Player Matchup

Xbalanque
Xbalanque
Arkangel0008
Xbalanque
Level 63
God Stats
5W - 5L
1,684 SR
Queue Stats
90W - 72L
1,608 Elo+
Party 1
Atlas
Atlas
TheLastBirdlord
Atlas
Level 159
God Stats
5W - 2L
1,509 SR
Queue Stats
149W - 149L
1,580 Elo+
Solo
Thanatos
Thanatos
jonsnow9703
Thanatos
Level 102
God Stats
2W - 2L
1,835 SR
Queue Stats
146W - 145L
1,573 Elo+
Party 1
Nemesis
Nemesis
some Roamer
Nemesis
Level 122
God Stats
3W - 4L
1,617 SR
Queue Stats
92W - 83L
1,549 Elo+
Solo
Da Ji
Da Ji
xxZedsDeadxx
Da Ji
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,498 Elo+
Solo
Team Averages
Level 120
1,629 SR
1,562 Elo+

VS

Team Averages
Level 118
1,541 SR
1,531 Elo+
Loki
Loki
Kevinedu2310
Loki
Level 88
God Stats
34W - 17L
1,742 SR
Queue Stats
134W - 115L
1,585 Elo+
Solo
Merlin
Merlin
Mimicnova25
Merlin
Level 103
God Stats
10W - 10L
1,407 SR
Queue Stats
285W - 279L
1,562 Elo+
Solo
Bellona
Bellona
bristolSK8king
Bellona
Level 150
God Stats
30W - 18L
1,639 SR
Queue Stats
898W - 819L
1,534 Elo+
Solo
Cernunnos
Cernunnos
triniboyson
Cernunnos
Level 128
God Stats
7W - 3L
1,417 SR
Queue Stats
237W - 247L
1,550 Elo+
Party 2
Yemoja
Yemoja
yzsooks
Yemoja
Level 120
God Stats
2W - 3L
1,500 SR
Queue Stats
195W - 220L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Arkangel0008
Xbalanque
18
1 / 4 / 2
11,049
502
14,169
16,960
4,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
3 / 5 / 1
8,409
382
13,651
20,074
5,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
jonsnow9703
Thanatos
15
1 / 8 / 0
8,899
405
4,906
14,883
4,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
some Roamer
Nemesis
14
0 / 4 / 0
8,518
387
6,241
19,300
14,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 9 / 0
8,921
406
4,135
20,429
5,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 0 / 5
14,029
638
20,992
14,865
7,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
20
6 / 3 / 10
13,122
596
18,791
9,847
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
2 / 0 / 9
12,664
576
13,345
14,164
15,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
triniboyson
Cernunnos
18
5 / 2 / 2
11,889
540
9,589
15,720
5,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
yzsooks
Yemoja
16
2 / 1 / 10
11,002
500
4,538
17,151
18,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
66
6
Kills
30
30
Deaths
6
3
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Arkangel0008
Xbalanque
1
4
2
0.5
W
15
0
5
17.5
W
Merlin
6
3
10
3.67
L
3
5
1
0.7
W
2
0
9
6.5
L
Thanatos
jonsnow9703
Thanatos
1
8
0
0.13
L
Nemesis
some Roamer
Nemesis
0
4
0
0
W
Cernunnos
triniboyson
Cernunnos
5
2
2
3
L
1
9
0
0.11
W
Yemoja
yzsooks
Yemoja
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,102
Damage
67,255
91,646
Taken
71,747
34,364
Mitigated
49,952
27,358
Healing
23,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Arkangel0008
Xbalanque
14,169
7,602
0
5,461
16,960
4,652
1,670
1,898
15,062
0
106,640
W
20,992
7,923
0
1,042
14,865
7,026
107
2,640
12,225
0
111,654
W
Merlin
18,791
674
1
1,350
9,847
3,453
910
3,618
6,229
108,294
0
L
13,651
6,689
0
3,268
20,074
5,033
0
5,759
14,315
38,926
0
W
13,345
5,304
0
6,453
14,164
15,614
0
1,449
12,715
0
83,688
L
Thanatos
jonsnow9703
Thanatos
4,906
822
0
8,734
14,883
4,258
0
2,642
12,241
0
52,147
L
Nemesis
some Roamer
Nemesis
6,241
2,326
0
3,994
19,300
14,791
0
4,464
14,836
0
49,051
W
Cernunnos
triniboyson
Cernunnos
9,589
4,794
0
6,796
15,720
5,505
4,200
3,356
12,364
0
94,985
L
4,135
270
0
5,901
20,429
5,630
0
8,566
11,863
0
58,387
W
Yemoja
yzsooks
Yemoja
4,538
1,068
3,211
4,626
17,151
18,354
426
3,120
14,031
25,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,796
Gold Earned
62,706
539
Minions Killed
642
0
Camps Cleared
0
2,021,268
Distance Traveled
2,147,940
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
11,049
502
188
9
0
395,049
2
W
Loki
14,029
638
145
7
0
487,785
2
W
Merlin
13,122
596
135
6
0
423,349
1
L
Atlas
8,409
382
55
3
0
438,645
7
W
Bellona
12,664
576
173
8
0
455,250
8
L
Thanatos
8,899
405
103
5
0
419,580
5
L
Nemesis
8,518
387
100
5
0
390,181
0
W
Cernunnos
11,889
540
142
6
0
397,706
5
L
Da Ji
8,921
406
93
4
0
377,813
2
W
Yemoja
11,002
500
47
2
0
383,850
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role