Player Matchup

Khepri
Khepri
Bronze IV
Axel7431
Khepri
Bronze IV
Level 124
God Stats
0W - 1L
1,719 SR
Queue Stats
2W - 7L
1,442 MMR
Solo
Merlin
Merlin
Silver III
GR_Kagami11
Merlin
Silver III
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,447 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
Its_Senzoh
Gilgamesh
Silver II
Level 87
God Stats
1W - 2L
1,678 SR
Queue Stats
15W - 19L
1,405 MMR
Solo
Chaac
Chaac
Gold V
sammmthemannn
Chaac
Gold V
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 169L
1,423 MMR
Solo
Apollo
Apollo
Gold V
sickassjonath
Apollo
Gold V
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
341W - 354L
1,446 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 117
1,579 SR
1,433 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,637 SR
1,431 MMR
Loki
Loki
Bronze III
ArtoriasBM
Loki
Bronze III
Level 128
God Stats
3W - 1L
1,583 SR
Queue Stats
24W - 27L
1,460 MMR
Party 2
Erlang Shen
Erlang Shen
Gold III
CptGrizzly01
Erlang Shen
Gold III
Level 128
God Stats
5W - 3L
1,864 SR
Queue Stats
183W - 189L
1,389 MMR
Solo
Bacchus
Bacchus
Silver I
KingofMars627
Bacchus
Silver I
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 52L
1,418 MMR
Party 1
Medusa
Medusa
Silver I
LucifferCF
Medusa
Silver I
Level 108
God Stats
10W - 12L
1,459 SR
Queue Stats
31W - 36L
1,410 MMR
Party 2
Hera
Hera
Gold III
Slushysaurus
Hera
Gold III
Level 146
God Stats
2W - 0L
1,779 SR
Queue Stats
43W - 41L
1,480 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Axel7431
Khepri
10
1 / 4 / 2
5,974
460
3,032
10,458
6,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
10
2 / 6 / 0
6,130
472
3,137
7,242
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
Its_Senzoh
Gilgamesh
10
1 / 3 / 1
5,906
454
3,548
11,103
4,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 3 / 1
6,636
510
3,623
13,029
6,358
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 8 / 1
5,736
441
5,306
11,020
2,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ShivaIzanamiPersephoneCliodhnaZeus

VS

Bans
BastetThanatosAthenaSun WukongMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 2
8,493
653
6,374
6,793
2,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
CptGrizzly01
Erlang Shen
14
4 / 0 / 3
8,381
645
8,900
8,976
9,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
12
1 / 1 / 9
7,300
562
11,022
6,532
3,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
LucifferCF
Medusa
14
6 / 1 / 2
8,354
643
7,873
9,024
2,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 2 / 5
7,301
562
6,910
6,416
2,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
5
Kills
23
24
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
8
1
2
9
L
Khepri
Axel7431
Khepri
1
4
2
0.5
W
Erlang Shen
CptGrizzly01
Erlang Shen
4
0
3
5.5
L
Merlin
2
6
0
0.33
L
Gilgamesh
Its_Senzoh
Gilgamesh
1
3
1
0.5
W
Bacchus
1
1
9
5.5
W
Medusa
LucifferCF
Medusa
6
1
2
7
W
4
2
5
3.25
L
0
3
1
0.17
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,646
Damage
41,079
52,852
Taken
37,741
21,448
Mitigated
20,207
9,857
Healing
10,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,374
2,431
0
355
6,793
2,198
0
704
6,089
0
42,660
L
Khepri
Axel7431
Khepri
3,032
608
106
1,840
10,458
6,764
0
5,679
4,532
18,916
0
W
Erlang Shen
CptGrizzly01
Erlang Shen
8,900
4,570
0
4,248
8,976
9,186
279
72
8,904
0
57,900
L
Merlin
3,137
245
0
465
7,242
1,751
231
1,898
5,122
32,566
0
L
Gilgamesh
Its_Senzoh
Gilgamesh
3,548
1,073
0
1,389
11,103
4,210
0
4,969
5,922
0
33,897
W
Bacchus
11,022
1,001
0
1,672
6,532
3,359
0
3,068
3,464
34,552
0
W
Medusa
LucifferCF
Medusa
7,873
3,438
0
3,249
9,024
2,988
2,636
759
8,265
0
59,486
W
6,910
1,974
0
960
6,416
2,476
37
1,566
4,850
24,565
0
L
3,623
632
0
4,523
13,029
6,358
0
532
12,441
0
38,341
L
5,306
3,298
0
1,534
11,020
2,365
0
4,047
6,903
0
29,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,382
Gold Earned
39,829
301
Minions Killed
389
0
Camps Cleared
0
1,205,077
Distance Traveled
1,325,952
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,493
653
68
5
0
284,799
0
L
Khepri
5,974
460
24
2
0
230,520
2
W
Erlang Shen
8,381
645
120
9
0
268,404
3
L
Merlin
6,130
472
70
5
0
228,290
3
L
Gilgamesh
5,906
454
66
5
0
267,390
3
W
Bacchus
7,300
562
67
5
0
266,402
4
W
Medusa
8,354
643
96
7
0
255,654
5
W
Hera
7,301
562
38
3
0
250,693
1
L
Chaac
6,636
510
99
8
0
256,264
4
L
Apollo
5,736
441
42
3
0
222,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role