Player Matchup

Thoth
Thoth
 
Thoth
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
FallingPil0t
Xing Tian
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 43L
1,414 Elo+
Solo
Merlin
Merlin
Pinebox32
Merlin
Level 148
God Stats
14W - 19L
1,417 SR
Queue Stats
277W - 262L
1,475 Elo+
Solo
Chaac
Chaac
SCARLETT_81
Chaac
Level 117
God Stats
21W - 25L
1,336 SR
Queue Stats
247W - 335L
1,450 Elo+
Party 1
Medusa
Medusa
Skully128
Medusa
Level 84
God Stats
76W - 80L
1,542 SR
Queue Stats
252W - 318L
1,469 Elo+
Party 1
Team Averages
Level 107
1,459 SR
1,462 Elo+

VS

Team Averages
Level 71
1,525 SR
1,502 Elo+
Neith
Neith
Charley87
Neith
Level 88
God Stats
18W - 6L
1,821 SR
Queue Stats
284W - 308L
1,457 Elo+
Solo
Zeus
Zeus
DialedIn-
Zeus
Level 27
God Stats
17W - 16L
1,593 SR
Queue Stats
27W - 38L
1,472 Elo+
Party 2
Cliodhna
Cliodhna
LillyMyLove
Cliodhna
Level 65
God Stats
1W - 0L
1,229 SR
Queue Stats
22W - 31L
1,401 Elo+
Solo
Artio
Artio
Maecenatism
Artio
Level 49
God Stats
10W - 6L
1,519 SR
Queue Stats
369W - 321L
1,557 Elo+
Party 2
Achilles
Achilles
Steve25--
Achilles
Level 127
God Stats
3W - 3L
1,462 SR
Queue Stats
273W - 233L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
0 / 12 / 2
9,894
899
7,751
14,453
4,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
FallingPil0t
Xing Tian
18
2 / 4 / 7
12,285
1,117
11,183
16,568
14,940
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Pinebox32
Merlin
17
6 / 6 / 2
12,298
1,118
23,581
11,902
4,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 2 / 2
10,521
956
7,215
16,944
10,586
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Skully128
Medusa
16
1 / 4 / 1
11,285
1,026
14,096
21,118
8,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

115

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Charley87
Neith
17
2 / 2 / 14
11,693
1,063
12,084
9,392
3,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zeus
18
5 / 0 / 13
12,332
1,121
20,055
6,541
2,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
LillyMyLove
Cliodhna
17
5 / 5 / 11
11,851
1,077
13,018
12,763
4,455
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 2 / 15
11,782
1,071
9,783
19,487
22,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
Steve25--
Achilles
18
11 / 1 / 14
12,448
1,132
20,839
20,868
21,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
95
10
Kills
28
28
Deaths
10
14
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
12
2
0.08
W
Neith
Charley87
Neith
2
2
14
4.5
W
Zeus
5
0
13
11.5
L
Xing Tian
FallingPil0t
Xing Tian
2
4
7
1.38
W
Cliodhna
LillyMyLove
Cliodhna
5
5
11
2.1
W
5
2
15
6.25
L
Merlin
Pinebox32
Merlin
6
6
2
1.17
L
1
2
2
1
L
Medusa
Skully128
Medusa
1
4
1
0.38
W
Achilles
Steve25--
Achilles
11
1
14
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,826
Damage
75,779
80,985
Taken
69,051
42,261
Mitigated
55,120
15,687
Healing
10,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
7,751
849
0
0
14,453
4,249
0
3,030
10,942
22,720
0
W
Neith
Charley87
Neith
12,084
5,646
0
1,606
9,392
3,507
0
4,897
4,331
0
37,572
W
Zeus
20,055
1,308
108
1,102
6,541
2,548
0
2,763
3,732
56,369
0
L
Xing Tian
FallingPil0t
Xing Tian
11,183
835
169
2,038
16,568
14,940
0
7,522
8,613
24,794
0
W
Cliodhna
LillyMyLove
Cliodhna
13,018
67
0
582
12,763
4,455
0
7,512
5,081
0
32,739
W
9,783
567
1,718
3,719
19,487
22,679
0
12,619
6,602
12,549
0
L
Merlin
Pinebox32
Merlin
23,581
1,653
0
0
11,902
4,055
0
4,250
7,287
43,020
0
L
7,215
1,631
0
6,652
16,944
10,586
0
8,250
8,425
0
29,952
L
Medusa
Skully128
Medusa
14,096
7,346
0
6,828
21,118
8,431
0
5,943
14,840
0
40,058
W
Achilles
Steve25--
Achilles
20,839
10,035
0
1,998
20,868
21,931
0
13,706
6,790
0
24,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,283
Gold Earned
60,106
229
Minions Killed
208
7
Camps Cleared
8
996,077
Distance Traveled
1,066,994
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,894
899
36
3
4
177,466
2
W
Neith
11,693
1,063
50
5
4
187,180
1
W
Zeus
12,332
1,121
83
8
1
230,117
0
L
Xing Tian
12,285
1,117
28
3
1
183,168
0
W
Cliodhna
11,851
1,077
58
5
1
219,386
1
W
Artio
11,782
1,071
8
1
2
209,517
0
L
Merlin
12,298
1,118
48
4
0
204,747
2
L
Chaac
10,521
956
54
5
1
222,007
1
L
Medusa
11,285
1,026
63
6
1
208,689
1
W
Achilles
12,448
1,132
9
1
0
220,794
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role