Player Matchup

Gilgamesh
Gilgamesh
CrushMeGood
Gilgamesh
Level 98
God Stats
1W - 5L
1,365 SR
Queue Stats
19W - 43L
1,352 Elo+
Party 3
Athena
Athena
DooobieDev
Athena
Level 106
God Stats
2W - 2L
1,633 SR
Queue Stats
20W - 24L
1,490 Elo+
Party 3
Nemesis
Nemesis
JangKangDang
Nemesis
Level 99
God Stats
10W - 12L
1,477 SR
Queue Stats
19W - 46L
1,341 Elo+
Party 3
Danzaburou
Danzaburou
JesusWasOK
Danzaburou
Level 108
God Stats
9W - 19L
1,358 SR
Queue Stats
18W - 41L
1,336 Elo+
Party 3
Persephone
Persephone
zamorahamlet
Persephone
Level 88
God Stats
8W - 10L
1,558 SR
Queue Stats
143W - 165L
1,483 Elo+
Solo
Team Averages
Level 100
1,478 SR
1,401 Elo+

VS

Team Averages
Level 111
1,497 SR
1,568 Elo+
Tiamat
Tiamat
BaronRadial
Tiamat
Level 149
God Stats
13W - 15L
1,431 SR
Queue Stats
882W - 909L
1,494 Elo+
Solo
Terra
Terra
ExiledRefugee
Terra
Level 80
God Stats
4W - 0L
1,677 SR
Queue Stats
17W - 16L
1,489 Elo+
Party 1
Thanatos
Thanatos
Genetic862
Thanatos
Level 117
God Stats
1W - 2L
1,712 SR
Queue Stats
58W - 54L
1,713 Elo+
Party 2
Hercules
Hercules
Rivxlry
Hercules
Level 61
God Stats
3W - 2L
1,390 SR
Queue Stats
11W - 13L
1,673 Elo+
Party 2
Artemis
Artemis
thatgayguythere
Artemis
Level 149
God Stats
1W - 0L
1,273 SR
Queue Stats
24W - 17L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CrushMeGood
Gilgamesh
11
0 / 1 / 1
5,821
582
1,946
4,357
2,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Athena
DooobieDev
Athena
7
0 / 1 / 3
5,185
519
1,825
6,502
3,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
JangKangDang
Nemesis
11
8 / 2 / 0
7,042
704
4,407
7,247
2,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
JesusWasOK
Danzaburou
9
2 / 2 / 1
5,339
534
3,947
5,634
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
zamorahamlet
Persephone
9
1 / 3 / 5
5,726
573
4,372
3,633
851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
2 / 3 / 3
5,874
587
3,446
5,069
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 1 / 2
5,345
535
2,911
7,397
3,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
Genetic862
Thanatos
10
5 / 5 / 3
6,243
624
3,982
8,356
3,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Rivxlry
Hercules
10
1 / 0 / 0
5,300
530
2,118
4,327
4,302
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
0 / 2 / 3
5,068
507
4,384
5,020
1,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
11
Kills
9
9
Deaths
11
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tiamat
2
3
3
1.17
L
Gilgamesh
CrushMeGood
Gilgamesh
0
1
1
0.5
L
Athena
DooobieDev
Athena
0
1
3
1.5
W
1
1
2
2
W
Thanatos
Genetic862
Thanatos
5
5
3
1.3
L
Nemesis
JangKangDang
Nemesis
8
2
0
4
L
Danzaburou
JesusWasOK
Danzaburou
2
2
1
1.25
W
Hercules
Rivxlry
Hercules
1
0
0
1
W
0
2
3
0.75
L
Persephone
zamorahamlet
Persephone
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,497
Damage
16,841
27,373
Taken
30,169
11,411
Mitigated
14,471
7,534
Healing
12,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
3,446
527
0
850
5,069
2,471
66
2,948
2,121
29,395
0
L
Gilgamesh
CrushMeGood
Gilgamesh
1,946
934
0
1,986
4,357
2,746
0
0
4,357
0
25,559
L
Athena
DooobieDev
Athena
1,825
483
167
1,867
6,502
3,403
0
2,028
4,474
11,194
0
W
2,911
283
618
2,712
7,397
3,369
0
1,102
6,295
17,057
0
W
Thanatos
Genetic862
Thanatos
3,982
1,031
0
5,226
8,356
3,210
0
1,121
7,235
0
24,879
L
Nemesis
JangKangDang
Nemesis
4,407
1,091
0
900
7,247
2,769
0
1,722
5,525
0
33,821
L
Danzaburou
JesusWasOK
Danzaburou
3,947
1,678
0
2,242
5,634
1,642
0
1,194
4,440
0
31,600
W
Hercules
Rivxlry
Hercules
2,118
949
0
1,386
4,327
4,302
0
0
4,327
0
19,921
W
4,384
1,315
0
2,189
5,020
1,119
966
1,026
3,994
0
27,880
L
Persephone
zamorahamlet
Persephone
4,372
266
0
372
3,633
851
0
1,412
2,218
16,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,113
Gold Earned
27,830
237
Minions Killed
242
0
Camps Cleared
0
900,420
Distance Traveled
968,420
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,874
587
63
6
0
190,479
3
L
Gilgamesh
5,821
582
62
6
0
163,853
2
L
Athena
5,185
519
21
2
0
200,431
4
W
Terra
5,345
535
33
3
0
219,161
2
W
Thanatos
6,243
624
44
4
0
183,260
1
L
Nemesis
7,042
704
71
7
0
218,292
4
L
Danzaburou
5,339
534
57
6
0
175,625
4
W
Hercules
5,300
530
53
5
0
208,200
3
W
Artemis
5,068
507
49
5
0
167,320
0
L
Persephone
5,726
573
26
3
0
142,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role