Player Matchup

Medusa
Medusa
Flameshady
Medusa
Level 77
God Stats
5W - 2L
1,734 SR
Queue Stats
136W - 132L
1,544 Elo+
Solo
Nike
Nike
Ge1mane
Nike
Level 149
God Stats
5W - 5L
1,885 SR
Queue Stats
389W - 413L
1,388 Elo+
Solo
Ao Kuang
Ao Kuang
GoldenDragonIPG
Ao Kuang
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 70L
1,385 Elo+
Party 2
Vamana
Vamana
Rule34Haru
Vamana
Level 47
God Stats
6W - 2L
1,715 SR
Queue Stats
228W - 187L
1,374 Elo+
Party 2
Janus
Janus
TwoWharf4518366
Janus
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 31L
1,260 Elo+
Solo
Team Averages
Level 66
1,667 SR
1,390 Elo+

VS

Team Averages
Level 106
1,577 SR
1,452 Elo+
Hercules
Hercules
 
Hercules
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DontFeedMyPanda
Kukulkan
Level 126
God Stats
10W - 3L
1,931 SR
Queue Stats
259W - 292L
1,430 Elo+
Party 1
Serqet
Serqet
MidoryaPOWER
Serqet
Level 67
God Stats
2W - 2L
1,460 SR
Queue Stats
59W - 64L
1,446 Elo+
Solo
Agni
Agni
Nesshii
Agni
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 86L
1,447 Elo+
Party 1
Jormungandr
Jormungandr
yuwucornio
Jormungandr
Level 106
God Stats
4W - 2L
1,494 SR
Queue Stats
247W - 249L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Flameshady
Medusa
15
2 / 6 / 5
9,276
773
11,890
10,399
3,957
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
Ge1mane
Nike
16
3 / 4 / 6
9,543
795
10,527
19,431
15,203
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
14
3 / 9 / 5
9,069
756
6,360
16,544
9,334
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
Rule34Haru
Vamana
15
2 / 5 / 10
8,941
745
11,218
14,302
8,741
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 7 / 5
9,468
789
11,921
12,865
4,883
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
6 / 3 / 20
10,757
896
13,894
20,499
18,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
20
9 / 1 / 18
11,281
940
16,279
6,956
3,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
17
10 / 3 / 14
10,494
875
12,558
12,774
9,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Agni
Nesshii
Agni
15
4 / 4 / 20
9,665
805
8,618
6,611
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
yuwucornio
Jormungandr
17
2 / 3 / 25
9,840
820
11,123
19,171
16,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
128
14
Kills
31
31
Deaths
14
31
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
3
20
5.33
W
Kukulkan
9
1
18
18
L
Medusa
Flameshady
Medusa
2
6
5
0.75
L
Nike
Ge1mane
Nike
3
4
6
1.5
L
Ao Kuang
3
9
5
0.61
W
Serqet
10
3
14
5.67
W
Agni
Nesshii
Agni
4
4
20
3.5
L
Vamana
Rule34Haru
Vamana
2
5
10
1.4
L
4
7
5
0.93
W
Jormungandr
yuwucornio
Jormungandr
2
3
25
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,916
Damage
62,472
73,541
Taken
66,011
42,118
Mitigated
50,032
20,165
Healing
27,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
13,894
4,754
842
7,372
20,499
18,336
193
7,605
12,894
0
19,763
W
Kukulkan
16,279
2,316
1,669
1,062
6,956
3,634
1,402
851
6,105
46,108
0
L
Medusa
Flameshady
Medusa
11,890
4,961
1,661
1,425
10,399
3,957
0
4,366
5,153
0
19,288
L
Nike
Ge1mane
Nike
10,527
1,464
821
6,356
19,431
15,203
370
8,777
9,893
0
21,883
L
Ao Kuang
6,360
1,315
352
3,236
16,544
9,334
213
7,140
9,131
9,505
0
W
Serqet
12,558
3,237
2,348
3,868
12,774
9,273
1,452
3,374
9,400
0
10,771
W
Agni
Nesshii
Agni
8,618
1,100
1,907
848
6,611
2,390
801
2,170
4,441
14,571
0
L
Vamana
Rule34Haru
Vamana
11,218
4,732
630
2,850
14,302
8,741
789
10,034
4,184
0
17,912
L
11,921
1,761
819
2,015
12,865
4,883
477
5,703
6,854
30,914
0
W
Jormungandr
yuwucornio
Jormungandr
11,123
4,086
1,640
6,430
19,171
16,399
1,007
4,281
14,890
29,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,297
Gold Earned
52,037
105
Minions Killed
128
0
Camps Cleared
0
1,067,688
Distance Traveled
1,126,359
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,757
896
12
1
0
222,976
1
W
Kukulkan
11,281
940
72
6
0
209,432
0
L
Medusa
9,276
773
18
2
0
230,060
0
L
Nike
9,543
795
17
1
0
187,009
1
L
Ao Kuang
9,069
756
6
1
0
203,298
0
W
Serqet
10,494
875
6
1
0
264,083
0
W
Agni
9,665
805
20
2
0
193,499
0
L
Vamana
8,941
745
16
1
0
265,637
1
L
Janus
9,468
789
48
4
0
181,684
0
W
Jormungandr
9,840
820
18
2
0
236,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role