Player Matchup

Anubis
Anubis
ADK1213
Anubis
Level 104
God Stats
9W - 9L
1,358 SR
Queue Stats
146W - 155L
1,515 Elo+
Party 1
Pele
Pele
AzureApollo13
Pele
Level 107
God Stats
2W - 4L
1,745 SR
Queue Stats
112W - 120L
1,450 Elo+
Party 1
Cernunnos
Cernunnos
Chillax619
Cernunnos
Level 84
God Stats
3W - 2L
1,545 SR
Queue Stats
214W - 240L
1,475 Elo+
Party 1
Shiva
Shiva
JayHawke13
Shiva
Level 81
God Stats
5W - 4L
1,488 SR
Queue Stats
69W - 71L
1,485 Elo+
Party 1
Bacchus
Bacchus
MrGruntle
Bacchus
Level 89
God Stats
1W - 1L
1,196 SR
Queue Stats
155W - 182L
1,511 Elo+
Party 1
Team Averages
Level 93
1,466 SR
1,487 Elo+

VS

Team Averages
Level 132
1,442 SR
1,433 Elo+
Susano
Susano
Contained Force
Susano
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,199 Elo+
Solo
Heimdallr
Heimdallr
Hck zZeuz
Heimdallr
Level 102
God Stats
5W - 4L
1,476 SR
Queue Stats
72W - 58L
1,509 Elo+
Solo
Sylvanus
Sylvanus
Jspec12
Sylvanus
Level 154
God Stats
11W - 14L
1,227 SR
Queue Stats
175W - 167L
1,467 Elo+
Solo
Chiron
Chiron
WillingTitan836
Chiron
Level 95
God Stats
2W - 2L
1,696 SR
Queue Stats
373W - 372L
1,484 Elo+
Solo
He Bo
He Bo
Wraitheon2000
He Bo
Level 157
God Stats
3W - 4L
1,311 SR
Queue Stats
770W - 744L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ADK1213
Anubis
13
5 / 0 / 2
7,529
579
4,646
2,841
1,188
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 0 / 2
7,039
541
4,358
7,909
2,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
Chillax619
Cernunnos
10
0 / 1 / 2
5,812
447
4,045
6,944
1,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Shiva
10
2 / 4 / 0
6,393
492
4,765
8,062
6,711
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Bacchus
MrGruntle
Bacchus
9
0 / 0 / 6
5,980
460
3,202
6,846
4,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
5,305
408
1,020
6,447
1,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Hck zZeuz
Heimdallr
11
3 / 3 / 1
6,755
520
4,531
8,737
2,992
Sylvanus
Jspec12
Sylvanus
9
0 / 2 / 1
5,373
413
4,135
6,931
3,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
1 / 2 / 0
6,134
472
4,945
7,264
2,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 0 / 0
6,719
517
1,306
3,470
808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
10
Kills
5
5
Deaths
10
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
ADK1213
Anubis
5
0
2
6
W
3
0
2
4
W
Cernunnos
Chillax619
Cernunnos
0
1
2
1
L
0
3
2
0.33
L
Heimdallr
Hck zZeuz
Heimdallr
3
3
1
1.17
W
Shiva
2
4
0
0.5
L
Sylvanus
Jspec12
Sylvanus
0
2
1
0.25
W
Bacchus
MrGruntle
Bacchus
0
0
6
3
L
1
2
0
0.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,016
Damage
15,937
32,602
Taken
32,849
16,305
Mitigated
11,046
10,584
Healing
10,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ADK1213
Anubis
4,646
231
0
1,931
2,841
1,188
0
886
1,955
49,338
0
W
4,358
1,077
0
1,658
7,909
2,314
0
775
7,134
0
49,968
W
Cernunnos
Chillax619
Cernunnos
4,045
1,533
0
3,540
6,944
1,677
590
1,511
5,433
0
32,095
L
1,020
69
0
372
6,447
1,627
317
2,427
4,020
0
9,938
L
Heimdallr
Hck zZeuz
Heimdallr
4,531
1,097
21
2,219
8,737
2,992
570
1,060
7,677
0
36,193
W
Shiva
4,765
414
0
397
8,062
6,711
525
282
7,780
0
30,838
L
Sylvanus
Jspec12
Sylvanus
4,135
1,846
1,095
2,053
6,931
3,414
0
1,667
5,264
15,579
5,402
W
Bacchus
MrGruntle
Bacchus
3,202
276
177
2,881
6,846
4,415
0
1,172
5,674
8,499
738
L
4,945
1,722
216
3,102
7,264
2,205
210
1,186
6,078
0
39,573
L
1,306
0
0
1,173
3,470
808
0
1,364
2,106
35,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,753
Gold Earned
30,286
306
Minions Killed
286
0
Camps Cleared
0
1,354,246
Distance Traveled
1,120,439
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,529
579
83
6
0
234,169
5
W
Pele
7,039
541
90
7
0
299,247
6
W
Cernunnos
5,812
447
61
5
0
238,653
3
L
Susano
5,305
408
20
2
0
203,388
2
L
Heimdallr
6,755
520
71
5
0
212,033
5
W
Shiva
6,393
492
61
5
0
277,095
3
L
Sylvanus
5,373
413
38
3
0
231,128
3
W
Bacchus
5,980
460
11
1
0
305,082
6
L
Chiron
6,134
472
72
6
0
242,030
5
L
He Bo
6,719
517
85
7
0
231,860
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role