Player Matchup

Thanatos
Thanatos
Akaza_HakaiSatsu
Thanatos
Level 91
God Stats
0W - 5L
1,500 SR
Queue Stats
439W - 492L
1,523 Elo+
Solo
Awilix
Awilix
Archenimie
Awilix
Level 118
God Stats
3W - 7L
1,500 SR
Queue Stats
130W - 143L
1,482 Elo+
Party 2
The Morrigan
The Morrigan
AxeliniReyes
The Morrigan
Level 108
God Stats
0W - 3L
1,264 SR
Queue Stats
127W - 103L
1,471 Elo+
Solo
Sun Wukong
Sun Wukong
BoyScoutSenpai
Sun Wukong
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
190W - 213L
1,457 Elo+
Party 2
Hera
Hera
GirlScoutSenpai
Hera
Level 114
God Stats
9W - 3L
1,830 SR
Queue Stats
221W - 244L
1,438 Elo+
Party 2
Team Averages
Level 112
1,519 SR
1,474 Elo+

VS

Team Averages
Level 110
1,458 SR
1,383 Elo+
Bacchus
Bacchus
 
Bacchus
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
FilthyCas
Raijin
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 66L
1,036 Elo+
Party 1
Achilles
Achilles
MHC0
Achilles
Level 105
God Stats
1W - 0L
1,483 SR
Queue Stats
89W - 85L
1,463 Elo+
Party 3
Freya
Freya
ObeyMystic-
Freya
Level 124
God Stats
1W - 1L
1,519 SR
Queue Stats
19W - 22L
1,473 Elo+
Party 3
Heimdallr
Heimdallr
cleet007
Heimdallr
Level 155
God Stats
1W - 1L
1,287 SR
Queue Stats
124W - 138L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 5
10,064
915
7,169
13,281
5,966
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Awilix
Archenimie
Awilix
13
2 / 9 / 3
8,511
774
8,199
11,913
4,237
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
AxeliniReyes
The Morrigan
16
3 / 6 / 5
9,381
853
7,565
9,213
4,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
BoyScoutSenpai
Sun Wukong
14
1 / 6 / 7
8,281
753
7,014
14,645
13,220
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
2 / 6 / 5
8,866
806
12,445
8,523
3,481
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
5 / 4 / 24
9,645
877
7,798
13,561
20,063
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
FilthyCas
Raijin
17
5 / 2 / 25
10,229
930
9,930
11,006
4,103
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
MHC0
Achilles
18
9 / 2 / 21
10,546
959
10,862
13,572
19,399
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
8 / 2 / 19
9,791
890
8,021
9,753
4,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
cleet007
Heimdallr
16
8 / 4 / 18
10,071
916
12,691
11,036
5,613
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
142
12
Kills
35
35
Deaths
14
25
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
4
24
4.25
L
4
8
5
0.81
L
Awilix
Archenimie
Awilix
2
9
3
0.39
L
The Morrigan
AxeliniReyes
The Morrigan
3
6
5
0.92
L
Sun Wukong
BoyScoutSenpai
Sun Wukong
1
6
7
0.75
W
Raijin
FilthyCas
Raijin
5
2
25
8.75
L
2
6
5
0.75
W
Achilles
MHC0
Achilles
9
2
21
9.75
W
8
2
19
8.75
W
Heimdallr
cleet007
Heimdallr
8
4
18
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,392
Damage
49,302
57,575
Taken
58,928
31,019
Mitigated
53,502
15,331
Healing
13,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,798
726
2,683
1,403
13,561
20,063
377
5,171
8,237
15,037
0
L
7,169
1,643
1,340
4,629
13,281
5,966
1,453
5,162
7,901
0
15,523
L
Awilix
Archenimie
Awilix
8,199
3,498
570
766
11,913
4,237
0
5,565
6,120
0
12,804
L
The Morrigan
AxeliniReyes
The Morrigan
7,565
1,292
451
896
9,213
4,115
1,051
5,370
3,710
19,331
1,371
L
Sun Wukong
BoyScoutSenpai
Sun Wukong
7,014
776
1,104
3,015
14,645
13,220
358
4,535
9,870
0
10,029
W
Raijin
FilthyCas
Raijin
9,930
1,948
359
2,057
11,006
4,103
954
3,687
7,149
30,032
0
L
12,445
2,468
1,758
802
8,523
3,481
644
4,256
4,219
23,705
0
W
Achilles
MHC0
Achilles
10,862
2,950
878
1,166
13,572
19,399
880
3,818
9,680
0
28,559
W
8,021
2,761
1,046
2,708
9,753
4,324
1,264
3,483
6,163
21,525
0
W
Heimdallr
cleet007
Heimdallr
12,691
4,887
779
814
11,036
5,613
1,754
2,480
8,453
0
25,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,103
Gold Earned
50,282
87
Minions Killed
129
0
Camps Cleared
0
1,060,761
Distance Traveled
1,042,755
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,645
877
12
1
0
224,044
0
L
Thanatos
10,064
915
18
2
0
215,567
0
L
Awilix
8,511
774
7
1
0
208,818
1
L
The Morrigan
9,381
853
33
3
0
175,230
0
L
Sun Wukong
8,281
753
4
0
0
269,289
0
W
Raijin
10,229
930
42
4
0
201,200
0
L
Hera
8,866
806
25
2
0
191,857
2
W
Achilles
10,546
959
27
2
0
221,950
3
W
Freya
9,791
890
23
2
0
197,665
0
W
Heimdallr
10,071
916
25
2
0
197,896
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role