Player Matchup

Chaac
Chaac
Angel0593
Chaac
Level 45
God Stats
28W - 25L
1,578 SR
Queue Stats
329W - 339L
1,595 Elo+
Party 2
Fafnir
Fafnir
Crankiercargo30
Fafnir
Level 107
God Stats
0W - 6L
1,167 SR
Queue Stats
215W - 196L
1,589 Elo+
Party 3
Izanami
Izanami
Huachalkito
Izanami
Level 108
God Stats
11W - 6L
1,890 SR
Queue Stats
323W - 330L
1,588 Elo+
Party 2
Kali
Kali
WartedSpore9718
Kali
Level 66
God Stats
7W - 4L
1,615 SR
Queue Stats
250W - 242L
1,589 Elo+
Party 3
Persephone
Persephone
jurgenyoudad
Persephone
Level 116
God Stats
26W - 24L
1,717 SR
Queue Stats
310W - 313L
1,599 Elo+
Party 2
Team Averages
Level 88
1,593 SR
1,592 Elo+

VS

Team Averages
Level 87
1,571 SR
1,537 Elo+
Neith
Neith
BOOMandBOOM313
Neith
Level 149
God Stats
1W - 0L
1,516 SR
Queue Stats
65W - 62L
1,556 Elo+
Party 1
Ares
Ares
CLWoke
Ares
Level 124
God Stats
3W - 4L
1,777 SR
Queue Stats
137W - 117L
1,646 Elo+
Party 1
Bellona
Bellona
Win7yy TTV
Bellona
Level 23
God Stats
1W - 1L
1,484 SR
Queue Stats
4W - 6L
1,579 Elo+
Party 1
Chronos
Chronos
reaperkiller2007
Chronos
Level 33
God Stats
14W - 11L
1,483 SR
Queue Stats
82W - 104L
1,354 Elo+
Solo
Susano
Susano
slatthuis
Susano
Level 106
God Stats
1W - 0L
1,596 SR
Queue Stats
121W - 99L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Angel0593
Chaac
14
3 / 5 / 3
9,294
443
10,940
19,873
15,620
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 4 / 7
9,182
437
5,785
19,444
23,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Huachalkito
Izanami
15
0 / 10 / 2
8,847
421
5,242
16,407
4,579
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 5 / 5
10,300
490
8,990
19,053
7,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
jurgenyoudad
Persephone
17
7 / 5 / 4
11,477
547
15,604
13,222
5,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 4
12,920
615
16,209
12,269
5,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
CLWoke
Ares
16
2 / 1 / 9
11,099
529
10,700
16,890
18,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
Win7yy TTV
Bellona
18
8 / 3 / 4
11,881
566
10,174
14,108
16,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
4 / 3 / 2
11,289
538
11,534
11,216
3,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Susano
slatthuis
Susano
17
4 / 8 / 8
10,825
515
12,876
16,917
5,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
56
15
Kills
29
29
Deaths
16
21
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chaac
Angel0593
Chaac
3
5
3
0.9
W
11
1
4
13
W
Ares
CLWoke
Ares
2
1
9
6.5
L
2
4
7
1.38
L
Izanami
Huachalkito
Izanami
0
10
2
0.1
L
3
5
5
1.1
W
Bellona
Win7yy TTV
Bellona
8
3
4
3.33
L
Persephone
jurgenyoudad
Persephone
7
5
4
1.8
W
4
3
2
1.67
W
Susano
slatthuis
Susano
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,561
Damage
61,493
87,999
Taken
71,400
56,549
Mitigated
51,147
24,124
Healing
14,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Angel0593
Chaac
10,940
2,196
390
9,574
19,873
15,620
312
4,706
14,931
0
53,459
W
16,209
8,116
0
4,182
12,269
5,946
5,072
2,353
9,916
0
105,799
W
Ares
CLWoke
Ares
10,700
771
0
2,073
16,890
18,697
1,070
5,198
11,692
47,978
0
L
5,785
1,914
407
3,973
19,444
23,519
298
6,242
13,075
17,106
5,641
L
Izanami
Huachalkito
Izanami
5,242
2,406
0
4,246
16,407
4,579
0
2,251
14,156
0
73,268
L
8,990
4,801
0
2,697
19,053
7,745
0
3,206
15,643
0
77,799
W
Bellona
Win7yy TTV
Bellona
10,174
2,586
0
1,600
14,108
16,853
1,412
2,350
11,758
0
38,956
L
Persephone
jurgenyoudad
Persephone
15,604
514
0
2,837
13,222
5,086
307
5,828
7,333
81,633
0
W
11,534
2,725
0
1,634
11,216
3,687
2,785
5,794
5,422
89,314
0
W
Susano
slatthuis
Susano
12,876
2,375
0
4,898
16,917
5,964
22
5,235
11,682
0
67,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,100
Gold Earned
58,014
503
Minions Killed
557
0
Camps Cleared
0
1,974,559
Distance Traveled
2,039,708
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,294
443
92
4
0
407,003
5
W
Neith
12,920
615
168
8
0
348,833
0
W
Ares
11,099
529
60
3
0
417,509
2
L
Fafnir
9,182
437
27
1
0
395,245
2
L
Izanami
8,847
421
120
6
0
347,078
8
L
Kali
10,300
490
124
6
0
453,401
0
W
Bellona
11,881
566
91
4
0
442,302
2
L
Persephone
11,477
547
140
7
0
371,832
6
W
Chronos
11,289
538
134
6
0
431,776
1
W
Susano
10,825
515
104
5
0
399,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role