Player Matchup

Thor
Thor
Ether19U
Thor
Level 68
God Stats
0W - 2L
1,338 SR
Queue Stats
3W - 6L
1,455 Elo+
Party 2
Hercules
Hercules
Hawuaii
Hercules
Level 17
God Stats
0W - 1L
1,291 SR
Queue Stats
2W - 12L
1,155 Elo+
Party 2
Hades
Hades
Marcelo125alva
Hades
Level 61
God Stats
2W - 5L
1,234 SR
Queue Stats
3W - 12L
1,506 Elo+
Party 2
Vulcan
Vulcan
MartinCM31
Vulcan
Level 34
God Stats
0W - 2L
1,283 SR
Queue Stats
15W - 18L
1,451 Elo+
Party 2
Medusa
Medusa
gabux100
Medusa
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,725 Elo+
Party 2
Team Averages
Level 46
1,329 SR
1,458 Elo+

VS

Team Averages
Level 86
1,581 SR
1,530 Elo+
Athena
Athena
 
Athena
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
NielR2
Pele
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 28L
1,687 Elo+
Party 1
Chaac
Chaac
SoccerTiger15
Chaac
Level 49
God Stats
4W - 0L
1,764 SR
Queue Stats
164W - 155L
1,539 Elo+
Solo
Artemis
Artemis
Sweet_Dreamz6999
Artemis
Level 38
God Stats
74W - 48L
1,620 SR
Queue Stats
178W - 173L
1,524 Elo+
Solo
Tiamat
Tiamat
zBiscoito_
Tiamat
Level 86
God Stats
56W - 42L
1,522 SR
Queue Stats
83W - 97L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
0 / 2 / 0
5,730
441
1,304
7,994
2,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Hawuaii
Hercules
10
2 / 2 / 2
5,993
461
4,304
9,845
6,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 0
6,685
514
2,351
6,641
2,630
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vulcan
MartinCM31
Vulcan
9
0 / 8 / 0
5,452
419
3,090
8,054
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
gabux100
Medusa
9
1 / 2 / 2
5,769
444
4,223
6,659
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
2 / 0 / 3
6,667
513
3,302
6,220
2,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pele
NielR2
Pele
12
1 / 1 / 3
6,739
518
2,439
7,921
2,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
7 / 0 / 3
8,423
648
7,482
8,418
4,155
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 3 / 2
6,400
492
6,607
8,294
2,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
zBiscoito_
Tiamat
15
3 / 0 / 4
8,420
648
5,391
2,772
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
14
15
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
0
3
3.5
L
Thor
0
2
0
0
L
Hercules
Hawuaii
Hercules
2
2
2
1.5
L
1
1
0
1
L
Vulcan
MartinCM31
Vulcan
0
8
0
0
W
Pele
NielR2
Pele
1
1
3
2.5
W
7
0
3
8.5
W
1
3
2
0.67
L
Medusa
gabux100
Medusa
1
2
2
1
W
Tiamat
zBiscoito_
Tiamat
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,272
Damage
25,221
39,193
Taken
33,625
15,167
Mitigated
13,349
12,939
Healing
14,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,302
755
315
1,908
6,220
2,872
163
639
5,341
12,773
2,065
L
Thor
1,304
404
0
4,587
7,994
2,413
0
1,065
6,837
0
32,032
L
Hercules
Hawuaii
Hercules
4,304
549
0
3,186
9,845
6,278
0
2,450
7,313
7,154
17,257
L
2,351
0
71
2,909
6,641
2,630
0
3,297
3,056
44,246
0
L
Vulcan
MartinCM31
Vulcan
3,090
711
0
703
8,054
2,204
0
42
8,012
22,524
0
W
Pele
NielR2
Pele
2,439
437
0
4,238
7,921
2,235
0
1,368
6,521
0
38,267
W
7,482
1,405
0
3,278
8,418
4,155
132
2,748
5,328
0
44,142
W
6,607
2,518
0
2,814
8,294
2,431
0
900
7,232
0
41,496
L
Medusa
gabux100
Medusa
4,223
1,685
0
1,483
6,659
1,642
0
1,030
5,587
0
30,165
W
Tiamat
zBiscoito_
Tiamat
5,391
472
0
2,069
2,772
1,656
1,204
640
2,132
53,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,629
Gold Earned
36,649
326
Minions Killed
407
0
Camps Cleared
0
1,154,756
Distance Traveled
1,329,853
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,667
513
23
2
0
259,275
3
L
Thor
5,730
441
79
6
0
266,088
0
L
Hercules
5,993
461
45
3
0
225,220
2
L
Hades
6,685
514
95
7
0
243,653
1
L
Vulcan
5,452
419
42
3
0
209,540
1
W
Pele
6,739
518
79
6
0
297,957
2
W
Chaac
8,423
648
98
8
0
275,607
2
W
Artemis
6,400
492
63
5
0
235,222
5
L
Medusa
5,769
444
65
5
0
210,255
1
W
Tiamat
8,420
648
144
11
0
261,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role