Player Matchup

Gilgamesh
Gilgamesh
T-Y-Duz-It
Gilgamesh
Level 120
God Stats
1W - 4L
1,715 SR
Queue Stats
80W - 123L
1,180 Elo+
Party 1
Scylla
Scylla
TusaIsPapi
Scylla
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 30L
1,635 Elo+
Solo
Jormungandr
Jormungandr
thatprofromtexas
Jormungandr
Level 125
God Stats
0W - 1L
1,688 SR
Queue Stats
106W - 131L
1,460 Elo+
Party 1
Team Averages
Level 124
1,635 SR
1,425 Elo+

VS

Team Averages
Level 95
1,537 SR
1,460 Elo+
Hades
Hades
LockOmally
Hades
Level 122
God Stats
7W - 3L
1,570 SR
Queue Stats
10W - 6L
1,535 Elo+
Party 2
Cupid
Cupid
VanillaSofty
Cupid
Level 18
God Stats
8W - 3L
1,606 SR
Queue Stats
10W - 6L
1,535 Elo+
Party 2
Set
Set
willthegreat313
Set
Level 146
God Stats
1W - 1L
1,435 SR
Queue Stats
24W - 40L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
T-Y-Duz-It
Gilgamesh
12
1 / 5 / 2
8,251
635
6,432
13,592
7,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
TusaIsPapi
Scylla
12
3 / 9 / 2
8,790
676
3,995
10,529
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
thatprofromtexas
Jormungandr
13
2 / 1 / 3
9,069
698
7,554
13,035
12,409
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
4 / 4 / 11
10,143
780
13,572
10,411
6,517
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 1 / 9
10,105
777
9,865
7,666
3,174
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
5 / 1 / 8
9,613
739
8,485
9,302
7,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
6
Kills
15
15
Deaths
6
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hades
4
4
11
2.38
L
Gilgamesh
T-Y-Duz-It
Gilgamesh
1
5
2
0.4
L
Scylla
TusaIsPapi
Scylla
3
9
2
0.44
W
6
1
9
10.5
L
Jormungandr
thatprofromtexas
Jormungandr
2
1
3
3.5
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,981
Damage
31,922
37,156
Taken
27,379
23,326
Mitigated
17,538
2,018
Healing
9,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
13,572
2,172
314
2,933
10,411
6,517
840
4,463
5,948
36,251
0
L
Gilgamesh
T-Y-Duz-It
Gilgamesh
6,432
1,326
420
792
13,592
7,802
0
5,776
7,584
0
25,651
L
Scylla
TusaIsPapi
Scylla
3,995
317
0
7
10,529
3,115
0
4,593
5,866
23,687
0
W
9,865
4,345
2,297
2,189
7,666
3,174
1,029
3,303
4,363
0
35,306
L
Jormungandr
thatprofromtexas
Jormungandr
7,554
385
0
799
13,035
12,409
0
3,881
8,907
26,844
0
W
8,485
2,920
135
1,472
9,302
7,847
1,176
4,199
5,103
0
29,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,110
Gold Earned
29,861
114
Minions Killed
152
4
Camps Cleared
7
698,441
Distance Traveled
721,889
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,143
780
55
4
4
222,979
4
L
Gilgamesh
8,251
635
39
3
3
241,151
1
L
Scylla
8,790
676
45
3
0
204,343
0
W
Cupid
10,105
777
56
4
2
255,313
4
L
Jormungandr
9,069
698
30
2
1
252,947
0
W
Set
9,613
739
41
3
1
243,597
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role