Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Ðragoniory
Olorun
Level 160
God Stats
9W - 0L
2,063 SR
Queue Stats
194W - 84L
1,731 Elo+
Party 1
Tsukuyomi
Tsukuyomi
赫H3ct8R托
Tsukuyomi
Level 29
God Stats
4W - 0L
1,682 SR
Queue Stats
64W - 37L
2,004 Elo+
Party 1
Team Averages
Level 116
1,748 SR
1,745 Elo+

VS

Team Averages
Level 71
1,307 SR
1,333 Elo+
Xing Tian
Xing Tian
Lotux27
Xing Tian
Level 16
God Stats
8W - 16L
1,146 SR
Queue Stats
9W - 20L
1,067 Elo+
Party 2
Charybdis
Charybdis
blocmoule007
Charybdis
Level 73
God Stats
0W - 1L
1,274 SR
Queue Stats
3W - 8L
1,268 Elo+
Party 2
Hel
Hel
ishhhhh
Hel
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 104L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 0 / 12
8,344
834
4,248
8,119
7,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Olorun
13
6 / 1 / 8
8,654
865
11,183
10,098
4,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
赫H3ct8R托
Tsukuyomi
13
9 / 1 / 7
9,060
906
14,280
9,547
5,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Lotux27
Xing Tian
9
1 / 4 / 0
6,636
664
3,619
13,142
10,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
blocmoule007
Charybdis
10
0 / 6 / 2
6,438
644
3,306
10,334
3,261
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hel
10
1 / 6 / 1
6,889
689
6,878
10,822
5,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
16
Kills
2
2
Deaths
16
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
12
7
L
Xing Tian
Lotux27
Xing Tian
1
4
0
0.25
L
Charybdis
blocmoule007
Charybdis
0
6
2
0.17
L
Hel
1
6
1
0.25
W
Olorun
6
1
8
10
W
Tsukuyomi
赫H3ct8R托
Tsukuyomi
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,711
Damage
13,803
27,764
Taken
34,298
16,817
Mitigated
19,134
14,543
Healing
7,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,248
1,204
3,006
4,350
8,119
7,254
304
3,088
4,753
8,335
0
L
Xing Tian
Lotux27
Xing Tian
3,619
429
0
1,592
13,142
10,411
0
5,162
7,610
7,372
0
L
Charybdis
blocmoule007
Charybdis
3,306
1,364
0
881
10,334
3,261
0
3,933
6,134
0
18,976
L
Hel
6,878
257
1,881
2,687
10,822
5,462
0
4,961
5,676
25,750
0
W
Olorun
11,183
4,854
759
3,624
10,098
4,470
2,176
4,618
5,220
34,779
3,939
W
Tsukuyomi
赫H3ct8R托
Tsukuyomi
14,280
4,029
0
2,804
9,547
5,093
126
2,501
6,922
0
34,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,058
Gold Earned
19,963
107
Minions Killed
82
7
Camps Cleared
2
588,294
Distance Traveled
498,648
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,344
834
11
1
4
185,487
3
L
Xing Tian
6,636
664
5
1
0
174,865
1
L
Charybdis
6,438
644
44
4
1
149,715
1
L
Hel
6,889
689
33
3
1
174,068
3
W
Olorun
8,654
865
60
6
2
186,702
3
W
Tsukuyomi
9,060
906
36
4
1
216,105
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role