Player Matchup

Vulcan
Vulcan
ElAnsioso69
Vulcan
Level 133
God Stats
18W - 7L
1,359 SR
Queue Stats
138W - 145L
1,449 Elo+
Party 2
Xbalanque
Xbalanque
FELIXFILE
Xbalanque
Level 136
God Stats
14W - 7L
1,307 SR
Queue Stats
179W - 207L
1,373 Elo+
Party 2
Nemesis
Nemesis
HHSRavine1
Nemesis
Level 108
God Stats
2W - 5L
1,500 SR
Queue Stats
136W - 128L
1,475 Elo+
Solo
Sobek
Sobek
Yuuji010
Sobek
Level 61
God Stats
11W - 11L
1,845 SR
Queue Stats
66W - 77L
1,437 Elo+
Party 2
Bellona
Bellona
rainbowkitty7
Bellona
Level 65
God Stats
14W - 18L
1,452 SR
Queue Stats
156W - 182L
1,450 Elo+
Solo
Team Averages
Level 101
1,493 SR
1,437 Elo+

VS

Team Averages
Level 116
1,501 SR
1,446 Elo+
Odin
Odin
BennyRahma
Odin
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,432 Elo+
Party 1
Nu Wa
Nu Wa
Fer680
Nu Wa
Level 125
God Stats
9W - 9L
1,434 SR
Queue Stats
238W - 235L
1,463 Elo+
Solo
Loki
Loki
McDoylie
Loki
Level 98
God Stats
10W - 11L
1,776 SR
Queue Stats
439W - 439L
1,479 Elo+
Solo
Izanami
Izanami
Notty19
Izanami
Level 108
God Stats
1W - 2L
1,283 SR
Queue Stats
18W - 19L
1,422 Elo+
Solo
Geb
Geb
Swartage
Geb
Level 149
God Stats
0W - 4L
1,512 SR
Queue Stats
6W - 12L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
19
8 / 2 / 3
11,757
619
16,636
10,220
4,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
FELIXFILE
Xbalanque
15
0 / 0 / 6
9,112
480
11,881
11,464
3,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
HHSRavine1
Nemesis
19
9 / 3 / 1
11,670
614
10,066
14,816
5,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Yuuji010
Sobek
13
0 / 3 / 6
8,471
446
3,826
12,844
12,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bellona
18
2 / 0 / 3
11,386
599
9,730
10,629
9,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
8,318
438
4,301
13,510
12,353
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Fer680
Nu Wa
16
4 / 7 / 2
10,185
536
14,073
15,620
4,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
14
1 / 3 / 1
8,516
448
5,030
14,726
4,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Notty19
Izanami
16
3 / 3 / 3
9,233
486
8,215
11,413
3,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
0 / 4 / 6
8,337
439
9,193
14,842
16,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
19
Kills
8
8
Deaths
19
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Vulcan
8
2
3
4.75
W
Xbalanque
FELIXFILE
Xbalanque
0
0
6
3
L
Nu Wa
Fer680
Nu Wa
4
7
2
0.71
W
Nemesis
HHSRavine1
Nemesis
9
3
1
3.17
L
Loki
1
3
1
0.5
L
Izanami
Notty19
Izanami
3
3
3
1.5
L
0
4
6
0.75
W
Sobek
Yuuji010
Sobek
0
3
6
1
W
Bellona
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,139
Damage
40,812
59,973
Taken
70,111
35,259
Mitigated
41,492
19,537
Healing
10,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,301
1,130
0
1,500
13,510
12,353
0
1,704
11,806
0
53,534
W
Vulcan
16,636
2,491
0
680
10,220
4,309
0
5,662
4,558
86,747
0
W
Xbalanque
FELIXFILE
Xbalanque
11,881
6,617
0
2,523
11,464
3,544
658
5,641
5,823
0
73,716
L
Nu Wa
Fer680
Nu Wa
14,073
3,971
0
1,814
15,620
4,574
0
8,511
7,109
82,709
0
W
Nemesis
HHSRavine1
Nemesis
10,066
5,812
0
6,321
14,816
5,821
0
4,824
9,992
0
86,725
L
Loki
5,030
1,189
0
1,740
14,726
4,182
0
1,453
13,273
0
56,626
L
Izanami
Notty19
Izanami
8,215
4,497
0
3,395
11,413
3,621
954
3,874
7,539
0
73,579
L
9,193
820
0
2,064
14,842
16,762
81
4,631
10,211
29,026
0
W
Sobek
Yuuji010
Sobek
3,826
276
292
5,209
12,844
12,110
0
4,659
8,185
17,835
2,865
W
Bellona
9,730
2,374
389
4,123
10,629
9,475
1,886
2,480
8,149
0
82,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,396
Gold Earned
44,589
596
Minions Killed
526
0
Camps Cleared
0
1,914,505
Distance Traveled
1,715,903
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,318
438
105
6
0
342,700
4
W
Vulcan
11,757
619
150
8
0
391,990
3
W
Xbalanque
9,112
480
108
6
0
368,328
3
L
Nu Wa
10,185
536
153
8
0
314,673
3
W
Nemesis
11,670
614
136
7
0
443,846
2
L
Loki
8,516
448
94
5
0
371,808
8
L
Izanami
9,233
486
153
8
0
341,045
4
L
Geb
8,337
439
21
1
0
345,677
5
W
Sobek
8,471
446
28
1
0
334,825
2
W
Bellona
11,386
599
174
9
0
375,516
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role