Player Matchup

Baron Samedi
Baron Samedi
Filbo Baggin
Baron Samedi
Level 97
God Stats
122W - 88L
1,624 SR
Queue Stats
427W - 370L
1,602 Elo+
Party 2
Cthulhu
Cthulhu
HuskyNuts77
Cthulhu
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 65L
1,604 Elo+
Solo
Apollo
Apollo
SomeWhatMonkey
Apollo
Level 124
God Stats
37W - 22L
1,554 SR
Queue Stats
170W - 152L
1,566 Elo+
Solo
Gilgamesh
Gilgamesh
TK Assassin8
Gilgamesh
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 112L
1,583 Elo+
Party 2
Cliodhna
Cliodhna
ŚAINT
Cliodhna
Level 104
God Stats
33W - 19L
1,649 SR
Queue Stats
642W - 512L
1,592 Elo+
Party 2
Team Averages
Level 108
1,565 SR
1,589 Elo+

VS

Team Averages
Level 100
1,523 SR
1,572 Elo+
Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
JamesToddler
Baron Samedi
Level 85
God Stats
1W - 1L
1,838 SR
Queue Stats
28W - 32L
1,638 Elo+
Solo
Gilgamesh
Gilgamesh
SchromDaddy
Gilgamesh
Level 83
God Stats
7W - 7L
1,451 SR
Queue Stats
292W - 252L
1,638 Elo+
Party 1
Artemis
Artemis
cweezzie
Artemis
Level 106
God Stats
17W - 17L
1,365 SR
Queue Stats
295W - 259L
1,586 Elo+
Party 1
Sun Wukong
Sun Wukong
tonycd21
Sun Wukong
Level 68
God Stats
0W - 1L
1,459 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Filbo Baggin
Baron Samedi
19
3 / 5 / 11
12,776
532
12,074
15,866
6,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
HuskyNuts77
Cthulhu
18
2 / 5 / 19
12,355
515
9,473
23,053
27,816
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
4 / 3 / 7
13,851
577
10,143
16,816
6,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
TK Assassin8
Gilgamesh
19
9 / 3 / 14
13,689
570
24,742
25,959
30,428
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
ŚAINT
Cliodhna
20
17 / 4 / 10
15,912
663
25,473
24,021
16,760
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
1 / 9 / 14
10,532
439
9,170
26,767
35,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
JamesToddler
Baron Samedi
16
2 / 9 / 7
10,398
433
16,457
17,839
9,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
SchromDaddy
Gilgamesh
19
6 / 6 / 4
12,068
503
12,248
23,038
21,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
cweezzie
Artemis
20
9 / 4 / 4
13,809
575
19,026
15,465
7,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
tonycd21
Sun Wukong
17
1 / 7 / 3
11,065
461
7,975
17,061
14,415
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
51
35
Kills
19
20
Deaths
35
61
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
9
14
0.89
W
Baron Samedi
Filbo Baggin
Baron Samedi
3
5
11
1.7
W
Cthulhu
HuskyNuts77
Cthulhu
2
5
19
2.3
L
Baron Samedi
JamesToddler
Baron Samedi
2
9
7
0.61
L
Gilgamesh
SchromDaddy
Gilgamesh
6
6
4
1.33
W
4
3
7
2.5
W
Gilgamesh
TK Assassin8
Gilgamesh
9
3
14
5.33
L
Artemis
cweezzie
Artemis
9
4
4
2.75
L
Sun Wukong
tonycd21
Sun Wukong
1
7
3
0.36
W
Cliodhna
ŚAINT
Cliodhna
17
4
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,905
Damage
64,876
105,715
Taken
100,170
88,900
Mitigated
88,162
31,407
Healing
15,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
9,170
1,059
0
2,845
26,767
35,144
0
6,486
20,044
25,706
0
W
Baron Samedi
Filbo Baggin
Baron Samedi
12,074
1,175
3,050
4,631
15,866
6,952
1,597
5,214
10,414
90,662
0
W
Cthulhu
HuskyNuts77
Cthulhu
9,473
863
1,396
3,495
23,053
27,816
293
4,900
17,827
36,088
0
L
Baron Samedi
JamesToddler
Baron Samedi
16,457
765
960
4,083
17,839
9,532
0
6,651
10,889
75,156
0
L
Gilgamesh
SchromDaddy
Gilgamesh
12,248
2,933
0
4,487
23,038
21,988
0
5,746
17,108
0
81,452
W
10,143
5,302
0
4,970
16,816
6,944
6,512
3,160
13,540
0
119,152
W
Gilgamesh
TK Assassin8
Gilgamesh
24,742
8,593
0
2,939
25,959
30,428
243
6,372
19,395
1,370
81,911
L
Artemis
cweezzie
Artemis
19,026
6,954
0
2,636
15,465
7,083
0
1,780
13,659
0
104,107
L
Sun Wukong
tonycd21
Sun Wukong
7,975
1,874
0
802
17,061
14,415
588
661
16,400
0
60,261
W
Cliodhna
ŚAINT
Cliodhna
25,473
3,488
0
10,926
24,021
16,760
987
5,871
17,982
0
137,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,583
Gold Earned
57,872
649
Minions Killed
547
0
Camps Cleared
0
2,363,611
Distance Traveled
2,224,737
32
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,532
439
23
1
0
430,093
10
W
Baron Samedi
12,776
532
155
6
0
410,064
13
W
Cthulhu
12,355
515
35
1
0
474,866
1
L
Baron Samedi
10,398
433
108
5
0
386,349
3
L
Gilgamesh
12,068
503
109
5
0
503,747
4
W
Apollo
13,851
577
172
7
0
509,995
6
W
Gilgamesh
13,689
570
115
5
0
461,434
3
L
Artemis
13,809
575
172
7
0
437,422
4
L
Sun Wukong
11,065
461
135
6
0
467,126
3
W
Cliodhna
15,912
663
172
7
0
507,252
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role