Player Matchup

Medusa
Medusa
Bronze V
AriaTheVampire
Medusa
Bronze V
Level 129
God Stats
2W - 1L
1,709 SR
Queue Stats
3W - 4L
1,445 MMR
Party 2
Discordia
Discordia
Bronze III
BundySZN
Discordia
Bronze III
Level 95
God Stats
0W - 1L
1,742 SR
Queue Stats
16W - 23L
1,424 MMR
Party 1
Ravana
Ravana
Bronze III
GandalfTBaggins
Ravana
Bronze III
Level 127
God Stats
0W - 1L
1,430 SR
Queue Stats
3W - 3L
1,430 MMR
Party 2
Ne Zha
Ne Zha
Silver III
Glommsy
Ne Zha
Silver III
Level 49
God Stats
0W - 1L
1,557 SR
Queue Stats
14W - 14L
1,465 MMR
Solo
Geb
Geb
Silver III
zekromzy
Geb
Silver III
Level 109
God Stats
4W - 4L
1,793 SR
Queue Stats
16W - 26L
1,439 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 102
1,646 SR
1,441 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 148
1,529 SR
1,440 MMR
Athena
Athena
Bronze V
Behemoth0111
Athena
Bronze V
Level 142
God Stats
2W - 3L
1,416 SR
Queue Stats
10W - 12L
1,454 MMR
Solo
Hachiman
Hachiman
Gold I
CordialTundra
Hachiman
Gold I
Level 153
God Stats
16W - 19L
1,599 SR
Queue Stats
597W - 584L
1,435 MMR
Solo
Bellona
Bellona
Gold III
Jarbroski
Bellona
Gold III
Level 157
God Stats
5W - 4L
1,662 SR
Queue Stats
208W - 216L
1,322 MMR
Party 3
Mercury
Mercury
Gold IV
R3tr0T0mat0
Mercury
Gold IV
Level 128
God Stats
9W - 10L
1,643 SR
Queue Stats
615W - 615L
1,430 MMR
Solo
Zeus
Zeus
Gold I
lilbherm1
Zeus
Gold I
Level 160
God Stats
5W - 3L
1,327 SR
Queue Stats
196W - 200L
1,559 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
6,031
548
2,346
4,883
1,520
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
BundySZN
Discordia
10
1 / 4 / 1
5,747
522
1,371
6,222
1,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 3 / 2
5,689
517
1,761
5,429
2,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
Glommsy
Ne Zha
11
0 / 3 / 0
5,726
521
1,646
7,063
2,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

9
3 / 1 / 1
6,584
599
3,200
6,105
4,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bans
ShivaBastetAchilles

VS

Bans
CliodhnaBaron SamediThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
2 / 1 / 4
6,281
571
1,817
6,103
4,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
CordialTundra
Hachiman
12
0 / 0 / 3
6,745
613
3,788
3,258
923
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Jarbroski
Bellona
12
3 / 1 / 3
7,232
657
7,062
8,982
9,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
R3tr0T0mat0
Mercury
12
2 / 1 / 4
6,942
631
3,542
5,419
1,781
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
12
5 / 1 / 3
7,545
686
4,416
2,821
968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
12
12
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Athena
2
1
4
4
L
Discordia
BundySZN
Discordia
1
4
1
0.38
W
Hachiman
CordialTundra
Hachiman
0
0
3
1.5
L
0
3
2
0.33
L
Ne Zha
Glommsy
Ne Zha
0
3
0
0
W
Bellona
Jarbroski
Bellona
3
1
3
4.5
W
Mercury
R3tr0T0mat0
Mercury
2
1
4
4
W
Zeus
5
1
3
6.5
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,324
Damage
20,625
29,702
Taken
26,583
12,822
Mitigated
16,972
10,273
Healing
7,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,346
981
0
967
4,883
1,520
0
127
4,756
0
43,764
W
Athena
1,817
211
0
1,336
6,103
4,261
0
1,381
4,620
11,981
0
L
Discordia
BundySZN
Discordia
1,371
132
0
1,728
6,222
1,837
0
3,037
3,185
25,681
0
W
Hachiman
CordialTundra
Hachiman
3,788
1,052
0
1,338
3,258
923
56
463
2,773
0
51,266
L
1,761
462
0
521
5,429
2,103
0
1,146
4,283
0
30,152
L
Ne Zha
Glommsy
Ne Zha
1,646
167
0
3,464
7,063
2,773
0
396
6,667
0
30,694
W
Bellona
Jarbroski
Bellona
7,062
2,120
0
4,274
8,982
9,039
0
488
8,148
0
44,265
W
Mercury
R3tr0T0mat0
Mercury
3,542
1,021
0
318
5,419
1,781
0
1,189
4,166
0
45,326
W
Zeus
4,416
609
0
0
2,821
968
144
720
1,959
43,210
0
L
3,200
292
1,690
1,903
6,105
4,589
0
1,527
4,578
14,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,777
Gold Earned
34,745
327
Minions Killed
400
0
Camps Cleared
0
1,142,008
Distance Traveled
1,153,785
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,031
548
106
10
0
210,952
4
W
Athena
6,281
571
26
2
0
246,535
5
L
Discordia
5,747
522
64
6
0
194,523
1
W
Hachiman
6,745
613
104
9
0
188,277
5
L
Ravana
5,689
517
73
7
0
260,124
2
L
Ne Zha
5,726
521
73
7
0
239,579
5
W
Bellona
7,232
657
100
9
0
230,831
3
W
Mercury
6,942
631
88
8
0
279,731
2
W
Zeus
7,545
686
82
7
0
208,411
4
L
Geb
6,584
599
11
1
0
236,830
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role