,829
0
L
Cliodhna
BennyRahma
Cliodhna
3,464
552
0
683
6,775
1,921
0
1,546
5,229
0
27,695
W
3,697
1,863
0
4,546
7,522
2,948
0
1,136
6,320
0
37,087
W
Guan Yu
Elec2
Guan Yu
2,868
1,009
76
2,210
6,199
3,611
0
983
5,148
0
44,423
L
Khepri
1,865
322
0
1,703
6,573
3,895
0
1,926
4,647
10,474
0
L
He Bo
Swartage
He Bo
4,109
165
0
769
6,306
1,679
124
1,705
4,601
24,344
0
W
Ra
3,592
392
1,031
2,115
6,731
2,904
0
1,445
5,248
17,421
983
W
Jing Wei
kahdyn
Jing Wei
2,772
2,441
0
2,098
4,940
1,046
0
629
4,311
0
28,655
L
Cernunnos
n00bicake
Cernunnos
6,358
2,551
0
1,778
4,342
1,178
0
1,444
2,898
0
41,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,956
Gold Earned
24,950
380
Minions Killed
252
0
Camps Cleared
0
1,044,299
Distance Traveled
856,406
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,831
683
86
9
0
214,049
1
L
Tiamat
4,467
447
41
4
0
102,439
0
L
Cliodhna
4,825
483
47
5
0
201,713
1
W
Arachne
6,489
649
74
7
0
228,947
4
W
Guan Yu
6,814
681
117
12
0
231,968
2
L
Khepri
5,113
511
16
2
0
193,463
3
L
He Bo
4,887
489
55
6
0
170,695
1
W
Ra
5,371
537
30
3
0
190,399
3
W
Jing Wei
5,451
545
73
7
0
178,936
2
L
Cernunnos
5,658
566
93
9
0
188,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role