Player Matchup

Pele
Pele
Empoleon88
Pele
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,825 Elo+
Party 3
Ra
Ra
SABBS07
Ra
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
58W - 39L
1,675 Elo+
Party 3
Sylvanus
Sylvanus
Wizzy of Ozzy
Sylvanus
Level 147
God Stats
9W - 9L
1,667 SR
Queue Stats
244W - 153L
1,600 Elo+
Party 3
Danzaburou
Danzaburou
Xplotoc
Danzaburou
Level 120
God Stats
3W - 6L
1,623 SR
Queue Stats
82W - 65L
1,661 Elo+
Party 3
Da Ji
Da Ji
dop3xz3ro
Da Ji
Level 116
God Stats
1W - 0L
1,266 SR
Queue Stats
3W - 2L
1,347 Elo+
Party 3
Team Averages
Level 109
1,511 SR
1,622 Elo+

VS

Team Averages
Level 113
1,558 SR
1,506 Elo+
Bakasura
Bakasura
 
Bakasura
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
CashMoney___x___
Mulan
Level 129
God Stats
0W - 1L
1,802 SR
Queue Stats
46W - 40L
1,608 Elo+
Party 2
Anubis
Anubis
Dav1d_190
Anubis
Level 88
God Stats
0W - 3L
1,367 SR
Queue Stats
233W - 214L
1,527 Elo+
Party 1
Jing Wei
Jing Wei
GamingGeneral49
Jing Wei
Level 105
God Stats
5W - 2L
1,622 SR
Queue Stats
29W - 36L
1,326 Elo+
Solo
Cerberus
Cerberus
YMNoah
Cerberus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 0 / 1
4,507
901
4,147
3,566
1,262
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 0 / 1
4,011
802
1,127
1,753
420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Wizzy of Ozzy
Sylvanus
5
1 / 0 / 2
3,559
712
1,463
1,672
497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Danzaburou
Xplotoc
Danzaburou
7
3 / 0 / 0
4,487
897
3,464
2,551
661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Da Ji
dop3xz3ro
Da Ji
6
1 / 0 / 0
3,884
777
76
2,493
645

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
5
0 / 2 / 0
3,344
669
887
3,385
985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

4
0 / 4 / 0
3,208
642
1,806
5,113
1,533
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
Dav1d_190
Anubis
7
0 / 0 / 0
3,522
704
323
1,846
696
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
1
0 / 1 / 0
2,592
518
0
596
39
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
YMNoah
Cerberus
3
0 / 2 / 0
2,850
570
690
4,507
1,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
9
Kills
0
0
Deaths
9
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
2
0
0
L
0
4
0
0
L
Anubis
Dav1d_190
Anubis
0
0
0
0
W
4
0
1
4.5
L
Jing Wei
0
1
0
0
W
0
0
1
0.5
W
Sylvanus
Wizzy of Ozzy
Sylvanus
1
0
2
2
W
Danzaburou
Xplotoc
Danzaburou
3
0
0
3
L
Cerberus
YMNoah
Cerberus
0
2
0
0
W
Da Ji
dop3xz3ro
Da Ji
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,277
Damage
3,706
12,035
Taken
15,447
3,485
Mitigated
4,534
6,210
Healing
3,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
887
470
0
557
3,385
985
0
622
2,763
0
10,966
L
1,806
402
20
1,245
5,113
1,533
0
451
4,662
0
10,354
L
Anubis
Dav1d_190
Anubis
323
43
0
686
1,846
696
0
864
982
15,754
0
W
4,147
1,254
0
2,357
3,566
1,262
0
0
3,534
0
18,161
L
Jing Wei
0
0
0
30
596
39
0
0
596
0
1,091
W
1,127
396
56
1,036
1,753
420
0
198
1,545
22,988
0
W
Sylvanus
Wizzy of Ozzy
Sylvanus
1,463
646
90
820
1,672
497
54
155
1,517
5,547
2,409
W
Danzaburou
Xplotoc
Danzaburou
3,464
2,434
0
1,851
2,551
661
384
660
1,891
0
21,170
L
Cerberus
YMNoah
Cerberus
690
145
0
1,074
4,507
1,281
0
294
4,213
3,030
0
W
Da Ji
dop3xz3ro
Da Ji
76
0
0
0
2,493
645
0
0
2,493
0
15,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,448
Gold Earned
15,516
201
Minions Killed
102
0
Camps Cleared
0
568,567
Distance Traveled
483,968
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
3,344
669
31
6
0
130,361
0
L
Mulan
3,208
642
22
4
0
101,340
0
L
Anubis
3,522
704
37
7
0
116,893
0
W
Pele
4,507
901
51
10
0
124,234
1
L
Jing Wei
2,592
518
3
1
0
22,684
0
W
Ra
4,011
802
51
10
0
119,274
1
W
Sylvanus
3,559
712
21
4
0
119,933
2
W
Danzaburou
4,487
897
34
7
0
86,487
1
L
Cerberus
2,850
570
9
2
0
112,690
0
W
Da Ji
3,884
777
44
9
0
118,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role