Player Matchup

Cthulhu
Cthulhu
ArdilloGris
Cthulhu
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
350W - 219L
1,718 Elo+
Party 2
Anubis
Anubis
DesmondTheBear
Anubis
Level 125
God Stats
21W - 5L
1,500 SR
Queue Stats
295W - 180L
1,712 Elo+
Party 2
Cupid
Cupid
Stealthypanda88
Cupid
Level 87
God Stats
9W - 15L
1,370 SR
Queue Stats
232W - 192L
1,635 Elo+
Party 2
Team Averages
Level 112
1,457 SR
1,689 Elo+

VS

Team Averages
Level 141
1,459 SR
1,648 Elo+
Gilgamesh
Gilgamesh
THEDEFECATOR
Gilgamesh
Level 124
God Stats
0W - 2L
1,291 SR
Queue Stats
58W - 46L
1,679 Elo+
Party 1
Kukulkan
Kukulkan
Volkane
Kukulkan
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,615 Elo+
Party 1
Anhur
Anhur
zlCycloneBoyS2lz
Anhur
Level 154
God Stats
15W - 18L
1,587 SR
Queue Stats
416W - 359L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArdilloGris
Cthulhu
16
3 / 3 / 13
11,159
744
10,392
15,377
18,578
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
9 / 6 / 9
12,040
803
23,058
16,670
7,488
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
9 / 2 / 9
12,296
820
11,253
10,110
3,777
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
THEDEFECATOR
Gilgamesh
15
3 / 6 / 7
11,044
736
8,401
21,653
11,071
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Volkane
Kukulkan
15
3 / 6 / 6
10,713
714
11,497
12,884
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 9 / 6
11,845
790
9,561
15,325
3,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
30
21
Kills
11
11
Deaths
21
31
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ArdilloGris
Cthulhu
3
3
13
3.17
W
9
6
9
2.25
W
9
2
9
6.75
L
Gilgamesh
THEDEFECATOR
Gilgamesh
3
6
7
1.08
L
Kukulkan
Volkane
Kukulkan
3
6
6
1
L
5
9
6
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,703
Damage
29,459
42,157
Taken
49,862
29,843
Mitigated
17,552
12,485
Healing
4,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ArdilloGris
Cthulhu
10,392
347
167
2,157
15,377
18,578
35
4,499
10,878
33,207
0
W
23,058
967
0
6,543
16,670
7,488
384
4,694
11,976
60,453
0
W
11,253
6,176
997
2,621
10,110
3,777
2,611
2,613
7,497
0
45,110
L
Gilgamesh
THEDEFECATOR
Gilgamesh
8,401
2,251
0
1,314
21,653
11,071
200
12,743
8,910
0
18,109
L
Kukulkan
Volkane
Kukulkan
11,497
828
114
800
12,884
2,924
588
9,586
3,298
44,892
0
L
9,561
3,164
0
1,954
15,325
3,557
953
11,355
3,970
0
37,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,495
Gold Earned
33,602
191
Minions Killed
148
9
Camps Cleared
3
767,090
Distance Traveled
759,545
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,159
744
38
3
2
283,583
0
W
Anubis
12,040
803
75
5
4
213,540
4
W
Cupid
12,296
820
78
5
3
269,967
3
L
Gilgamesh
11,044
736
20
1
1
274,217
3
L
Kukulkan
10,713
714
73
5
0
257,671
2
L
Anhur
11,845
790
55
4
2
227,657
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role