Player Matchup

Ganesha
Ganesha
BawkBaGawk3
Ganesha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,512 Elo+
Party 2
Poseidon
Poseidon
DragonOfArkanfel
Poseidon
Level 132
God Stats
35W - 14L
1,786 SR
Queue Stats
492W - 302L
1,675 Elo+
Party 2
Hachiman
Hachiman
Rodzombie
Hachiman
Level 87
God Stats
8W - 7L
1,834 SR
Queue Stats
493W - 394L
1,667 Elo+
Party 2
Team Averages
Level 78
1,706 SR
1,618 Elo+

VS

Team Averages
Level 66
1,564 SR
1,606 Elo+
Sol
Sol
DooLicker
Sol
Level 118
God Stats
16W - 5L
1,836 SR
Queue Stats
246W - 227L
1,583 Elo+
Party 1
Thanatos
Thanatos
Gunnerman
Thanatos
Level 66
God Stats
6W - 7L
1,356 SR
Queue Stats
152W - 126L
1,578 Elo+
Party 1
Nike
Nike
RemytheDog
Nike
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 2L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BawkBaGawk3
Ganesha
18
1 / 4 / 8
13,409
670
6,100
14,890
15,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
6 / 6 / 7
14,052
703
17,516
15,494
5,683
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Rodzombie
Hachiman
18
7 / 5 / 3
13,647
682
11,240
13,935
4,869
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 7
14,477
724
20,225
14,769
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
Gunnerman
Thanatos
19
7 / 8 / 5
14,410
721
9,926
16,232
5,515
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 4 / 10
13,700
685
9,336
16,346
24,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
37
14
Kills
15
15
Deaths
15
18
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BawkBaGawk3
Ganesha
1
4
8
1.25
W
5
3
7
2.83
L
6
6
7
1.58
W
Thanatos
Gunnerman
Thanatos
7
8
5
1.19
W
3
4
10
2
L
Hachiman
Rodzombie
Hachiman
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,856
Damage
39,487
44,319
Taken
47,347
25,891
Mitigated
33,523
10,762
Healing
14,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BawkBaGawk3
Ganesha
6,100
282
45
2,800
14,890
15,339
0
7,949
6,667
21,467
0
W
20,225
7,943
0
6,319
14,769
3,741
2,539
6,685
8,084
84,857
0
L
17,516
1,627
0
4,453
15,494
5,683
723
7,023
8,076
93,886
0
W
Thanatos
Gunnerman
Thanatos
9,926
2,472
0
7,028
16,232
5,515
314
9,235
6,997
0
32,820
W
9,336
769
0
1,434
16,346
24,267
224
7,912
8,434
325
31,458
L
Hachiman
Rodzombie
Hachiman
11,240
4,718
242
3,222
13,935
4,869
1,229
5,866
7,763
0
29,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,108
Gold Earned
42,587
215
Minions Killed
220
10
Camps Cleared
6
1,019,170
Distance Traveled
1,114,996
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
13,409
670
9
0
0
294,873
0
W
Sol
14,477
724
127
6
4
340,371
3
L
Poseidon
14,052
703
156
8
8
362,115
3
W
Thanatos
14,410
721
46
2
2
398,755
3
W
Nike
13,700
685
47
2
0
375,870
3
L
Hachiman
13,647
682
50
3
2
362,182
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role