Player Matchup

Scylla
Scylla
Platinum IV
DisPolar
Scylla
Platinum IV
Level 160
God Stats
6W - 6L
1,652 SR
Queue Stats
91W - 85L
1,849 MMR
Solo
Izanami
Izanami
Platinum IV
Kioku99
Izanami
Platinum IV
Level 143
God Stats
16W - 4L
1,849 SR
Queue Stats
114W - 80L
1,966 MMR
Party 2
Vamana
Vamana
Platinum IV
MoonMonster-_-
Vamana
Platinum IV
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
80W - 54L
1,861 MMR
Solo
Ares
Ares
Platinum III
Windowlicker993
Ares
Platinum III
Level 160
God Stats
7W - 10L
1,374 SR
Queue Stats
412W - 401L
1,851 MMR
Solo
Cliodhna
Cliodhna
Platinum IV
lucktheos
Cliodhna
Platinum IV
Level 134
God Stats
4W - 2L
1,610 SR
Queue Stats
89W - 64L
2,002 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 149
1,597 SR
1,906 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 122
1,708 SR
1,911 MMR
Loki
Loki
Platinum III
CalzonsBatsy
Loki
Platinum III
Level 158
God Stats
87W - 51L
1,711 SR
Queue Stats
428W - 414L
1,830 MMR
Solo
Heimdallr
Heimdallr
Platinum II
Gätsby
Heimdallr
Platinum II
Level 64
God Stats
3W - 4L
1,750 SR
Queue Stats
61W - 49L
2,051 MMR
Party 1
Chang'e
Chang'e
Diamond V
NAUGHTY KARL
Chang'e
Diamond V
Level 160
God Stats
243W - 190L
1,637 SR
Queue Stats
825W - 851L
1,988 MMR
Party 3
Sobek
Sobek
Gold I
VICI0US WEHR
Sobek
Gold I
Level 126
God Stats
6W - 7L
1,689 SR
Queue Stats
179W - 158L
1,860 MMR
Party 3
Chaac
Chaac
Gold IV
footballman60
Chaac
Gold IV
Level 104
God Stats
10W - 4L
1,755 SR
Queue Stats
20W - 6L
1,825 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DisPolar
Scylla
20
3 / 2 / 9
15,295
546
16,056
14,247
6,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Kioku99
Izanami
20
7 / 1 / 6
17,762
634
24,618
17,518
7,601
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
8 / 0 / 8
17,757
634
23,335
22,923
31,898
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 3 / 16
14,762
527
15,102
29,397
43,244
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cliodhna
lucktheos
Cliodhna
20
13 / 1 / 10
17,441
623
24,866
23,509
13,476
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
AwilixAh Muzen CabBastetZeus

VS

Bans
ShivaArachneArtioAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 1
12,747
455
13,566
22,931
9,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
Gätsby
Heimdallr
20
2 / 8 / 2
13,235
473
15,945
22,452
8,875
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
NAUGHTY KARL
Chang'e
19
1 / 7 / 2
12,076
431
11,463
25,162
10,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
1 / 5 / 3
11,218
401
8,846
28,635
39,643
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
0 / 8 / 2
11,837
423
12,591
31,622
32,901
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
17
35
Kills
7
7
Deaths
35
49
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
W
Scylla
DisPolar
Scylla
3
2
9
3.75
L
Heimdallr
Gätsby
Heimdallr
2
8
2
0.38
W
Izanami
Kioku99
Izanami
7
1
6
10
W
8
0
8
12
L
Chang'e
NAUGHTY KARL
Chang'e
1
7
2
0.29
L
1
5
3
0.5
W
4
3
16
4
L
0
8
2
0.13
W
Cliodhna
lucktheos
Cliodhna
13
1
10
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,977
Damage
62,411
107,594
Taken
130,802
102,420
Mitigated
100,991
34,952
Healing
40,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,566
3,301
0
6,618
22,931
9,019
0
3,014
19,917
0
95,625
W
Scylla
DisPolar
Scylla
16,056
1,311
36
3,714
14,247
6,201
1,371
4,607
9,640
129,387
0
L
Heimdallr
Gätsby
Heimdallr
15,945
11,680
0
5,082
22,452
8,875
137
5,440
17,012
0
118,786
W
Izanami
Kioku99
Izanami
24,618
17,600
0
8,325
17,518
7,601
8,766
4,260
13,258
0
219,822
W
23,335
11,425
0
8,496
22,923
31,898
464
4,921
18,002
502
125,120
L
Chang'e
NAUGHTY KARL
Chang'e
11,463
560
2,658
7,903
25,162
10,553
0
6,351
18,811
110,967
0
L
8,846
421
0
10,466
28,635
39,643
0
10,148
18,487
30,556
0
W
15,102
825
0
5,189
29,397
43,244
217
7,885
21,512
39,411
5,544
L
12,591
2,335
0
7,368
31,622
32,901
396
6,982
24,640
0
81,557
W
Cliodhna
lucktheos
Cliodhna
24,866
2,278
0
9,192
23,509
13,476
1,834
1,580
21,929
0
155,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,017
Gold Earned
61,113
880
Minions Killed
791
0
Camps Cleared
0
2,940,699
Distance Traveled
2,612,485
36
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,747
455
147
5
0
566,359
4
W
Scylla
15,295
546
197
7
0
578,029
14
L
Heimdallr
13,235
473
210
8
0
497,665
5
W
Izanami
17,762
634
246
9
0
546,317
5
W
Vamana
17,757
634
221
8
0
582,562
8
L
Chang'e
12,076
431
220
8
0
516,620
12
L
Sobek
11,218
401
39
1
0
537,951
3
W
Ares
14,762
527
43
2
0
543,768
5
L
Chaac
11,837
423
175
6
0
493,890
3
W
Cliodhna
17,441
623
173
6
0
690,023
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role