Player Matchup

Arachne
Arachne
Bronze III
 
Arachne
Bronze III
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Gilgamesh
Gilgamesh
Bronze III
AbyssWalker123
Gilgamesh
Bronze III
Level 123
God Stats
0W - 3L
1,631 SR
Queue Stats
7W - 8L
1,347 MMR
Solo
Medusa
Medusa
Gold V
BakedButter
Medusa
Gold V
Level 144
God Stats
9W - 3L
1,740 SR
Queue Stats
11W - 4L
1,692 MMR
Party 2
Sol
Sol
Bronze III
hackerchubs
Sol
Bronze III
Level 103
God Stats
0W - 2L
1,550 SR
Queue Stats
0W - 9L
1,400 MMR
Party 4
Athena
Athena
Gold V
travisfiregod
Athena
Gold V
Level 148
God Stats
11W - 2L
2,017 SR
Queue Stats
81W - 74L
1,528 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 120
1,688 SR
1,493 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,554 SR
1,456 MMR
Bakasura
Bakasura
Gold III
 
Bakasura
Gold III
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Silver II
Oldhippo
Scylla
Silver II
Level 132
God Stats
1W - 3L
1,500 SR
Queue Stats
217W - 243L
1,361 MMR
Solo
Bellona
Bellona
Silver II
SamsWorldd
Bellona
Silver II
Level 138
God Stats
9W - 5L
1,576 SR
Queue Stats
737W - 760L
1,096 MMR
Party 1
Geb
Geb
Gold I
Sativà
Geb
Gold I
Level 145
God Stats
12W - 7L
1,692 SR
Queue Stats
88W - 88L
1,639 MMR
Party 3
Cernunnos
Cernunnos
Gold III
Tsuperior
Cernunnos
Gold III
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 56L
1,682 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
3 / 4 / 2
6,504
542
5,137
8,811
3,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
AbyssWalker123
Gilgamesh
7
1 / 1 / 0
4,866
406
1,212
4,148
1,176
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
15
7 / 1 / 0
8,328
694
9,394
6,007
2,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 4
6,420
535
6,336
9,124
2,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 2 / 4
5,667
472
2,817
11,852
6,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
PersephoneAresHe Bo

VS

Bans
Zhong KuiShivaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
4 / 4 / 7
7,287
607
10,980
9,906
5,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
Oldhippo
Scylla
12
3 / 1 / 5
7,030
586
3,688
5,043
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
SamsWorldd
Bellona
11
1 / 2 / 3
6,543
545
4,979
7,663
7,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Geb
10
1 / 3 / 6
6,290
524
2,231
10,009
6,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
Tsuperior
Cernunnos
12
4 / 2 / 0
7,184
599
3,844
7,067
1,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
12
Kills
13
13
Deaths
12
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
4
2
1
W
Bakasura
 
Bakasura
4
4
7
1.88
L
Gilgamesh
AbyssWalker123
Gilgamesh
1
1
0
1
L
Medusa
7
1
0
7
W
Scylla
Oldhippo
Scylla
3
1
5
5.5
W
Bellona
SamsWorldd
Bellona
1
2
3
1.25
W
Geb
1
3
6
1.33
W
Cernunnos
Tsuperior
Cernunnos
4
2
0
2
L
1
5
4
0.6
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,896
Damage
25,722
39,942
Taken
39,688
15,866
Mitigated
22,944
9,647
Healing
12,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,137
3,428
0
2,102
8,811
3,984
0
1,137
7,409
0
31,791
W
Bakasura
 
Bakasura
10,980
6,451
0
3,529
9,906
5,810
776
3,401
6,505
0
43,255
L
Gilgamesh
AbyssWalker123
Gilgamesh
1,212
0
0
1,087
4,148
1,176
0
0
4,057
0
12,379
L
Medusa
9,394
3,665
0
1,075
6,007
2,089
0
832
4,690
0
67,494
W
Scylla
Oldhippo
Scylla
3,688
382
0
2,308
5,043
1,566
0
2,051
2,992
36,186
0
W
Bellona
SamsWorldd
Bellona
4,979
2,610
0
1,917
7,663
7,165
370
610
7,053
0
28,573
W
Geb
2,231
368
0
1,935
10,009
6,452
0
2,802
7,207
15,035
0
W
Cernunnos
Tsuperior
Cernunnos
3,844
1,325
0
2,479
7,067
1,951
0
289
6,778
0
44,022
L
6,336
1,837
0
3,408
9,124
2,282
0
1,778
6,721
41,971
0
L
2,817
666
0
1,975
11,852
6,335
0
1,916
9,017
19,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,785
Gold Earned
34,334
330
Minions Killed
377
0
Camps Cleared
0
1,079,956
Distance Traveled
1,265,723
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,504
542
63
5
0
271,294
3
W
Bakasura
7,287
607
97
8
0
297,283
2
L
Gilgamesh
4,866
406
25
2
0
113,499
1
L
Medusa
8,328
694
117
10
0
239,281
3
W
Scylla
7,030
586
95
8
0
249,152
6
W
Bellona
6,543
545
70
6
0
239,983
1
W
Geb
6,290
524
20
2
0
253,454
5
W
Cernunnos
7,184
599
95
8
0
225,851
1
L
Sol
6,420
535
83
7
0
212,308
5
L
Athena
5,667
472
42
4
0
243,574
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role