Player Matchup

Gilgamesh
Gilgamesh
Bodied ThenSome
Gilgamesh
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 75L
1,463 Elo+
Party 1
Discordia
Discordia
Clausible23
Discordia
Level 17
God Stats
0W - 10L
1,160 SR
Queue Stats
13W - 37L
1,218 Elo+
Party 2
Ra
Ra
DoctorCleanupHD
Ra
Level 133
God Stats
10W - 14L
1,598 SR
Queue Stats
297W - 308L
1,495 Elo+
Party 1
Thor
Thor
MarbleBalls
Thor
Level 3
God Stats
0W - 2L
1,288 SR
Queue Stats
0W - 3L
1,001 Elo+
Party 2
Hachiman
Hachiman
RenkuFoxhound
Hachiman
Level 48
God Stats
5W - 16L
1,157 SR
Queue Stats
11W - 28L
1,218 Elo+
Party 2
Team Averages
Level 53
1,340 SR
1,279 Elo+

VS

Team Averages
Level 72
1,500 SR
1,446 Elo+
Fenrir
Fenrir
 
Fenrir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thoth
Thoth
HHSRavine1
Thoth
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 128L
1,496 Elo+
Party 3
Ra
Ra
VaygoThe4x
Ra
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 35L
1,391 Elo+
Party 3
Skadi
Skadi
simpafist
Skadi
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,341 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bodied ThenSome
Gilgamesh
10
2 / 4 / 1
6,104
509
4,986
10,430
7,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Clausible23
Discordia
8
0 / 3 / 2
5,471
456
4,570
4,678
999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 3 / 1
6,809
567
3,339
5,923
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 3 / 0
5,202
434
138
5,854
1,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
RenkuFoxhound
Hachiman
8
0 / 3 / 0
5,087
424
1,080
6,086
1,811
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
7 / 1 / 1
7,324
610
6,633
6,871
2,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tsukuyomi
 
Tsukuyomi
11
3 / 2 / 3
6,511
543
4,813
7,171
3,146
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thoth
13
3 / 0 / 2
7,193
599
4,307
4,355
1,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 0 / 4
7,138
595
3,572
4,960
3,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Skadi
simpafist
Skadi
11
0 / 3 / 3
6,373
531
1,723
5,788
1,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
16
16
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
1
1
7.5
W
Tsukuyomi
 
Tsukuyomi
3
2
3
2.25
L
Gilgamesh
Bodied ThenSome
Gilgamesh
2
4
1
0.63
L
Discordia
Clausible23
Discordia
0
3
2
0.33
L
3
3
1
1.17
W
Thoth
3
0
2
4
L
0
3
0
0
L
Hachiman
RenkuFoxhound
Hachiman
0
3
0
0
W
3
0
4
5
W
Skadi
simpafist
Skadi
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,113
Damage
21,048
32,971
Taken
29,145
13,728
Mitigated
12,360
8,020
Healing
9,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,633
833
0
3,813
6,871
2,348
0
1,467
5,286
0
39,782
W
Tsukuyomi
 
Tsukuyomi
4,813
1,733
0
462
7,171
3,146
0
668
6,165
0
29,730
L
Gilgamesh
Bodied ThenSome
Gilgamesh
4,986
826
0
2,308
10,430
7,532
246
128
10,302
4,640
22,856
L
Discordia
Clausible23
Discordia
4,570
234
647
919
4,678
999
428
2,451
2,227
16,648
0
L
3,339
114
31
1,161
5,923
1,940
0
1,264
4,659
41,329
0
W
Thoth
4,307
456
0
1,787
4,355
1,482
0
1,823
2,532
42,842
1,204
L
138
59
0
2,254
5,854
1,446
0
0
5,854
92
23,838
L
Hachiman
RenkuFoxhound
Hachiman
1,080
281
0
700
6,086
1,811
742
4,036
2,050
0
18,183
W
3,572
416
457
2,216
4,960
3,576
492
2,078
2,882
35,740
0
W
Skadi
simpafist
Skadi
1,723
722
0
448
5,788
1,808
496
2,723
3,033
0
34,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,673
Gold Earned
34,539
258
Minions Killed
345
0
Camps Cleared
0
1,021,580
Distance Traveled
1,141,928
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,324
610
75
6
0
244,180
0
W
Tsukuyomi
6,511
543
46
4
0
212,077
3
L
Gilgamesh
6,104
509
56
5
0
194,818
8
L
Discordia
5,471
456
24
2
0
209,127
8
L
Ra
6,809
567
90
8
0
207,974
2
W
Thoth
7,193
599
99
8
0
237,223
1
L
Thor
5,202
434
55
5
0
228,456
1
L
Hachiman
5,087
424
33
3
0
181,205
3
W
Ra
7,138
595
57
5
0
238,900
0
W
Skadi
6,373
531
68
6
0
209,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role