Player Matchup

Anubis
Anubis
IITorvaII
Anubis
Level 125
God Stats
2W - 2L
1,844 SR
Queue Stats
177W - 105L
1,637 Elo+
Party 1
Atlas
Atlas
JonnyQuest187
Atlas
Level 84
God Stats
22W - 11L
1,682 SR
Queue Stats
229W - 101L
1,740 Elo+
Party 1
Izanami
Izanami
KimochiYamete
Izanami
Level 107
God Stats
7W - 1L
1,899 SR
Queue Stats
204W - 135L
1,711 Elo+
Party 1
Mercury
Mercury
XxCH3APY_LR1xX
Mercury
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,578 Elo+
Party 1
Gilgamesh
Gilgamesh
lDeniablel
Gilgamesh
Level 157
God Stats
3W - 0L
1,894 SR
Queue Stats
104W - 57L
1,644 Elo+
Party 1
Team Averages
Level 99
1,764 SR
1,662 Elo+

VS

Team Averages
Level 95
1,479 SR
1,477 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Lvss Toxic
Zeus
Level 85
God Stats
3W - 8L
1,305 SR
Queue Stats
70W - 91L
1,432 Elo+
Solo
Kumbhakarna
Kumbhakarna
YamilYael
Kumbhakarna
Level 157
God Stats
1W - 4L
1,239 SR
Queue Stats
76W - 84L
1,519 Elo+
Party 2
Baron Samedi
Baron Samedi
aidan_v53
Baron Samedi
Level 63
God Stats
3W - 2L
1,853 SR
Queue Stats
7W - 11L
1,391 Elo+
Solo
Nike
Nike
mg1519416
Nike
Level 99
God Stats
8W - 6L
1,500 SR
Queue Stats
113W - 119L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
IITorvaII
Anubis
15
4 / 1 / 11
8,769
877
12,310
7,193
3,602
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 0 / 13
8,798
880
9,966
12,650
13,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Izanami
14
8 / 4 / 8
8,581
858
8,899
8,350
3,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 2 / 9
8,295
830
5,075
6,263
2,649
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
lDeniablel
Gilgamesh
14
3 / 4 / 14
8,310
831
9,392
10,448
6,636
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
0 / 4 / 2
6,753
675
2,256
8,053
1,771
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
6 / 6 / 3
8,420
842
12,542
8,673
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kumbhakarna
YamilYael
Kumbhakarna
13
3 / 2 / 1
7,525
753
3,740
11,346
9,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
aidan_v53
Baron Samedi
13
1 / 6 / 6
7,316
732
9,188
12,272
6,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nike
12
1 / 8 / 2
6,838
684
4,551
11,038
8,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
25
26
Kills
11
11
Deaths
26
55
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
4
2
0.25
W
Anubis
IITorvaII
Anubis
4
1
11
9.5
W
6
0
13
12.5
W
Izanami
8
4
8
3
L
6
6
3
1.25
W
5
2
9
4.75
L
Kumbhakarna
YamilYael
Kumbhakarna
3
2
1
1.75
L
Baron Samedi
aidan_v53
Baron Samedi
1
6
6
0.67
W
Gilgamesh
lDeniablel
Gilgamesh
3
4
14
2.5
L
Nike
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,642
Damage
32,277
44,904
Taken
51,382
29,361
Mitigated
28,911
9,985
Healing
8,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,256
1,612
0
0
8,053
1,771
0
3,504
4,549
0
15,957
W
Anubis
IITorvaII
Anubis
12,310
1,615
0
4,103
7,193
3,602
1,393
3,828
3,137
36,260
0
W
9,966
3,375
0
3,385
12,650
13,258
0
7,971
4,229
15,848
0
W
Izanami
8,899
5,671
0
1,540
8,350
3,216
2,731
3,957
4,132
0
23,504
L
12,542
2,013
368
666
8,673
2,062
682
4,079
4,572
25,238
0
W
5,075
2,514
0
827
6,263
2,649
1,107
2,346
3,786
0
11,975
L
Kumbhakarna
YamilYael
Kumbhakarna
3,740
439
157
1,597
11,346
9,876
0
4,413
6,857
10,615
0
L
Baron Samedi
aidan_v53
Baron Samedi
9,188
444
1,649
3,943
12,272
6,406
0
4,948
7,158
17,584
0
W
Gilgamesh
lDeniablel
Gilgamesh
9,392
1,979
0
130
10,448
6,636
0
6,432
3,775
0
23,072
L
Nike
4,551
406
0
281
11,038
8,796
98
5,332
5,706
0
9,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,753
Gold Earned
36,852
163
Minions Killed
105
0
Camps Cleared
0
995,050
Distance Traveled
826,297
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,753
675
27
3
0
171,786
1
W
Anubis
8,769
877
53
5
0
182,653
0
W
Atlas
8,798
880
16
2
0
228,072
1
W
Izanami
8,581
858
37
4
0
149,092
0
L
Zeus
8,420
842
38
4
0
165,458
3
W
Mercury
8,295
830
22
2
0
229,308
0
L
Kumbhakarna
7,525
753
9
1
0
169,896
1
L
Baron Samedi
7,316
732
22
2
0
171,551
1
W
Gilgamesh
8,310
831
35
4
0
205,925
1
L
Nike
6,838
684
9
1
0
147,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role