Player Matchup

Izanami
Izanami
Gold II
ItsYandere7u7
Izanami
Gold II
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,753 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 31
1,500 SR
1,753 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 79
1,515 SR
1,572 MMR
Hades
Hades
Platinum IV
Jay_Skrilla223
Hades
Platinum IV
Level 79
God Stats
5W - 9L
1,515 SR
Queue Stats
111W - 103L
1,572 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
2 / 0 / 0
10,383
944
11,481
11,141
6,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
BastetUllrPoseidonSkadiShiva

VS

Bans
MedusaAnhurSolBakasuraOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 0
8,874
807
6,289
14,491
8,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,481
Damage
6,289
11,141
Taken
14,491
6,847
Mitigated
8,614
6,458
Healing
8,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
11,481
7,490
0
6,458
11,141
6,847
1,668
6,569
4,572
19
69,167
L
6,289
801
0
8,601
14,491
8,614
0
237
14,254
53,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,383
Gold Earned
8,874
142
Minions Killed
110
5
Camps Cleared
5
182,175
Distance Traveled
219,689
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,383
944
142
13
5
182,175
1
L
Hades
8,874
807
110
10
5
219,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role