Player Matchup

Thoth
Thoth
D0ofus
Thoth
Level 91
God Stats
10W - 8L
1,501 SR
Queue Stats
131W - 103L
1,631 Elo+
Party 1
Pele
Pele
FortniteCranker
Pele
Level 68
God Stats
6W - 3L
1,795 SR
Queue Stats
64W - 50L
1,586 Elo+
Party 1
Ullr
Ullr
OB3YTH3L4W
Ullr
Level 122
God Stats
3W - 0L
1,289 SR
Queue Stats
36W - 25L
1,567 Elo+
Party 1
Anubis
Anubis
Xearian
Anubis
Level 92
God Stats
4W - 2L
1,931 SR
Queue Stats
202W - 167L
1,617 Elo+
Party 1
Achilles
Achilles
babymakerbaker
Achilles
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 105L
1,547 Elo+
Solo
Team Averages
Level 107
1,603 SR
1,589 Elo+

VS

Team Averages
Level 86
1,664 SR
1,575 Elo+
Janus
Janus
 
Janus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
LikeAMikeLowery
Merlin
Level 109
God Stats
2W - 1L
1,877 SR
Queue Stats
124W - 119L
1,658 Elo+
Party 2
Cliodhna
Cliodhna
Slaticus
Cliodhna
Level 67
God Stats
0W - 1L
1,637 SR
Queue Stats
36W - 25L
1,570 Elo+
Solo
Cthulhu
Cthulhu
endershadowxx
Cthulhu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 87L
1,597 Elo+
Party 2
Hou Yi
Hou Yi
sharkk007
Hou Yi
Level 121
God Stats
1W - 1L
1,805 SR
Queue Stats
194W - 197L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
D0ofus
Thoth
19
5 / 0 / 5
11,361
874
11,438
6,725
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 2 / 4
10,766
828
11,191
10,172
4,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 0 / 4
8,772
675
4,944
5,262
2,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Xearian
Anubis
17
6 / 0 / 8
10,410
801
6,800
6,560
3,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
17
3 / 2 / 5
10,312
793
6,901
15,057
8,887
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 10 / 1
8,306
639
4,069
12,366
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 3 / 2
9,156
704
9,804
9,764
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
Slaticus
Cliodhna
11
0 / 0 / 1
7,461
574
1,740
1,938
746
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
15
2 / 3 / 2
8,516
655
7,056
11,920
9,400
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
sharkk007
Hou Yi
16
0 / 3 / 2
8,645
665
4,544
9,058
2,704
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
19
Kills
4
4
Deaths
19
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
10
1
0.15
W
Thoth
D0ofus
Thoth
5
0
5
7.5
W
5
2
4
3.5
L
1
3
2
0.67
W
0
0
4
2
L
Cliodhna
Slaticus
Cliodhna
0
0
1
0.5
W
Anubis
Xearian
Anubis
6
0
8
10
W
Achilles
3
2
5
2.75
L
Cthulhu
2
3
2
1
L
Hou Yi
sharkk007
Hou Yi
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,274
Damage
27,213
43,776
Taken
45,046
20,414
Mitigated
18,224
11,739
Healing
3,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,069
217
0
264
12,366
2,770
0
6,821
5,517
20,723
0
W
Thoth
D0ofus
Thoth
11,438
242
0
2,456
6,725
2,080
1,361
4,249
2,476
58,016
0
W
11,191
1,276
0
1,582
10,172
4,099
1,402
6,364
3,808
0
40,870
L
9,804
593
0
903
9,764
2,604
0
3,784
5,904
42,576
0
W
4,944
1,192
0
1,433
5,262
2,000
1,615
1,196
4,066
0
27,485
L
Cliodhna
Slaticus
Cliodhna
1,740
0
107
582
1,938
746
0
373
1,541
0
4,867
W
Anubis
Xearian
Anubis
6,800
137
0
2,692
6,560
3,348
1,026
2,836
3,724
23,842
0
W
Achilles
6,901
649
0
3,576
15,057
8,887
152
6,284
8,773
0
32,389
L
Cthulhu
7,056
80
43
1,345
11,920
9,400
0
4,449
7,336
20,169
0
L
Hou Yi
sharkk007
Hou Yi
4,544
1,203
0
200
9,058
2,704
0
2,811
6,171
0
23,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,621
Gold Earned
42,084
329
Minions Killed
195
0
Camps Cleared
0
1,526,326
Distance Traveled
1,083,101
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,306
639
34
3
0
224,812
0
W
Thoth
11,361
874
130
10
0
312,927
2
W
Pele
10,766
828
61
5
0
321,663
3
L
Merlin
9,156
704
71
5
0
252,698
1
W
Ullr
8,772
675
44
3
0
299,704
2
L
Cliodhna
7,461
574
9
1
0
77,111
1
W
Anubis
10,410
801
43
3
0
258,230
1
W
Achilles
10,312
793
51
4
0
333,802
6
L
Cthulhu
8,516
655
34
3
0
284,270
2
L
Hou Yi
8,645
665
47
4
0
244,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role