Player Matchup

Morgan Le Fay
Morgan Le Fay
IvIoStR3N3GaDE
Morgan Le Fay
Level 112
God Stats
11W - 5L
1,745 SR
Queue Stats
258W - 215L
1,557 Elo+
Party 1
Bacchus
Bacchus
Ketano
Bacchus
Level 155
God Stats
4W - 4L
1,620 SR
Queue Stats
276W - 283L
1,529 Elo+
Solo
Rama
Rama
LizardofWonders
Rama
Level 115
God Stats
3W - 1L
1,615 SR
Queue Stats
49W - 45L
1,597 Elo+
Solo
Achilles
Achilles
linkskingsolomon
Achilles
Level 128
God Stats
4W - 0L
1,826 SR
Queue Stats
86W - 98L
1,497 Elo+
Party 1
Nu Wa
Nu Wa
rushman112
Nu Wa
Level 155
God Stats
13W - 5L
1,759 SR
Queue Stats
349W - 352L
1,525 Elo+
Party 1
Team Averages
Level 133
1,713 SR
1,541 Elo+

VS

Team Averages
Level 127
1,605 SR
1,509 Elo+
Da Ji
Da Ji
BuIbasoar
Da Ji
Level 155
God Stats
0W - 1L
1,836 SR
Queue Stats
62W - 61L
1,521 Elo+
Party 3
Hun Batz
Hun Batz
SnakeGang
Hun Batz
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
SneakyWarlord
Medusa
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,556 Elo+
Party 2
Bellona
Bellona
imstuckstepbro
Bellona
Level 160
God Stats
0W - 1L
1,692 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Ravana
Ravana
zGoDz Hyperz
Ravana
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 24L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IvIoStR3N3GaDE
Morgan Le Fay
13
6 / 3 / 14
8,405
1,051
7,780
6,879
3,149
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Ketano
Bacchus
13
3 / 1 / 22
8,329
1,041
7,146
9,435
13,943
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
14 / 1 / 10
9,595
1,199
8,898
6,215
3,315
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
6 / 1 / 22
8,880
1,110
9,800
9,415
16,038
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nu Wa
13
2 / 2 / 21
7,919
990
10,124
6,809
2,928
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BuIbasoar
Da Ji
11
2 / 7 / 3
6,833
854
5,619
10,181
6,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Hun Batz
SnakeGang
Hun Batz
9
0 / 5 / 0
5,528
691
1,460
6,066
1,588
12
2 / 8 / 4
6,973
872
7,461
11,216
3,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 7 / 4
6,623
828
4,758
12,817
8,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
14
3 / 4 / 2
7,716
965
6,408
9,151
7,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
20
31
Kills
7
8
Deaths
31
89
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Da Ji
BuIbasoar
Da Ji
2
7
3
0.5
W
Morgan Le Fay
IvIoStR3N3GaDE
Morgan Le Fay
6
3
14
4.33
W
Bacchus
Ketano
Bacchus
3
1
22
14
W
14
1
10
19
L
Hun Batz
SnakeGang
Hun Batz
0
5
0
0
L
2
8
4
0.5
L
0
7
4
0.29
W
6
1
22
17
W
Nu Wa
2
2
21
6.25
L
Ravana
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,748
Damage
25,706
38,753
Taken
49,431
39,373
Mitigated
27,372
8,966
Healing
8,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
BuIbasoar
Da Ji
5,619
572
347
689
10,181
6,756
0
4,540
5,641
0
7,456
W
Morgan Le Fay
IvIoStR3N3GaDE
Morgan Le Fay
7,780
1,221
369
887
6,879
3,149
1,601
0
6,811
15,017
0
W
Bacchus
Ketano
Bacchus
7,146
1,412
1,187
995
9,435
13,943
347
0
9,338
10,426
0
W
8,898
7,097
511
1,394
6,215
3,315
2,579
0
6,112
0
25,729
L
Hun Batz
SnakeGang
Hun Batz
1,460
328
0
250
6,066
1,588
0
4,313
1,753
0
5,347
L
7,461
2,798
162
883
11,216
3,607
0
5,697
5,519
0
17,100
L
4,758
1,360
545
3,106
12,817
8,166
0
6,329
6,488
0
14,647
W
9,800
1,707
690
1,289
9,415
16,038
450
0
9,204
0
15,285
W
Nu Wa
10,124
3,661
1,062
582
6,809
2,928
549
0
6,664
17,229
0
L
Ravana
6,408
1,629
0
2,119
9,151
7,255
0
4,171
4,980
0
17,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,128
Gold Earned
33,673
76
Minions Killed
65
0
Camps Cleared
0
788,087
Distance Traveled
574,041
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,833
854
2
0
0
120,702
0
W
Morgan Le Fay
8,405
1,051
18
2
0
148,336
0
W
Bacchus
8,329
1,041
6
1
0
174,489
0
W
Rama
9,595
1,199
30
4
0
139,780
0
L
Hun Batz
5,528
691
6
1
0
83,862
0
L
Medusa
6,973
872
18
2
0
101,035
0
L
Bellona
6,623
828
19
2
0
129,548
1
W
Achilles
8,880
1,110
10
1
0
164,871
1
W
Nu Wa
7,919
990
12
2
0
160,611
2
L
Ravana
7,716
965
20
3
0
138,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role